Grocery Fulfillment Center by Flightless

[raw]
made by Flightless for Ludum Dare 53 (COMPO)

2023-04-30 214855.png

Objective

  • Get max upgrades as quick as possible
  • Survive

What to do #

  • Pack groceries for delivery
  • Stay alive by eating/drinking/sleeping/peeing
  • Avoid managers, they are often in the way - and they will get upset if they see you stealing stuff.

Controls

  • WASD / Arrow keys
  • Space (pick up and drop)
  • E (eat grocery you are holding, interact with vending machines, beds, toilets, surgery table)
  • R (Restart)

It should work for Gamepads as well.

The UI Breaks in Full Screen mode - not sure what that is about, might bug fix that in the coming days - but no promises. Play in Windowed Mode for now :smile:

Ratings

Overall 263th 3.326⭐ 25🧑‍⚖️
Fun 218th 3.348⭐ 25🧑‍⚖️
Innovation 283th 3.087⭐ 25🧑‍⚖️
Theme 233th 3.761⭐ 25🧑‍⚖️
Graphics 300th 3.13⭐ 25🧑‍⚖️
Audio 276th 2.826⭐ 25🧑‍⚖️
Humor 143th 3.174⭐ 25🧑‍⚖️
Mood 262th 3.043⭐ 25🧑‍⚖️
Given 21🗳️ 19🗨️

Feedback

xdrngy
30. Apr 2023 · 22:12 UTC
Hell Yeah
LDJam user 86735
01. May 2023 · 03:54 UTC
The managers blocking your way while trying to keep an eye on you is soooo perfect.
zundou
04. May 2023 · 08:50 UTC
I absolutely love this game. It's really fun managing everything since I have to carry groceries, eat and drink while avoiding the manager's eyes, and even go to the toilet.

One piece of feedback I have is that I often accidentally pressed the R key instead of the E key, causing me to unintentionally restart the game, which was quite troublesome.
Despite that, I found myself really drawn to this game. Thank you.
Bernhard
11. May 2023 · 16:43 UTC
This was great fun! It said I became the perfect worker in 1:23:56 but I'm not sure I played that long :sweat_smile:
Or maybe I just forgot about time because I was having that much fun! Always great when every upgrade feels meaningful. Though not sure about that one manager following me into the bathroom... Let me have some privacy!
Roka Josh
17. May 2023 · 12:56 UTC
Fun entry, it would be cool to see other obstacles implemented outside of the managers and stats. Great job!
M2tias
17. May 2023 · 15:48 UTC
I was scared that I put 35 minutes into this playthrough but then I noticed another comment doubting the time. Phew! Pretty good game. It's really annoying that walking against wall makes you slower. You can probably fix that if you make a physics material with 0 friction. Sharing only the scripts is a bit weird... You could just share the whole project. The project files are part of it too. :D
Prakkus
17. May 2023 · 19:02 UTC
Ahh this one is great! The managers are super annoying which totally fits. I love the way they encourage me to path with intention around such a simple environment to avoid getting trapped. I did find it pretty easy to duck out of their sight to eat/drink, but that's probably good because there's lots of other stuff to deal with as well.

If you wanted to do more with it, I might reduce the maintenance load some (maybe remove sleeping in true capitalist fashion?) in exchange for making the ingredient picking/delivery a little more engaging. It's already got a lot going for it as a jam game though, nice job!
Don Fouts
17. May 2023 · 20:27 UTC
This was an interesting take on the theme!
Steve Sparkes
17. May 2023 · 20:42 UTC
Just like in real life, the managers only get in the way...

A cool entry! I especially liked the funky music. Great job!
bentglasstube
18. May 2023 · 00:10 UTC
This was a fun management game. I liked the music and the way your stats affected things. Being able to eat the store's groceries instead of buying food/milk was a funny touch, as were the managers getting in the way. Well done.
LCStark
18. May 2023 · 11:34 UTC
![gfc.png](///raw/3cc/31/z/5bd7c.png)

I love this idea. The managers were just a bit too annoying, which I think fits the game perfectly. Though perhaps it is an idea for another upgrade - increased power to push through them slightly more quickly? Also, the managers following and watching you when you go to the toilet feels pretty disturbing, which - again! - fits well for this game.

One thing I found a little bit funny is that the first upgrade - the mechanical legs - increases your speed so much it becomes difficult to control for a while, so until you get used to the new speed it actually feels like a downgrade.
Hakro
18. May 2023 · 20:55 UTC
Lovely game ! quite complete and full of surprises !
I actually liked how the managers can be so annoying, even when going for a pee-pee !
Nice touch with the grave as well :)
Cool entry !
Stephen Kyranakis
19. May 2023 · 05:52 UTC
I really enjoyed this take on the theme! I think this would have been better if there was some kind of alarm sound when the meter was flashing. The humor was also quite good in this. Well done!