CircuitBloom by Kutis
A third-person 3D adventure action game, engineering simulator, and a puzzle game. The main concept of the game involves searching for and collecting components to build robots, which in turn will help the main character advance through the quest storyline and explore the ruins of a former civilization in greater depth!
A project I developed solo in 3 days using Unity exclusively for the Ludum Dare 58 game jam.
Have a good one!!^^
-Marina!




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Dm1tr11
Oct 07th · 17:02 UTC
Я не смог собрать детали, препятствия могут в себя пустить и не выпустить, камера любит показывать то что находится за стенами, а после рестарта пропадает интерфейс
Ginger_Kyoko
Oct 19th · 20:01 UTC
The game has a really cool atmosphere and a very cute character. This could be turned into something really cool and interesting. Several mechanics could be added: for example, for the jelly, it could be something like quests and puzzle solving or something similar (she could be a kind of assistant who can crawl anywhere), for the robot, you could add stealth, plus the robot could steal things. There's a lot of room for imagination here. For the СOMPO, this is simply WOW!