RIPOFF by 5H08

[raw]
made by 5H08 for Ludum Dare 58 (JAM)

Want things? Things cost money. When it comes to scalpers, a lot of money. Exercise your rightful wrath as a collector against them.

Look for them through hints in their listings and do your negotiation.

There are also regular civilians in the city (whose sprites may or may not be a bit too repetitive). Hitting them won't give you any items and will instead make you a new enemy and take points off your score. So make sure to only get the scalpers!

Gallery mode coming soon...? If I have the time...

The LD page may or may not work. Use itch page in that case. It will be updating. Rn there are some weird errors.

WASD - Movement

Space - Jump

L Shift - Sprint

Left/Right Click - Punch

Tab - Open Phone

微信图片_20251019200904.png

微信图片_20251019200914.png

Music by our 2 very talented prods (Kris & Kira). Unfortunately the programmer (me 5H08) didn't figure out music transitions in unity in time. Otherwise there'd be more sick trap beats in the background.

Much thanks to Charlie for additional programming & Vinora for art assets

Ratings

Overall 277th 3.648⭐ 29🧑‍⚖️
Fun 232th 3.607⭐ 30🧑‍⚖️
Innovation 355th 3.304⭐ 30🧑‍⚖️
Theme 334th 3.759⭐ 29🧑‍⚖️
Graphics 401th 3.643⭐ 30🧑‍⚖️
Audio 122th 3.87⭐ 29🧑‍⚖️
Humor 82th 3.923⭐ 28🧑‍⚖️
Mood 200th 3.854⭐ 26🧑‍⚖️
Given 58🗳️ 44🗨️

Feedback

ave2brave
Oct 07th · 00:37 UTC
5分还是太少了
LRDJJ
Oct 07th · 03:50 UTC
I like the art style and interesting take on the theme, nicely done. I did run into some bugs on the web version, mainly the UI and a locked movement one that i only got once
YibiRabbit007
Oct 07th · 04:53 UTC
I clicked on itch and got a scare, then ran into another guy and got scared again.

O _ O
LDJam user 416499
Oct 07th · 07:40 UTC
I don't understand what's going on or why are we hitting random people on the street but I had fun. Really unique game
zexurge
Oct 07th · 14:28 UTC
lmao for a meme game this slaps
SergS Workshop
Oct 19th · 09:53 UTC
Interesting meme-based concept with a nicely immersive soundtrack. The fighting system feels a bit unresponsive, though.
Jajo
Oct 19th · 11:26 UTC
oh I think your art style was perfect for a 3d game in a jam. I'll say the mouse sensitivity was way too high on my end, but that may just be a me thing. Gameplay itself was hilarious, but a bit unpolished regarding collisions
🎤 5H08
Oct 20th · 02:02 UTC
Thank you @sergs-workshop @jajo for the feedback. Due to the time and our inexperience with U3D only a basic engine physics based system was implemented. I'll try to polish the collision a bit more.
🎤 5H08
Oct 20th · 02:32 UTC
Thank you @deathandrepublic. I don't know what's going on either
Samantha Gao
Oct 20th · 04:14 UTC
Awesome music! I love it!
Zshandi Krahn
Oct 20th · 08:06 UTC
Neat concept, and we all hate scalpers! I was a bit frustrated by the fact that the full screen just totally broke it so was left with less than the full view since it was too big to fit in the browser window and had scroll bars on both sides. I found it easier to just look around for the scalpers than to use the phone. Also interesting and funny you can use the knocked out scalpers to jump on! Best score I got was 525 :)
Ginger_Kyoko
Oct 20th · 16:58 UTC
God damn, music is just awesome! And I like this unick game style as well as your interesting take on theme, haha))
The only downside is that the characters in the pictures are too compressed.

Also, if you like some surreal ideas you can take a look at our game too ;)
bad_fetus
Oct 21st · 01:19 UTC
Going around beating scalpers is definitely a funny take on the theme! Took me a couple rounds to understand what the goal was but it was fun platforming around and looking for the scalpers once I understood how to play. The punches didn't always work - not sure if I'm missing a mechanic there but otherwise I had a fun time. Good work!

Here's my best score:

![Capture.PNG](///raw/5ef/65/z/6f843.png)
🎤 5H08
Oct 21st · 01:28 UTC
@zshandi-krahn Yeah that's a problem I've been trying to deal with the web build but can't seem to figure out how to make the aspect ratio work. I'll soon upload a downloadable build which should make the screen whole. In the meantime you can try to adjust your browser zoom level to make playing more managable.
🎤 5H08
Oct 21st · 01:29 UTC
@ginger-kyoko I will! Thanks for the love 4 the music. I'll make sure to let the prod guys know.

Compression is the intended look we were going for but when implemented I'll admit it does feel a bit too much.
🎤 5H08
Oct 21st · 04:30 UTC
@bad-fetus The punching being weird may be a result of the punch hitbox being placed as to only take the Y orientation of the player and not rotating vertically with the camera. Nice score! Your game is sick btw
thegrottman
Oct 21st · 08:06 UTC
One of the most unique games of this gamejam. The graphics are well done, the music absolutely s l a p s. The punching didn't work as responsively as it probably should, but turning a whole city against me and running on the buildings was a great experience. Great game!
sangheli
Oct 21st · 10:18 UTC
I didn't get what the shit this was, but I liked it.
🎤 5H08
Oct 21st · 11:45 UTC
@sangheli Glad you liked it!
Ciphereo
Oct 22nd · 13:54 UTC
Wow, the visual style is even more dazzling than I expected. I really like this surreal expression. The music is so pleasant!
Arkadi Voronchenko
Oct 24th · 10:41 UTC
Music are great! But its take some time before I figured out what a goal is.
Solvenoff
Oct 24th · 21:19 UTC
I liked the atmosphere and the visual style the developers were aiming for.
The background beat is a win too, props to the beatmakers.
You could add merchants so we can trade the items we collect and use the money to buy upgrades like health, a radar, etc.