Bumper Master by KafuuChino

[raw]
made by KafuuChino for Ludum Dare 58 (JAM)

Click to play online
(Please use this link to itch.io if the game doesn't run properly here.)


Introduction

Bumper Master is a competitive game where players race to collect randomly appearing coins before their opponent, while avoiding falling off the stage.

A solo work for Ludum Dare #58 Jam.


Objective

Score more points than your opponent before the timer reaches zero.


Controls

  • Game Mode Selection:

    • [Q] — Single Player
    • [E] — Multiplayer
  • Movement:

    • Blue Side: [W] [A] [S] [D]
    • Red Side: Arrow Keys (Multiplayer only)
  • Pause:

    • [Esc]

Updates

  • 10/9 12:30 v0.11
    Added an Easy Mode and increased the punishment for falling off board.
  • 10/15 18:30 v0.12

    Fixed bugs causing performance issues, also fixed some small glitches.

Credits

  • Background Music:
    No Bet, No Life by 塞壬唱片-MSR & N2V

  • Sound Effects:
    Downloaded from Pixabay

  • Textures:
    One texture sourced online

  • Models & Art Assets:
    Created by myself (Terry) with Blender

  • Code & Shader:
    Developed by myself (Terry) with help from GitHub Copilot

Ratings

Overall 141th 3.889⭐ 29🧑‍⚖️
Fun 116th 3.833⭐ 29🧑‍⚖️
Innovation 140th 3.704⭐ 29🧑‍⚖️
Theme 322th 3.78⭐ 27🧑‍⚖️
Graphics 124th 4.296⭐ 29🧑‍⚖️
Humor 441th 2.864⭐ 24🧑‍⚖️
Mood 148th 3.963⭐ 29🧑‍⚖️
Given 26🗳️ 30🗨️

Feedback

LRDJJ
Oct 07th · 03:55 UTC
This game is straight fire, you cooked so hard. Love the music, game concept is fun, controls feel amazing, and the UI for pausing and stuff being integrated in game feels super polished. Fav game ive played so far
gujiufeng
Oct 07th · 08:31 UTC
solo太牛了
Aincrad
Oct 07th · 09:34 UTC
这次居然是一个人做的吗)屏幕的视觉效果和音效很有意思,我很好奇这个扫描线是如何实现的,这次jam我尝试了一下用global volume中的film grain来做扫描线,但是效果好像不大行(),果然还是要写shader吗)))
zexurge
Oct 07th · 14:23 UTC
this is so nicely made! do wish that bumping the opponent off the arena has a higher penalty for them tho
🎤 KafuuChino
Oct 07th · 18:28 UTC
@aincrad 是的,扫描线就是shader做的,不过是AI生成的shader(
Ciphereo
Oct 08th · 06:25 UTC
That's amazing! It was done extremely well!
🎤 KafuuChino
Oct 08th · 09:19 UTC
@zexurge Thanks for the feedback! I would definitely consider your advice if I decide to work further on this project :)
🎤 KafuuChino
Oct 08th · 09:20 UTC
@lrdjj So glad that you love this game! I actually spent more time on arts than code to ensure the graphics are polished.
🎤 KafuuChino
Oct 08th · 09:22 UTC
@ciphereo Thank you so much for playing!
Phobos
Oct 08th · 11:41 UTC
Amazing game, clearly the best of the jam I've played so far, GG
🎤 KafuuChino
Oct 08th · 19:46 UTC
@phobos Tanks so much for your appreciation!
Emiliaye
Oct 08th · 22:38 UTC
Fun to play, good music, very smooth movement system!
🎤 KafuuChino
Oct 08th · 22:46 UTC
@emiliaye Glad you like this game! Thanks for playing.
Nicso
Oct 09th · 07:14 UTC
wow the computer is so quick :stuck_out_tongue:

I totaly agree with zexuhge, falling should have more concequences

nice entry
Grummelchen
Oct 09th · 07:14 UTC
This is really fun. Playing with WASD, the AI Destroyed me like it was the LeBron James of Bumber Master. So maybe an easy Mode would be nice for noobs like me. This has a lot of potential post LD. Feels like a mix of Mario Kart and Gangbeats. Great Job! I hope you Develop it further. I'll be back to play it in the two Player mode after Work. This is my favorite Entry so far :)
twistways
Oct 09th · 07:18 UTC
great game overall. The bot was a bit to strong. And I was hoping you also did the soundtrack because it is so fitting!
Roitchie
Oct 09th · 16:53 UTC
This is really great. I had to do a double take when I saw it was made my one person. Even for a team this would've been impressive but doing this solo is insane. The controls and physics feel really nice and the graphics are great. I do agree that the difficulty of the bot is a little too high but that doesn't detract from the experience much. Great entry, well done!
Roitchie
Oct 09th · 16:53 UTC
Sorry, it seems the message got sent twice for some reason.
MrV
Oct 09th · 16:55 UTC
CO is so op)
Prunus Padis
Oct 09th · 17:01 UTC
Super cool presentation. The game is nice but gets slightly repetitive at the end of round. I would think it works better in pvp. The bot is slightly too good but feels like a player, maybe because of the inherent chaos of the movemtn, so nicely done on that part. I agree on that there should have been more penalty/reward when you fall/kick other out, makes it more intresting since sometimes it might be better to fall.
🎤 KafuuChino
Oct 09th · 19:37 UTC
@nicso Thanks for the advice! I've now added an easy mode option and increased the punishment for falling off the board. Please feel free to try it out!
🎤 KafuuChino
Oct 09th · 19:40 UTC
@grummelchen I'm thrilled you enjoyed the game! I've just added an Easy Mode based on your feedback, and please feel free to try it out! If you're up for it, any additional thoughts or suggestions would be super appreciated!
🎤 KafuuChino
Oct 09th · 19:55 UTC
@twistways Thanks so much for the kind words! I really appreciate it. Besides, I added an easy mode now so maybe you can try it out. As much as I’d love to create my own soundtrack, audio design isn’t my strong suit—so I’ve opted to use existing music and skip the Audio ratings. Still, I’m glad the music felt fitting!
🎤 KafuuChino
Oct 09th · 19:58 UTC
@roitchie I'm so glad you enjoyed the game! This was my first time going solo in a game jam, and honestly, I was just as surprised at how well everything came together. Your feedback means a lot—it really makes the effort feel worthwhile!
🎤 KafuuChino
Oct 09th · 20:01 UTC
@mrv Thanks so much for the feedback! The AI was indeed too strong. I've now added an Easy Mode to make things more accessible, so feel free to give it another try and let me know what you think!
🎤 KafuuChino
Oct 09th · 20:04 UTC
@prunus-padis Thanks so much for sharing your thoughts! I’ve just added an Easy Mode with a less aggressive AI, and I increased the penalty for falling off the stage to make things more strategic.
OchPochPunk
Oct 09th · 20:10 UTC
Great work! The visuals are excellent, and the music fits perfectly. The controls feel smooth and responsive. I’d love to have the option to pause the game and adjust the music volume. Also, the AI is a bit too difficult!
Grummelchen
Oct 09th · 20:21 UTC
@kafuuchino I somehow did worse than against the original one :D. But I like both, amazing that you did that this fast! The new one does feel a bit easier, but it also feels more aggressive, which is not a bad thing. I just got knocked out a lot more, and that's still quite costly. I think this game would be really great a a couch coop on a console with controllers!
Oxropy
Oct 09th · 21:23 UTC
nice game with cool music
good to see that the computer has the same problem with the controls :D
🎤 KafuuChino
Oct 09th · 22:40 UTC
@grummelchen Thank for sharing another feedback! Glad that the easy mode works for you, and yes, I also believe that this game works best on consoles with controllers. Unluckily, I had no experience working with consoles or controllers, so I might not be able to release a version that supports multiple players with controllers shortly :(
🎤 KafuuChino
Oct 09th · 22:43 UTC
@oxropy Great to hear you liked this game! Thanks so much for playing.
Rewzu
Oct 12th · 10:45 UTC
I really like the concept. It is so simple yet so fun and engaging. Feels really polished! I think it would be amazing to have some kind of power ups to spice up the gameplay. Good job!
🎤 KafuuChino
Oct 12th · 19:36 UTC
@rewzu Thanks for the feedback! I would definitely consider adding power-up props and skills if I decide to work on this project further. Really glad you enjoyed the game!
Budaniel
Oct 16th · 01:59 UTC
I'll admit, I had reservations about the controls going into the game, having played games with a similar perspective in game jams in the past, but holy cow this one plays well. The controls were tight and responsive, and I'm so glad you didn't use tank/driving controls and instead opted for full 360-degree movement. The sense of weight and momentum was real but not overbearing - a hard balance the strike. The graphics were excellent, as well, evoking a modern spin on classic arcade games.
🎤 KafuuChino
Oct 16th · 19:20 UTC
@budaniel Thanks so much for you feedback! The 360-degree movement is also something I think would work best in such a game, as they are very instinctive. So glad you liked them!
Samantha Gao
Oct 20th · 04:08 UTC
ABSOLUTELY SHOCKED. Awesome gaming experience and graphics. 操控感特别棒。场景布置的特别有代入感。Crazy solo work.
泰门
🎤 KafuuChino
Oct 21st · 19:03 UTC
@samantha-gao 感谢评论喵( ̄︶ ̄)