Dungeon Pizza Delivery by Kujoen

[raw]
made by Kujoen for Ludum Dare 53 (JAM)

These adventurers ordered a pizza deep in the dungeon...

adventurers.png

... and it's up to you to make sure the pizza reaches them!

deliver.png

And make sure it isn't eaten by the foes inside

(P.S, make sure you don't take a wrong turn and end up at the boss :smiling_imp: )

Ratings

Overall 340th 3.804⭐ 30🧑‍⚖️
Fun 173th 3.911⭐ 30🧑‍⚖️
Innovation 424th 3.536⭐ 30🧑‍⚖️
Theme 209th 4.268⭐ 30🧑‍⚖️
Audio 331th 3.625⭐ 30🧑‍⚖️
Humor 257th 3.68⭐ 27🧑‍⚖️
Mood 435th 3.704⭐ 29🧑‍⚖️
Given 24🗳️ 38🗨️

Feedback

3mpty
02. May 2023 · 12:41 UTC
Really genuinely fun BoI clone, love when jam games actually want you to think. The enemy variety is just enough and the gameplay is tight despite being simple.
Would really benefit from a difficulty drop, the dungeon feels slightly too long and slightly too hard for a game jam. I would love to see health pickups or maybe just a few less rooms to get to the end, I'll try and actually finish it at some point to get to the credits :)

Great art and music, love the variety in enemy designs, unique and identifiable, great stuff.
OmriLahav
02. May 2023 · 19:05 UTC
Really enjoyed this one, well done! :)
NuiN
03. May 2023 · 06:59 UTC
Cool game, was very difficult though, I liked how the monsters eat your pizza
FGKeiji
03. May 2023 · 15:06 UTC
The push and pull of carrying the pizza and fighting enemies is an interesting way to challenge the player. That is a neat mechanic.
AfroAnt
03. May 2023 · 15:22 UTC
Excellent tutorial! Loved the different challenges. Didn't make it to the end - monsters were too tough. It would've been nice to have some health pickups / faster shot speeds. Overall, great job!
LDJam user 282870
03. May 2023 · 15:22 UTC
I like your concept. If you cannot fire when you have the pizza then when you put it down you should be able to fire with the WASD setup. Maybe try that.
Wadlo
04. May 2023 · 02:00 UTC
Cool game! "Where's the pizza". I definitely forgot the pizza a few times. I like moving with WASD and shooting with the arrow keys. I also loved the details in the dungeon. Lots of enemies makes for a better polished experience. Also, you used Godot which is another plus. Great submission!

Feedback: Pressing F is a little difficult for me if I want to quickly shoot enemies and dodge. I think shooting should just drop the pizza and still let me shoot, then I can pick it up later. Also, I don't think F needs to pick up the pizza. Just walk on it to pick it up.
LDJam user 202408
04. May 2023 · 17:37 UTC
I love this game, I can see the "binding of isaac" inspiration with the levels and minimap, I believe the level is hand designed but I think it's well made, although having to worry about your health and the pizza health adds a new layer of strategy that I wasn't ready for lol, always putting the pizza at the worst possible place. well done, I had fun
joao-marcello
05. May 2023 · 01:52 UTC
Love this game. Incredibly well done considering the jam's deadline. The variety of enemies is impressive and I like the pixel art.

One possible adjust would be decrease the shoot reload time to lower the difficulty a bit.

Good job!
kohqctps
05. May 2023 · 03:33 UTC
This is really fun! You can tell that the enemies and rooms are well designed around the pizza mechanic. I freaked the heck out when the knight dude died and spawned five little guys who swarmed me... and took my pizza.
LDJam user 242787
05. May 2023 · 03:35 UTC
I thought this was a lot of fun to play, with a unique and strategic gameplay mechanic of carrying pizza while fighting enemies. The art and music were well-done, and the variety of enemy designs made each level feel fresh. The hand-designed level had great details and polish, and the tutorial was excellent. Great job!
Space_Games
05. May 2023 · 14:05 UTC
I loved the challenge to this! I never made it to the end but for what I DID play I enjoyed my time greatly! Keep it up!
LDJam user 202408
05. May 2023 · 17:04 UTC
@kujoen I've added a statue in my game in your honor for speed running the hell out of my game!
Codexzier
05. May 2023 · 18:08 UTC
I read pizza delivery and I say I'm in. :smiley: Great work.
Prismapunch
05. May 2023 · 20:28 UTC
Very fun, I wish there were more trap rooms that weren't just 1000 spikes. Juggling the pizza health and your own health is interesting. I like the different enemy types, although it was a bit hard to figure out how many hits certain enemies would take if you haven't encountered them before. Would like some sort of upgrade system...
Skel3ton
05. May 2023 · 20:36 UTC
It's fun and I love graphics...

controls are fine, but it seems unfair that monsters go after me and my pizza, which I can not hold when I attack. the difficulty is very hard because that.

and your music is great
kiguel182
06. May 2023 · 10:34 UTC
Very fun take on a dungeon crawler and having to carry the pizza and putting it down to shoot is a nice twist to the formula that fits will with the theme.
kanity
06. May 2023 · 10:48 UTC
The concept is super cool, it will be great to see this game expanded with more dungeons, maybe some upgrades for the character too, etc ^^ Really loved it, it's a great game!
LDJam user 337697
06. May 2023 · 13:12 UTC
I really like the idea, that's very fun to play =)
YurisCat
06. May 2023 · 15:00 UTC
This game is really great, with very beautiful graphics! Although I haven't reached the end, I really appreciate the game design, especially the variety of enemy types, which is very creative! In addition, I also like the tutorials in the game, which are very concise and easy to understand. I have to admit that the angle of the monster's charge is a bit difficult to grasp, but I believe that with more practice, this challenge can be overcome. Overall, the overall design of this game is very excellent, and I look forward to seeing more works!
syudzius
07. May 2023 · 19:53 UTC
Great game, I had fun :) The idea is funny, art and music are nice, keep up the good work!