ScrapheapSprint by sketchycode
A game about building a spaceship on the fly and avoiding obstacles.
| Link | https://sketchycode.itch.io/scrapheapsprint |
| Original URL | https://ldjam.com/events/ludum-dare/58/scrapheapsprint |
Ratings
| Overall | 480th | 3.4⭐ | 27🧑⚖️ |
| Fun | 500th | 3.185⭐ | 29🧑⚖️ |
| Innovation | 107th | 3.815⭐ | 29🧑⚖️ |
| Theme | 448th | 3.593⭐ | 29🧑⚖️ |
| Graphics | 528th | 3.352⭐ | 29🧑⚖️ |
| Audio | 347th | 3.288⭐ | 28🧑⚖️ |
| Humor | 334th | 3.14⭐ | 27🧑⚖️ |
| Mood | 566th | 3.269⭐ | 28🧑⚖️ |
| Given | 21🗳️ | 31🗨️ |
but definitely agree the humor was high with those physics!! LAWL.
The limited build time was far too short to figure out how the build system worked. I ended up with nothing connected the first few attempts (managed to survive though). I only ever managed to create spinning monstrosities when I did manage to connect some modules.
The retry button seems to do nothing.
This is a very clever juxtaposition of control and mechanic. I tried over and over, and never did very well, but I was driven to try quite a few times. I think my only note for this is that the time felt just a little too punishing. Overall though, brilliant concept and I think there's tons you could do with this idea!
I think this captures the comedy of the concept perfectly. In particular the wild spinning and smashing into rocks was entertaining. I will say that I got stuck at the beginning of the third stage because I wasn't able to attach new parts anywhere on my existing ship. It would be great to have a bit more UI clarity with how that system works. But, overall really nice work!