DeadlyCravings by Rojoin

[raw]
made by Rojoin for Ludum Dare 53 (JAM)

DeadlyCravings

-Story

In DeadlyCravings you are a delivery guy who has to work in a post-apocalyptic setting, with zombies all around the city! The twist is: Zombies got bored of eating human brains, and they found out that human food is delicious. So the challenge is even harder now! You will have to avoid zombies, or else they are going to steal the food you are trying to deliver. Don't let the zombies steal the food, or you will lose your job!

-Controls (Better play on https://rojoin.itch.io/deadlycravings)

Movement: W,A,S,D and arrows

Attack: Left Click

Pick up/drop package: E

Open Map: M

Gif-Tutorial.gif

tutorial controles p1.png

-Created By

Gastón Pérez Camacho - Producer - https://engineer-gandalf.itch.io/

Ignacio Arrastua - Programmer - https://rojoin.itch.io/

Martin Barroso - Programmer - https://barraca93.itch.io/

Lucio Molina Jalabert - Programmer - https://carancho-sprite.itch.io/

Francisco Jonas - Programmer - https://www.instagram.com/franjonasthenumber6/

Tomas Porte Petit - Programmer - https://okamidesu.itch.io/

Guido Tello- Programmer - https://guiditooo.itch.io/

Juan Rodrigo Montenegro Del Olio - Game Designer - https://rodrigomontenegro.itch.io/

Máximo Gianetti - Game Designer - https://maxigianetti.itch.io/

Valentina Turoni - 2D Artist/Animator - https://www.instagram.com/xeekah/

Zoe Cazas Telias - 2D Artist - https://www.instagram.com/zoeluci.art/

Nicole Yeger - 2D Artist - https://www.instagram.com/ni_comori/

Sara Lee - Artist - https://www.instagram.com/_jellysky/

Anastasia Genero - Artist - https://www.artstation.com/ann155

Franco Porte Petit - Artist - https://fportep.itch.io/

Marcela Reinosa - 2D Artist/Animator - https://www.instagram.com/marcereinosa/

Delfina Rivas - 2D Animator - https://www.instagram.com/delfina937/

Sol Saucedo - 2D Artist/Animator - https://www.instagram.com/bbwreck/

Kaysa Seoane - 2D Artist/Animator - https://www.instagram.com/thepossumcore/

Paloma Veiga - 2D Artist - https://instagram.com/palveidraws

Ezequiel Agustin Gonzalez / Canine Lotus - Musician - https://canine-lotus.itch.io/

All the members of this team are students of Image Campus

Ratings

Overall 1149th 2.81⭐ 23🧑‍⚖️
Fun 1151th 2.595⭐ 23🧑‍⚖️
Innovation 1147th 2.524⭐ 23🧑‍⚖️
Theme 775th 3.727⭐ 24🧑‍⚖️
Graphics 596th 3.682⭐ 24🧑‍⚖️
Audio 516th 3.31⭐ 23🧑‍⚖️
Humor 776th 2.763⭐ 21🧑‍⚖️
Mood 977th 3.025⭐ 22🧑‍⚖️
Given 19🗳️ 19🗨️

Feedback

Nico Drake
02. May 2023 · 05:14 UTC
Nice Music, loved the gta notification sound lol.
inputs seem to not be working fine, idk if i am doing sth wrong :(
LDJam user 299757
02. May 2023 · 12:50 UTC
Love the art and the movement is super nice! Great game!
izzymazz
02. May 2023 · 13:10 UTC
Una idea muy original con una gran ejecución. El chico del delivery corría re rápido, me sentí Flash, 10/10. La música también está muy buena, así como toda la parte visual, me gustó mucho el estilo. En resumen, GOTY.
drazil100
02. May 2023 · 18:48 UTC
It took me a while to figure out how to understand the directions in the top right but once I understood them this was fun. I like how the destination house is randomized each game. I assume you intended to have multiple destination houses but ran out of time. The graphics of this game are outstanding.
Thom13made
02. May 2023 · 18:50 UTC
Cool graphics. i like the environment. Objectives could be clearer. I like the fact that the music goes quicker and quicker, cool concept.
Bumble
02. May 2023 · 18:51 UTC
I like the idea, but I did not understand how to save my package from a zombie. As soon as I got hit and fought back the package just disappeared and the game stalled with me not being able to deliver and the restaurant telling me that I already got the package. How do I get my package back?
Phoenix Fireflower
02. May 2023 · 18:55 UTC
It must have been tough to coordinate a team this large into making such a well-rounded and polished game in just 72 hours, GOTY indeed.
JoaoPBax
02. May 2023 · 18:57 UTC
The idea is very cool but the execution sadly didn't work really well. The colors in the text don't match the houses and there isn't feedback to know if you really scored or not. It's also really easy to ignore the zombies and the combat mechanic. The animations are top notch though!
Alexsandro
02. May 2023 · 18:58 UTC
Nice i liked, I just think we should take damage at least when touching enemies.
Mr_DanH
02. May 2023 · 18:59 UTC
Great concept, a little rough around the edges in the execution (my delivery would sometimes disappear and I couldn't get new ones).
Cody Holt
02. May 2023 · 19:01 UTC
I had fun playing. I thought the animations could have been smoother. I would have liked some in game indication that there is a map. I never felt the need to attack the zombies, so there was never really any danger. The dialogue boxes at the delivery houses were sometimes just blank for me.
Lascif
02. May 2023 · 19:05 UTC
The ideas really good and the art is really good but I'm not sure why my parcels are getting lost. It seems that when the zombie takes it the store no longer has it and I can't deliver it.
ThunderChief
02. May 2023 · 19:05 UTC
Nice job lads !
kankje
03. May 2023 · 13:05 UTC
I had some trouble understanding what to do at the start but the art is very cute 😊
ElisaGonda
03. May 2023 · 16:00 UTC
the music going faster and faster made me so nervous (as it should since im surrounded by zombies!!!!!), characters are so cute and so is the menu
Dreunin
07. May 2023 · 16:41 UTC
Really liked the intro screen and the idea that zombies only chase you when you have a delivery. Was a little confused about some of the other things presented, but I hope you had fun making it. A very big team for such a short jam :)