S.O.S by AlexLamarche

[raw]
made by AlexLamarche for LD33 (COMPO)
Directions: You have to consume 50 human souls to repair your broken down ship.

*Controls*
Arrow Keys - Move
Up Arrow - Jump
Space bar - Consume
H Key - Heal

The source is included in the zip file :::::)

Ratings

Coolness 65% 3
Overall 3.12 472
Audio 2.90 388
Fun 3.18 357
Graphics 2.84 599
Humor 3.47 146
Innovation 2.90 528
Mood 3.06 419
Theme 3.91 140

Feedback

AdenMansonGames
24. Aug 2015 · 13:19 UTC
That ending though! Loved it :D
Nizl
24. Aug 2015 · 13:32 UTC
That was actually quite fun to play!
I don't know if I got lucky but I only got one policeofficer which made everything a bit easier since I just needed to eat everyone.
Good job!
mathias234
24. Aug 2015 · 13:33 UTC
good game, i died fast though :)
WebFreak001
24. Aug 2015 · 13:39 UTC
Nice idea and I liked the ending. But somehow I could jump out of the map by simply tapping space 10 times at the far right. Why did you even use a fully featured physics engine if simply y = max(y, floorHeight); would have been enough?
Kalkatos
24. Aug 2015 · 13:45 UTC
I laughed so much on the "enemies" just dropping dead! And the final joke was a plus. :)

First I thought the heal was free, and just went H-spamming all the way. Only when I got 50 energy and got back to the ship that I realized they were being consumed. I think you should make it a filling bar like the health, maybe.
EmanP
24. Aug 2015 · 14:18 UTC
Slurp! Slurp! Slurp!
adrenalineChallenger
24. Aug 2015 · 14:20 UTC
Moving pleasant, game quick and fun, and good end.
Juin
24. Aug 2015 · 14:27 UTC
A better indication of when a soul was consumed would've been nice. Other than that nice entry!
ajopart
24. Aug 2015 · 14:56 UTC
Nicely done. I particularly like the flight by over all your victims at the end. Subtle and creepy !
pixzleone
24. Aug 2015 · 16:10 UTC
Cool idea, a bit easy though!
Keep it up!
cicanci
24. Aug 2015 · 22:41 UTC
You did an amazing job here! What a great game!
OutlawGameTools
24. Aug 2015 · 22:42 UTC
I'd like to see some kind of audible warning that I'm running out of health -- I'm so busy soul-sucking that I forget to watch out for that and die! Argh! Fun game!
(There was no OSX executable, but I was able to run it inside Unity.)
Somfin
24. Aug 2015 · 22:44 UTC
Desperately needed confirmation sounds when you eat a soul. Other than that, nice work!
Lucho9
25. Aug 2015 · 00:04 UTC
it was very fun :)
kaype
26. Aug 2015 · 01:09 UTC
The gameplay felt a bit short and easy but the ending kinda makes up for it IMO. Good entry.
daveh
26. Aug 2015 · 01:13 UTC
Always pack a second spaceship. ;-) The twist at the end was funny. It could have done with more enemies with guns to add some additional challenge but the core mechanic of trading off souls to heal vs. needing to keep them from for the ship was solid. I liked the alien and spaceship sprites too.
MintArcade
26. Aug 2015 · 16:20 UTC
Very nice game. Never feel that green before :D
bakakyo
26. Aug 2015 · 17:07 UTC
It would be awesome to have some more feedback on the enemies. The ending was really funny.
It's a simple but a fun game. Nice work!
CodeNMore
27. Aug 2015 · 21:12 UTC
Fun to play, I feel like a different "style" to this game could turn it into a finished product!
🎤 AlexLamarche
29. Aug 2015 · 16:01 UTC
Thank you guys for all of the awesome feedback. This was my first Ludum Dare and it was an amazing experience :)
ghostlyguru
01. Sep 2015 · 22:23 UTC
enjoyed it! nice ending!
Antonio Elizio
05. Sep 2015 · 18:38 UTC
Funny litle story! hahahah
Nice pixel style and a good gameplay. See the dead corpses at the end is funny too! Congrats
Clément Duquesne
05. Sep 2015 · 20:33 UTC
Haha that was fun, too bad there was only one enemy ! (also i managed to jump over the wall at the right end)
chipper35
13. Sep 2015 · 16:39 UTC
Honestly....not too bad!!