Recola by danvil
RECOLA: Collector of Souls (wanna-be edition)
You have joined an evil cult to collect the soul of every man, woman and child to open a portal to the Crimson plane.
But first they assigned you a virtual training. Want to make sure you are properly prepared and signed off by HR. Please demonstrate problem solving skills while collecting simulated souls.

Remarks
First time I am doing a game with my own game engine written in Rust. Please excuse the occasional hiccup or lack of convenience features. You can walk with WASD and interact with objects with the left or right mouse buttons.
Release notes
- V1.0.2: Linux release with a small fix for cursor locking
- V1.0.1: Fixed last barrier not opening
- V1.0.0: Initial release submitted during Jam submission hour
Ratings
| Given | 3🗳️ | 0🗨️ |
Feedback
Winter2277
Oct 07th · 17:16 UTC
Congrats on making your own engine in rust, it looked quite good. I liked the design of the puzzle elements, they felt otherworldly to me. Some extra feedback on clicks would be nice, it took me a while to realize the lasers were rotating. Great job!
Huex
Oct 07th · 17:17 UTC
A custom engine is a lot of work, and the game really made my computer hum. Excellent and unexpected visuals and gameplay for a puzzle game built on a CUSTOM engine.
Bracula
Oct 07th · 17:19 UTC
Congrats on taking on the challenge of writing your own engine! Looks cool in the screenshots, but unfortunately it doesn't run on Win for me. Trying v1.0.1, but I'm getting this error: [2025-10-07T17:13:20Z ERROR excess::commands] could not set component: invalid entity Entity(1895,1), and the inputs don't seem to work
Artificer
Oct 07th · 17:22 UTC
Mad respect. Sadly it got frigid 10 frames on the windows laptop I've been using to review games but I see the work you put into this. I like the clean art style and the small pointy effect on the red gem lookin things. Impressive and I'll be keeping an eye on what you put out you crackhead
jk5000
Oct 07th · 17:30 UTC
Feels a bit unfinished, but a overall a fine little puzzle game.
🎤 danvil
Oct 07th · 18:24 UTC
@artificer Indeed I need to work on performance more. There is too much load on the CPU right now. Thanks for trying the game!
Vadim Lyanka
Oct 07th · 20:15 UTC
Game on your own engine? Huge W bro