Part Collector by heat

[raw]
made by heat for Ludum Dare 58 (JAM)

PerkCol Icon.png

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Controls: WASD/Arrows - Move Mouse - click buttons

Music - https://alkakrab.itch.io/free-shooter-synthwave-music-pack

Ratings

Overall 515th 3.342⭐ 21🧑‍⚖️
Fun 141th 3.789⭐ 21🧑‍⚖️
Innovation 700th 2.579⭐ 21🧑‍⚖️
Theme 767th 2.5⭐ 21🧑‍⚖️
Graphics 675th 2.711⭐ 21🧑‍⚖️
Humor 642th 2.237⭐ 21🧑‍⚖️
Mood 694th 2.868⭐ 21🧑‍⚖️
Given 25🗳️ 5🗨️

Feedback

Skrelevsky
Oct 07th · 19:14 UTC
The gameplay leaves a pleasant impression, though a bit more depth would be nice.
Spike Owens
Oct 07th · 19:23 UTC
Great game. I almost wish there wasn't a time limit per round, as I kept being saved by the timer.
niterich
Oct 07th · 19:31 UTC
Very fun bullet heaven! Definitely getting a lot of Brotato vibes from this one and had a lot of fun playing it. I just wish there was a bit more variety to the weapons and the builds. And correct me if I'm wrong, but spending money on the weapons doesn't make them more effective, it just changes which weapon they are? That seems a bit counter-intuitive: spending thousands of points and ending up with the same weapon you started with
Pierre-Marie
Oct 07th · 19:37 UTC
It was so hard to finish this game. On my first run, I didn't realize I could buy other weapons by spending points. I thought it was my final score.

But after that, it was okay. The game gets really harder starting from wave 10, which is cool. Congrats!
Frib
Oct 07th · 19:53 UTC
Managed to reach wave 13 with blunt on my first try, then wave 34 with slashing bleed spreading mayhem, which went quite well until I got oneshot by a spawning enemy lol. Overall it's pretty enjoyable and it feels pretty polished. Good job! :D
🎤 heat
Oct 07th · 20:01 UTC
@skrelevsky Thanks! I agree there's not much depth, I was going to add perks for piercing weapons.
🎤 heat
Oct 07th · 20:02 UTC
@spike-owens Thanks for the review, I'm glad you liked it.
🎤 heat
Oct 07th · 20:03 UTC
@niterich Thanks! You're right, spending points on weapons just replaces it with a random other one. I'd like to add random stats or effects to weapons in the future!
🎤 heat
Oct 07th · 20:05 UTC
@pierre-marie I'm glad you did it! UX of the weapon roll is very unintuitive, I highlighted it in red, but you're right, it's overloaded.
🎤 heat
Oct 07th · 20:07 UTC
@ Wow, it's cool that you didn't stop at wave 20, I just thought someone would want to keep collecting perks. I'm glad you didn't stop at the end!
Fis
Oct 07th · 21:17 UTC
I got up to wave 26 with score of 47620 - really nice game, liked it a lot!
Melomaner
Oct 08th · 16:36 UTC
Overall, it’s a fun vampire survivor-style game, though it definitely needs some refinement — adding more weapons and a meta-progression system would make it much more engaging!
romchikk19
Oct 08th · 17:41 UTC
LOL, made some brocken lifesteal build and survived until wave 27 without even moving. See a potential for a lot of interesting builds here! Good game!
nassshie
Oct 09th · 12:49 UTC
okaaaay that is creepy. i love it
Enryu Mirik
Oct 10th · 19:53 UTC
It reminds me of a brottato and therefore plays well.
lima victor
Oct 14th · 09:44 UTC
I so liked stabbing effect/animation of the first weapon and when I got 6 it was like woooaaah. I feel like player gets too much points but it might be a good thing for a jam

I was able to buy all weapons fast, had an idea to make them all blunt for insane AOE, figured out they are slow and syncronous attacks is not a good idea, and managed to set all weapons different back in a single run
Longfall
Oct 14th · 22:33 UTC
Nice take on the theme, this kind of game always works great on me !
gamebuilder
Oct 19th · 01:47 UTC
A lot of fun this game is and I wish there were more games like this. I love the menu of choices between each wave, though I was hoping to see more powerful weapons in later waves. Having multiple weapons is a nice touch. Well done.
daniel
Oct 19th · 01:56 UTC
Good variety of weapons and upgrades, and just a good gameplay loop. Would have liked a few more movement options if I was nitpicking, but very fun jam game overall!
LDJam user 306235
Oct 21st · 02:03 UTC
I like the mask of the main character, and the game got stressful in the best way as the waves got bigger!
YibiRabbit007
Oct 21st · 05:02 UTC
I didn't get any healing and only made it to the fourth wave. Auto-attack is great, as it only requires me to plan my movement direction!
deadjolly
Oct 22nd · 00:23 UTC
![LD58Finished.PNG](///raw/74d/c4/z/6f87c.png)

Finished the game! That was pretty fun, and those last couple rounds actually got pretty difficult! The auto-attacking was a fun mechanic. Good job on having fun perks to choose from. Once I realized I could have more than 1 weapon, it was party time. Animations were simple but effective, the camera shake felt just right. The audio added just enough to keep the combat loop engaging. Good job!