Canny Celestial Collection Crew by winniehell
How to play?
- move around using arrow keys / WASD on your keyboard or D-Pad on your gamepad
- jump by pressing up
- interact with items and daemon sockets ("use power") with your mouse
How to play? (extended version)
The easiest way is to click the "HTML5 (web)" link below and play the game in your browser. It should run on all standard compliant modern browsers even on non-modern hardware (built and tested on a 10 year old machine).
You can also download Godot 3.6, clone the source code linked below and then play on your desktop.
Screenshots

Hotfixes
These are minor changes that don't touch the game mechanics and don't introduce new logic to the game. They improve the experience of playing the game significantly therefore we considered them fine to add after the deadline.
Ratings
| Overall | 494th | 3.37⭐ | 25🧑⚖️ |
| Fun | 522th | 3.152⭐ | 25🧑⚖️ |
| Innovation | 463th | 3.136⭐ | 24🧑⚖️ |
| Theme | 333th | 3.761⭐ | 25🧑⚖️ |
| Graphics | 259th | 3.978⭐ | 25🧑⚖️ |
| Humor | 376th | 3.045⭐ | 24🧑⚖️ |
| Mood | 470th | 3.435⭐ | 25🧑⚖️ |
| Given | 46🗳️ | 32🗨️ |
Art is really nice and there was suprisingly many collectable creatures, loved the line following me :D
Even though its really simple you had nicely time to make the game have many screens and decent routing with all the nice backgrounds. The game ended too suddenly though for me and now way to go back? Was there stuff in the city?
there are input instructions in the game but I have also added them to the description above :slight_smile:
@iakovboy @prunus-padis in general you can always go back unless you have encountered a bug. do you still remember where that happened?
I totally pwn3d this game hardcore, btw! =P
At least I think I did:

Great job!
Some things I think would make it even better.
- WASD controls. Arrow keys and mouse is hard on the wrist.
- Some sort of indication of what the purpose of the creatures is. It took me a while to realize the creatures powers were what let me click on the use power things.
- Making the symbol on the UserPower clickable and not just the sign.
All minor things, overall great job.

but it may be easy to miss. do you have a suggestion on how to improve it?
> purpose of the creatures
yes, a visual indication (like the power flying from daemon to screen edge and from screen edge to the socket) would have been nice, I agree :thumbsup:
I found 8 demons. I couldn't figure out how to fix the hot spring. I ended the game with water and earth powers to spare, but it required water and fire...
I was confused by the pig saying the scythe was in the forest, which is back to the left. Turns out the scythe is in the next screen to the right.
Well that was a very cute game, everything fell into place naturally even though I don't really know much about "natural gods" (or what appeared to me as such haha)
Cool entry!