Rust Rebirth by Paulsams
Description
You are a robot and suddenly you wake up on a moving factory ship. You don't have anything, only have legs. So the first steps will be to reassemble yourself and try to launch the flight program.
Try to break through the factory full of riddles and other robots, and at the end you will face the most important challenge!
Controls
| Action | Keyboard & Mouse| |:--------------------------:|:---------------:| | Movement | WASD | | Look | Mouse position | | Tablet | Tab | | Interact | E | | EMP | Q | | Attack | LMB | | Dash | Space | | Pause | Esc |
Screenshots





| Jam Version | https://cubes-tubes.itch.io/rust-rebirth |
| PostJam (+1 day on QoL) | https://cubes-tubes.itch.io/rust-rebirth |
| PostJam (+1 day on QoL) | https://cubes-tubes.itch.io/rust-rebirth |
| Original URL | https://ldjam.com/events/ludum-dare/58/rust-rebirth |
Ratings
| Overall | 47th | 4.138⭐ | 31🧑⚖️ |
| Fun | 189th | 3.683⭐ | 32🧑⚖️ |
| Innovation | 63th | 3.95⭐ | 32🧑⚖️ |
| Theme | 202th | 3.983⭐ | 32🧑⚖️ |
| Graphics | 45th | 4.517⭐ | 32🧑⚖️ |
| Audio | 27th | 4.267⭐ | 32🧑⚖️ |
| Humor | 464th | 2.81⭐ | 31🧑⚖️ |
| Mood | 80th | 4.167⭐ | 32🧑⚖️ |
| Given | 38🗳️ | 41🗨️ |
@iakovboy Can you describe it in more detail? We didn't really understand what you meant.
I was a little lost at first about what goal I should set for myself.
It's a really good start to something, congrats!
The sounds are good, they create the right atmosphere. I thought I was a robot in a world that sees the world like this.
It was a pleasure to play, thanks for playing.
Great job!
Absolute cinema!
And the mechanics of the boxes would need to be improved, but if it's jam, then jam.
I liked the puzzles, they weren't too difficult but encouraged use of different abilities. I especially liked the puzzle where I had to stop moving platforms with an EMP pulse.
I really liked small hints near interactable objects. They really helped me remember what each key does.
I didn't really enjoy fighting the boss, because I couldn't understand his moveset. Sometimes EMP worked on the boss very well, but sometimes not at all.
I also couldn't understand when player character dies, it definitely has something to do with enemies attacking me 😁 but I don't always die when attacked. There is no health indicator or anything like that. Maybe showing it could help players understand what is going on.
@woona Yes, we don't show HP on purpose (in the form of stripes or something like that), but when you get hit, you have "glitch" effects on the screen. And the lower the hp, the stronger the effect. But I agree that it could have been improved.
The controls and movement are a bit slippery sadly, which is especially frustrating during the boss fight...
But I really enjoyed the way there, the atmosphere is on point. I really liked the initial scanner-style visuals
!> before picking up the vision unit, and then when the unit gets powered down during the boss fight it's so climactic. Chef's kiss.
Great visuals, good progression, responsive soundtrack, lots of amazing things going on for a jam game. Bravo!
@ditam Lol, until you told me, we didn't feel it for some reason, xDD. But it's only 2 digits to twist, so I re-uploaded WebGL and PC build. You can try again if you want to. It should be much better.
Молодцы, продолжайте.