You Have Been Found Guilty by Tommyno222
Sentenced to death for deeds you haven't done, you are about to face the execution. While hanging on the gallows, going through your last moments, you will unleash a monster that was truly hidden in you. You have your last chance to escape the death.
CONTROLLS:
Use left or right arrow key to move, up key to jump and [F] key to attack
You are harder target when on higher ground (roof / tree)
Hitting your enemy from back will kill it instantly
Killing the enemies will also replenish part of your health
CONTROLLS:
Use left or right arrow key to move, up key to jump and [F] key to attack
You are harder target when on higher ground (roof / tree)
Hitting your enemy from back will kill it instantly
Killing the enemies will also replenish part of your health
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.19 | 548 |
| Audio(Jam) | 2.98 | 451 |
| Fun(Jam) | 2.75 | 748 |
| Graphics(Jam) | 4.11 | 173 |
| Humor(Jam) | 2.25 | 795 |
| Innovation(Jam) | 2.35 | 950 |
| Mood(Jam) | 3.35 | 351 |
| Theme(Jam) | 3.90 | 177 |
So I also had to cheat the game by just running through levels.
* The story and the way to present the story
* The amount of polishness given to the game (Text fading up, etc etc)
* The smoothness in the gameplay
* The ending " I didn't want to be a Monster, until you made me one".
Well done, cheers !
The closing screen tied it all up nicely. Excellent work, especially for what was essentially a compo entry!
IMHO, it would be better if you took off the combat, made the oponents harder and turned it into a "bullet hell escape" or something like that.
However. The first time I played I started attacking people but after atacking about 5 people I started just running through and bet it without another death. Then the second time I killed everyone with little difficulty. I feel something as simple as say walls that you have to jump over and something that you can only go under might force you into more combat situations and create spaces where there is more difficulty in the combat.
Overall it was a solid and interesting jam game which lacked something gameplay wise. Well done on making an enjoyable experience.
I think it would have been better if we could have attacked while running. Plus if you finish the game without killing anyone, you are considered as a monster as well :/ A different ending would have been nice :)
Well done :)
I got one issue with the game thought. Descripton says that hitting enemies from the back will kill them instantly. The problem is there's no way (known to me) to go near them without them being alerted. And when they alerted it's impossible to hit them because you can hit only if you're not running.
Keep it up!
Instakill from behind is a nice mechanic, but overall needed a bit more tweaking in the gameplay.
I liked the one hit kill from the back too. It is those kind of little things that show a high level of polish.
The game itself is a bit easy (just hold right+jump) and the physics feel a bit strange. There was also no need to kill anyone, yet the outro text said I was a monster :-(
But anyway, for the art style alone you deserve a good overall score!
I'd like it more combined like you have to free yourself by pressing left and right, then you become the monster and then the level immediately begins. :)
Fun how when you die your antagonists are suddenly carrying lanterns.
Maybe the intro is a bit long (yes, I know I could skip it, but I wanted to see it), and the gameplay isn't very deep (I killed everybody, but I think it wasn't really harder than just running to the exit as others mentionned).
Nice anyway, well polished :)
The aesthetic is nice and polished, but the gameplay a tad finicky especially if you're trying to kill the people. Cool entry, good job!