Rust Rebirth by Paulsams

[raw]
made by Paulsams for Ludum Dare 58 (JAM)

Description

You are a robot and suddenly you wake up on a moving factory ship. You don't have anything, only have legs. So the first steps will be to reassemble yourself and try to launch the flight program.

Try to break through the factory full of riddles and other robots, and at the end you will face the most important challenge!

Controls

| Action | Keyboard & Mouse| |:--------------------------:|:---------------:| | Movement | WASD | | Look | Mouse position | | Tablet | Tab | | Interact | E | | EMP | Q | | Attack | LMB | | Dash | Space | | Pause | Esc |

Screenshots

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Rust<em>Rebirth</em>GInmkUM9De.jpg

Rust<em>Rebirth</em>y2usj7MrQ6.jpg

Rust<em>Rebirth</em>SKF1dy2L2x.jpg

Ratings

Overall 47th 4.138⭐ 31🧑‍⚖️
Fun 189th 3.683⭐ 32🧑‍⚖️
Innovation 63th 3.95⭐ 32🧑‍⚖️
Theme 202th 3.983⭐ 32🧑‍⚖️
Graphics 45th 4.517⭐ 32🧑‍⚖️
Audio 27th 4.267⭐ 32🧑‍⚖️
Humor 464th 2.81⭐ 31🧑‍⚖️
Mood 80th 4.167⭐ 32🧑‍⚖️
Given 38🗳️ 41🗨️

Feedback

6Knowledge
Oct 07th · 14:38 UTC
Started off very strong with the pulse vision, but couldn't get past the moving platforms. I'm absolutely sure I was doing something wrong as I couldn't interact with any of the highlighted objects. Tried spamming every single key but nothing seemed to work. Shame it ended being so short for me because no keybinds were given.
🎤 Paulsams
Oct 07th · 17:52 UTC
@6knowledge Thanks for the feedback. You should have stopped the platforms in a row using the EMP (Q button). But we'll keep that in mind, thank you.
Rol
Oct 07th · 18:30 UTC
The atmosphere and art are great! Really love the moment the graphic turns from minimalist art to the detailed one. And it brings the feeling of collecting means getting more power. There's a question: how to attack the robots who try to punch you? I move to it and press Q but nothing happened. Or do I need to collect other parts first to attack them?
🎤 Paulsams
Oct 07th · 20:15 UTC
@rol, hi. You should have picked up the module in the start zone (by going to the right, not to the left). There will be an EMP module that will allow you to stunning opponents. And to attack, you need to keep playing and find another module.
Daniel123
Oct 09th · 16:13 UTC
Truly amazing. Really like the atmosphere that been created. Can't believe this could be done in just three days. You guys are monsters.
DenisSobolev
Oct 09th · 16:17 UTC
@daniel123 Thanks! In fact, we are a little upset that we didn’t manage to do everything we wanted.
SYPIAC
Oct 09th · 16:31 UTC
This game's definitely a looker. A 5/5 on mood and graphics. I appreciate the fallout references.
IakovBoy
Oct 09th · 16:32 UTC
It's an interesting idea, and the sound is great. Switching from one graphic to another is cool. Some keys don't work, and it's not clear what to do at all. We tried to press everything in all places and nothing happened
fritzendugan
Oct 09th · 16:36 UTC
Vibes are immaculate! Really felt like a disheveled android slowly regaining all of my faculties. Sounds are really good too! It was pretty frustrating running around dying and not knowing what's going on, maybe a skill issue. I was having a lot of fun exploring though, and the visual fx are really good. Impressive work!
🎤 Paulsams
Oct 09th · 16:37 UTC
> Some keys don’t work, and it’s not clear what to do at all.

@iakovboy Can you describe it in more detail? We didn't really understand what you meant.
Pierre-Marie
Oct 09th · 16:41 UTC
The atmosphere is crazy!

I was a little lost at first about what goal I should set for myself.
It's a really good start to something, congrats!
GonulGaye
Oct 09th · 17:08 UTC
I like the style of the game. Good game.
vydra
Oct 09th · 18:12 UTC
I don't understand what should i do to after taking arm... :(
Semenchk
Oct 09th · 18:14 UTC
I have doubts that this game was made during the jam, if that's the case, then you're just incredible beauties.
The sounds are good, they create the right atmosphere. I thought I was a robot in a world that sees the world like this.
It was a pleasure to play, thanks for playing.
hugohil
Oct 09th · 18:16 UTC
The vibe is amazing! Really incredible graphics, perfectly on point with the atmosphere.

Great job!
GARYglhf
Oct 09th · 18:30 UTC
Здорово, красивый арт, приятное управление. Было и интересно играть. Отдельное спасибо за русский язык)))
Yarli
Oct 09th · 18:45 UTC
The game is very well developed. It's like I'm not playing a jam project, but a game that's been under development for at least a month. The game also creates a great atmosphere.
danicoredj
Oct 09th · 18:46 UTC
i was scared as..., my ass is durty now
kykypy3o8
Oct 09th · 20:03 UTC
Без шуток, это пока мой главный фаворит на этом людуме! Я обожаю Nier: Automata и всю игру меня не покидали ее вайбы. Для двухдневной игры, результат потрясающий. Крутой визуал, игра в которой есть мир за пределами этой маленькой локации и о котором хочется узнать больше(это огромный плюс, которого нет в большинстве представленных игр). Музыка которая задает атмосферу, а в битве с бибой еще и проявляется драйв. В общем пока это одна из лучших игр на этом людуме, лично для меня. Хочу полную игру и обязательно битву с БОБОЙ!
Absolute cinema!
🎤 Paulsams
Oct 09th · 21:07 UTC
@vydra You should have gone back to the first zone and broken down the door behind the boxes. I advise you to try again, because there's still a cool boss in the end). Maybe then you have an idea how to make it clear?
skale
Oct 10th · 07:57 UTC
Amazing art and I didn't expect such a big game
LDJam user 411567
Oct 10th · 17:32 UTC
Really great game can say nothing bad about it. maybe one small little thing showing the e button even though youo don't have the module yet to read the screens was a little confusing. Really great mechanics with the boost and the hitting stuff also the self shooting guns all really nice.
b0guslaw
Oct 11th · 07:15 UTC
Surprisingly well polished and quite big in content. Well done!
Rogaro
Oct 11th · 10:25 UTC
Amazing game! Excellent job!. I didn’t expect it to be so large-scale and well-crafted, from the impact of simple buttons to the sound, gameplay, and visuals. The only minor issue I had was with the level design, sometimes it wasn’t clear where I could go and where I couldn’t, but it didn’t really stop me from finishing the game and enjoying the experience.
Jo Bettaque
Oct 11th · 11:56 UTC
I honestly was a little sad once the vision module got installed as i was REALLY impressed from the radar visuals but in general the visuals and sounds were really good. I unfortunatly got stuck between two boxes on my first try.
🎤 Paulsams
Oct 11th · 12:02 UTC
@jo-bettaque The vision module is optional, so you can complete the game without it (it was assumed that some might want to do this). And during the final boss, in one of the phases, your sonar turns on again if you have a vision module.

And the mechanics of the boxes would need to be improved, but if it's jam, then jam.
F2_
Oct 11th · 12:46 UTC
Wow, stunning visuals, and super fun to collect all your upgrades and finally beat the boss using your upgrades.
woona
Oct 11th · 18:22 UTC
Great job with visual and audio design! I completed the game, it took around 4-5 tries, most of my lives were lost on boss.

I liked the puzzles, they weren't too difficult but encouraged use of different abilities. I especially liked the puzzle where I had to stop moving platforms with an EMP pulse.

I really liked small hints near interactable objects. They really helped me remember what each key does.

I didn't really enjoy fighting the boss, because I couldn't understand his moveset. Sometimes EMP worked on the boss very well, but sometimes not at all.

I also couldn't understand when player character dies, it definitely has something to do with enemies attacking me 😁 but I don't always die when attacked. There is no health indicator or anything like that. Maybe showing it could help players understand what is going on.
Flying Dog Fish
Oct 11th · 21:05 UTC
Awesome game. The setting is great, it looks amazing, the abilities and puzzles are fun, but I couldn't beat the boss.
🎤 Paulsams
Oct 11th · 21:55 UTC
> There is no health indicator or anything like that. Maybe showing it could help players understand what is going on.

@woona Yes, we don't show HP on purpose (in the form of stripes or something like that), but when you get hit, you have "glitch" effects on the screen. And the lower the hp, the stronger the effect. But I agree that it could have been improved.
🎤 Paulsams
Oct 11th · 22:02 UTC
@flying-dog-fish It's a little sad to hear(. But some non-obvious things could be improved, yes. Properly teach that there is passive hp regeneration or that the blue shield of the boss can be broken with your EMP. Boss terminals and what can be used by EMP on enemies — it seems that the player should already be able to figure it out by this point.
ditam
Oct 12th · 21:29 UTC
Guys, this is amazing, well done! One of the best jam games I've played in recent memory, not just this jam. Unfortunately I also couldn't beat it :(
The controls and movement are a bit slippery sadly, which is especially frustrating during the boss fight...

But I really enjoyed the way there, the atmosphere is on point. I really liked the initial scanner-style visuals
!> before picking up the vision unit, and then when the unit gets powered down during the boss fight it's so climactic. Chef's kiss.

Great visuals, good progression, responsive soundtrack, lots of amazing things going on for a jam game. Bravo!
🎤 Paulsams
Oct 13th · 21:15 UTC
> The controls and movement are a bit slippery sadly,

@ditam Lol, until you told me, we didn't feel it for some reason, xDD. But it's only 2 digits to twist, so I re-uploaded WebGL and PC build. You can try again if you want to. It should be much better.
l6ria
Oct 18th · 16:08 UTC
Loved the atmosphere and the transition to full vision — super impactful! EMP didn’t always seem to work on enemies though, is there a trick to it?
LesDremlet
Oct 21st · 17:21 UTC
Damn good job!
ophiene
Oct 23rd · 19:35 UTC
Amazing work! It’s super interesting and has a vert unique way to paraphrase the theme, good job! And welcome to give our game a try! :)
6l0ch
Oct 27th · 17:39 UTC
Отличная работа, хорошая полноценная игрушка вышла. Особенно понравилось звуковое сопровождение.
Молодцы, продолжайте.