5 Second Rule! by Yifanf

[raw]
made by Yifanf for Ludum Dare 58 (JAM)

5SecondRule.png

You are a hungry chef who angered all your kitchen appliances. Luckily, you have your trusty kabob skewer on your side!

Dead enemies might drop food. Skewer food to make your kabob longer, and eat food to heal you.

How long can you last? :spoon:


Controls:

WASD for Move

Left click to Sweep Attack

Right click to Stab and pick up food

E to eat food

P to drop food on your skewer!


Credits:

Anthony Navarrez - UI/UX

Max Bregler - Programming

Mcalmic - Programming

Victor Gusev - Programming

olivero - Music/SFX

with.an.asterisk - Art, Animation, Design

Yifanf - Animation

Ratings

Overall 616th 3.184⭐ 21🧑‍⚖️
Fun 424th 3.289⭐ 21🧑‍⚖️
Innovation 624th 2.806⭐ 20🧑‍⚖️
Theme 601th 3.263⭐ 21🧑‍⚖️
Graphics 366th 3.737⭐ 21🧑‍⚖️
Audio 329th 3.342⭐ 21🧑‍⚖️
Humor 159th 3.605⭐ 21🧑‍⚖️
Mood 528th 3.333⭐ 20🧑‍⚖️
Given 26🗳️ 6🗨️

Feedback

RazerLazer
Oct 06th · 22:34 UTC
I can't find a way to play it, the only way I could try is by downloading the web version but that too doesn't work.
AnyingSama
Oct 06th · 22:41 UTC
I can feel the innovative points of this survival game, but when I killed the monsters in the game, no food dropped, so I have no way to strengthen myself. It seems a bit boring. I don't know if I'm the only one who encountered this bug.
ZAZiOs
Oct 06th · 22:51 UTC
I didn't really understand where the collection of things was. But otherwise,I really liked the graphics and audio; it felt like an old Flash game. It's a good vibe.
mackelio
Oct 06th · 22:57 UTC
the animation of the little enemys are so cute!! but damn wave two really rolled over me!! :D But great cute game!!
DubiousDuck
Oct 07th · 00:49 UTC
love the concept and the food variety. tho the food drop rate is a bit low imo. the game will be goated if we could go infinite food :D
jomnaq
Oct 07th · 06:24 UTC
fun twist on a typical horde fighter!! i liked stabbing things and the sounds were funny haha
Brendan Aeria
Oct 07th · 23:30 UTC
Very fun!! The picking up power ups mechanic was very impressive.
Eugenik
Oct 09th · 16:51 UTC
Really well made game, great job! :smile:.
zestymachine
Oct 11th · 03:11 UTC
You are Perfect.
BlackCat508
Oct 12th · 19:52 UTC
this is really fun! My only feedback would be making it so you can hold down left click to attack, having to click it over and over is kind of annoying
Patatje
Oct 13th · 21:47 UTC
The art is super pretty! i was pretty confused with the entire game though, the amount of enemies that spawn is bonkers. like theres no way i can beat them all right? also the item drop chance felt super low, maybe i was just unlucky? neat concept though :)
DGo
Oct 13th · 23:52 UTC
Love the art in this one!
Matthew Rose
Oct 14th · 00:06 UTC
Great art style and interesting mechanic of having to balance using the power ups vs having the increased attack distance. Great work!