YOU are the monster... not ME! by leddkire

[raw]
made by leddkire for LD33 (COMPO)
The goal of the game is to eliminate everyone in the room. The only way to do that is by tagging your enemies with a gun. This transforms them into monsters, which will try to destroy your enemies or even other monsters.

Your enemies will also try to eliminate these threats. The trick is to maneuver yourself in order to get them near each other.


Engine used: Godot Engine.

Ratings

Coolness 30% 1942
Overall 2.76 761
Fun 2.69 690
Innovation 3.38 234
Theme 2.53 846

Feedback

x1212
24. Aug 2015 · 16:00 UTC
Interesting idea, a few more levels or types of enemies/monsters would have been nice.
It's just a little annoying when the enemies and monsters get stuck circling around each other ignoring the player ...
Slashee the Cow
25. Aug 2015 · 04:02 UTC
Every time I got to a point where there were just two or three green squares left, diagonally next to each other, moving back and forth. Shooting them did nothing, and if I moved into them, I lost.

I think something sort of like that but turn based would work pretty well though.
daveh
25. Aug 2015 · 04:11 UTC
I kept getting in to the same position with 2 blocks diagonal as the comment above. I think I was misunderstanding something though? I like the idea of transforming the enemies to be on your side.
GreaseMonkey
25. Aug 2015 · 04:15 UTC
It's a nice idea. Very short though. Also, sometimes things can get stuck.

I'd love to see more levels for this.
Jani Nykänen
25. Aug 2015 · 06:59 UTC
The linux version contains an .exe file that says 'Permission denied' when I try to run it through Wine.
sergicollado
25. Aug 2015 · 16:09 UTC
I'ts a fun game, I finished waiting more.
MechanicMoon
27. Aug 2015 · 14:01 UTC
Nice idea with a depth gameplay. The game is too simple and short anyways, but it is a great concept for a Jam game. Nice entry :-)
puppetmaster
30. Aug 2015 · 20:29 UTC
A smart concept, need some more work. Well done!
Antonio Elizio
04. Sep 2015 · 06:42 UTC
creative idea! but i don't understood why the last green square keeps folowing you.

overall nice job!
BlackQuiltro
09. Sep 2015 · 13:44 UTC
Interesting gameplay. I think it would make an interesting puzzle game if you expand it further, perhaps make it turn based to make harder puzzles later (with different types of enemies)
There are some bugs that prevent winning but I guess it is OK for the short time.
Sound effects would have been great to make it more attractive.
Good to see you used Godot Engine too!