Mechmories by Shess
"Sometimes, to move on, you have to leave something behind. Thankfully, this particular workshop specializes in turning undesirable and hurtful parts into precious mementos."

Story: you run a workshop where other bots can come to have you tinker with their innards. Some wish to get rid of unpleasant memories, others want to dismantle augmentations that are no longer needed, and you...
Well, you are a bit of a mystery. Little is known about you, aside from the fact that you NEVER part with mementos that made their way into your precious collection. And that, perhaps, is for the best for every party involved.
- Talk to your clients to hear their stories
- Choose which parts to extract and which to leave
- Observe the consequences of your choices
- Collect precious trinkets and mementos
- Play in browser!
Controls: mouse only. [CLICK] to advance the story and choose among the options presented to you. You can also turn on the option to [SKIP READ TEXT] in the menu (a gear icon on the bottom-right).
Tips and tricks: - well, it's just a visual novel with no bad ending, hard to screw up here; - the story can branch out a little bit, but you should be able to see all content in two runs at most (alright, the poor heartbroken guy in the beginning has three, but they are resolved quickly); - the vast majority of the story is left to interpretation anyway; - the police officer is secretly into you (maybe).

Code: Yanrishatum. Art: Ponytrator. Gamedesign, writing: Shess.
| in-browser (self-host) | https://yanri.cc/games/mechmories/ |
| Original URL | https://ldjam.com/events/ludum-dare/58/mechmories |
Ratings
| Overall | 185th | 3.81⭐ | 23🧑⚖️ |
| Fun | 487th | 3.211⭐ | 21🧑⚖️ |
| Innovation | 361th | 3.3⭐ | 22🧑⚖️ |
| Theme | 167th | 4.05⭐ | 22🧑⚖️ |
| Graphics | 49th | 4.5⭐ | 25🧑⚖️ |
| Mood | 108th | 4.075⭐ | 22🧑⚖️ |
| Given | 60🗳️ | 5🗨️ |
But don't worry, you'll definitely succeed. The main thing is to not give up on the game jam, which is really exhausting with its workload.
Not the best moment to have been overwhelmed with life stuff :(
The writing is really good! I really liked the mood, the value distribution for the sprites really gives an amazing vibe, good job!
Minor bug: For some reason music and sfx were at 0% when I started, but they came back after I turned them up. Edit: Oh wait, I must have accidentally clicked "play without sound"
Anyways, the game looks and feels nice and polished. Maybe an end screen would have been good. Now the last text just stood there.