Lonely Train by Zeit

[raw]
made by Zeit for Ludum Dare 53 (JAM)

Lonely Train

Game Concept:

We think the theme of “delivery” should focus on the process of delivering something. We want to create a small game and make it as attractive as possible through delivery. Initially, we came up with the idea of the Snake Game, but we wanted to make it contain more delivery elements. Therefore, the train is a perfect element transformed from the snake game. We decided to create a game combining a Snake Game and a train delivery Game. The Snake Game is a collecting stage, while the second part is the delivering stage.

Level Description:

  • Level 1: The train gets packages and items prepared for different delivery.
    • When the time is over you can click the left mouse button, then use WASD to continue moving.
  • Level 2: The train gets through challenges and delivers packages to different places to win the game.
    • The bottom left corner indicates the number of blocks remaining to reach the village where goods can be delivered.
    • Each move will consume a food. If you run out of foods, the game is end.

Operation:

Level 1: WASD for moving the snake. Level 2: Click “Arrow” to move forward and Click the mouse to trigger events.

Patch Note:

  • v 0.1.1 (05/01/2023)

Team Members:

  • Zesheng Li: Game Programmer, Game Concept Designers.
  • Xindong Zeng: Art Director, Game Concept Designers, Game Mechanism & Rules & Story, Character Designer, Main Object Designer, Environment Artist.
  • Hongxing Qian: Game Concept Designer, Game Mechanism & Rules & Story, Script Developer, Character Designer, Environment Artist, Audio Builder
  • Yibing Chen: Game Concept Designers, Game Mechanism & Rules & Story, Script Developer, Audio Builder
  • Special Thanks to the people who help create the game:
    • Environment and Character Assets: Yuyun Gou
    • Code debugging assistance: Jisiyuan Cheng

All game art materials are manually drawn by our game artists!!!

Ratings

Overall 246th 3.903⭐ 33🧑‍⚖️
Fun 366th 3.661⭐ 33🧑‍⚖️
Innovation 145th 3.919⭐ 33🧑‍⚖️
Theme 300th 4.177⭐ 33🧑‍⚖️
Graphics 344th 4.048⭐ 33🧑‍⚖️
Audio 196th 3.887⭐ 33🧑‍⚖️
Humor 484th 3.274⭐ 33🧑‍⚖️
Mood 278th 3.871⭐ 33🧑‍⚖️
Given 72🗳️ 57🗨️

Feedback

🎤 Zeit
02. May 2023 · 01:55 UTC
We did it !!!!!
Hongxing Qian
02. May 2023 · 02:02 UTC
Good Game, I love it
INDEXTAN
02. May 2023 · 02:04 UTC
Amazing game!
Fun: 10/10
Innovation: 10/10
Theme: 10/10
Graphics: 10/10
Art: 20/10
Audio: 8/10
Humor: 10/10
Mood: 10/10
Expandability: 100/10!
BigD
02. May 2023 · 02:12 UTC
Fuckkkkkking Great Game!!!!!!!! My wife did not want to play the game, so my wife and I divorced. Love this game.
Riley0825
02. May 2023 · 02:20 UTC
Good concept! Love the elements! Great team work!
utamichan
02. May 2023 · 02:46 UTC
I just finished playing, love the charater's design! Very interesting! I did find the game quite challenging at times - it felt like running a marathon, but in a good way!
kookkkkkk
02. May 2023 · 02:59 UTC
i love it!!so interesting!!
Chen6SiNi
02. May 2023 · 03:07 UTC
Amazing game but a bit difficult
CookieChen123
02. May 2023 · 03:12 UTC
ahhhh I love this game!!! It's an interesting idea to transfer from Snake to the train. The interactions with NPC are funny. Also, the art design looks great.
jkjm75
02. May 2023 · 03:41 UTC
This game is excellent in every way!
piupiu
02. May 2023 · 05:17 UTC
like this style!! maybe less words in the second one will be better
TobuTobu
02. May 2023 · 06:47 UTC
I love this game! Great idea to collect items from Snake game! Very cute art style, definitely 10 out of 10!!!!!
shuhang
02. May 2023 · 06:49 UTC
Snake Express is an innovative and engaging take on the classic Snake Game, incorporating the exciting world of train deliveries. The game introduces a unique two-stage concept, starting as a snake collecting items, and then transforming into a train that navigates through various challenges to deliver the packages. This transition adds depth to the gameplay and keeps players hooked with its refreshing approach.

The art direction by Xindong Zeng is visually appealing, and the character and environment designs by Hongxing Qian complement the game's overall theme. The audio elements designed by Yibing Chen help to create an immersive experience.

One aspect that could be improved is the feedback system for successful deliveries and random events. Currently, there isn't much in terms of sound effects or animations to signal the completion of a delivery or the occurrence of a random event. Enhancing this aspect would make the game even more enjoyable and satisfying for the players.

Overall, Snake Express is an enjoyable and inventive game, with a captivating twist on the classic Snake Game. The game offers a delightful and challenging experience that will keep players engaged for hours on end. With a few improvements, such as the addition of audio and visual feedback, Snake Express could become a fan-favorite for gamers who love delivery-based adventures.
yoddaa
02. May 2023 · 08:20 UTC
very good I like the concept. snake into decisions nice concept.
SSBS
02. May 2023 · 09:57 UTC
Love your game! currently got to point three!
BANANA1
02. May 2023 · 14:09 UTC
Very nice, 10/10!!!
ugly_robot
02. May 2023 · 18:07 UTC
Very interesting! I like the sudden twist there between two totally different game modes. Cool idea!
Reminds me of 'Oregon Trail' - always like having to make those tough choices, juggling resources - and never quite knowing what is coming up next.

The art here is phenomenal, and so much unique work too - you must be an incredibly swift and proficient artist!

Very ambitious for a jam game! Well done!
I-IV-V-I
02. May 2023 · 22:42 UTC
Nice idea combining the two game modes!
I really enjoyed the sprite art of the train and the plateaus floating by.
The first textbox in the second part came and went so quickly that I sadly could'nt read it.
The second part - where you have to go through the seven deliveries - feels a bit tedious and long, as it repeats the same assets in a (random ?) succession.
The Music does create an effectively dreadful mood, though the the volume of the loud parts could maybe be turned down just a notch (if the music is on full power for too long, it becomes a bit exhausting).

That said, once I got the hang of it and what the game wanted me to do, it became a quite almost meditative experience.
Nice work, if a little drown out, but nice work nonetheless!
Didn't reach the end yet (despite trying multiple times) but will come back to it :)
paulhocker
03. May 2023 · 02:41 UTC
such an interesting game. i loved the humour. please dont kill me i only wanted to eat! lol. thanks for making the game
🎤 Zeit
03. May 2023 · 03:33 UTC
Thanks for your feedbacks!
Terry_Crow
03. May 2023 · 12:47 UTC
看你们的名字,应该是国人吧,那么这里我就用中文了,两个游戏拼合在一起的点子很好,但是玩法有一点点割裂感,而且第一关里面用色块表示各种物品会让人感到有点迷茫,当然有可能是因为没有时间了,这点我很理解.

第二关的像素画风非常棒,UI部分也非常统一,策略性很强,但是我有一点小小的建议,在显示对话框时,尽量不要盖住后面的UI,有时候会看不到血量,不过影响不大

最后,这游戏挺好玩的,刚开始以为是个贪吃蛇一样的游戏,但是很快啊,画风一转,给人很惊艳的感觉,不知不觉就沉迷了,游玩的过程中让人有一种想看看接下来有什么风景的感觉,我想这就是你们营造的探索感吧,爱了!

P.S. 开庭的时候想着带着你的游戏!
Firinor
03. May 2023 · 13:27 UTC
I'm starting to play like this. And there's an ordinary snake. What? And then this-this-turn happens!!! Gorgeous!
Meng yin
03. May 2023 · 16:39 UTC
The snake stumped me........(||๐_๐)......But,I found the the "basketball boy" CAI standing on the train.hhhhh!I love the pizza volunteer. He's so cute!!!The game is so great! This game makes every night you survive meaningful.
YHNUJM
03. May 2023 · 22:56 UTC
I'm absolutely loving this game. It's so engaging and well-designed!
Diego Teran
04. May 2023 · 03:57 UTC
Really enjoyed the setting and the turn based system. Didn't understand the purpose of the initial snake game.
RookRules
04. May 2023 · 07:07 UTC
I got two fat, strong guys in a row and still made it to my 4th delivery 4/5
HoloLight17
04. May 2023 · 12:34 UTC
Interesting gameplay. I've seen it before, but don't remember where, but I know i like it. Thank you
Dexort
04. May 2023 · 21:02 UTC
Great expirience! Some suggestions:
1. Get rid of bipolar filtering - it blures pixels in fullscreen mode.
2. It would be cool if your hp lowers when you out of food, not an instadeath.
Besides that - excelent submission. Artstyle especially. Is this OST original? If that is the case i suggest you add it in credits here)
LDJam user 336851
04. May 2023 · 21:11 UTC
very surprising twist there the pixels did seem a bit blurry to me could it be because you scaled up the picture in engine?
🎤 Zeit
04. May 2023 · 21:18 UTC
@dexort Thanks for the suggestions, we will improve much in our next patch version! For the OST, our OST is not original, but they are free for commercial use. Thanks for noticing as well.
🎤 Zeit
04. May 2023 · 21:21 UTC
@larsievl There are probably some problem with the pixel, cux we can see the clear pixel art in photoshop when we are making, we will try to solve this problem. Thanks for making feedback.
SpaceyLake
04. May 2023 · 22:04 UTC
Realy nice game. I love the graphics, the small areas were cool and the tune is very fitting. Very interesting concept. I had a good time playing it!
xinfish
05. May 2023 · 06:52 UTC
loved the setup of the environment tiles and the resource management system, they reminded me of some board games! characters were entertaining and the art is beautiful!
LDJam user 339673
05. May 2023 · 16:20 UTC
Graphic给了五星,只因做得太美
从小的场景带入大的场景这个衔接手段其实没什么问题,但是贪吃蛇那个有点太简陋了,如果不是专心一些或者看了封面的玩家可能就退出了。
整体上没什么问题,玩法上会注重玩家对已有资源的“博弈”,是一个很好的设计。
the_martijn
05. May 2023 · 20:02 UTC
Really interesting gameplay, i really enjoyed this entry!
A few tips:

* I agree with @dexort, the pixelart doesn't look too good, because it is a bit blurry
* I love the artwork of the isometric part, and the snake-part on their own, but I don't think they really match together. It would've fit more together when the rpg-part was more simplistic, or the snake looked more like the train of the isometric part. And of course I prefer the last option, because i love the isometric artstyle :wink:
Joemaru
06. May 2023 · 12:44 UTC
I finally got through it, it's a good game, the bgm is very nice.
Joemaru
06. May 2023 · 12:44 UTC
I finally got through it, it's a good game, the bgm is very nice.
chusmimax
06. May 2023 · 17:36 UTC
Well, that was a pleasant surprise in every single way. I'll try to get to the end later (charles is relentless with me), but man, did this game feel fresh in all ways.
jdemattos
07. May 2023 · 04:15 UTC
Fantastic pixel art, lovely music, well executed idea. I very much enjoyed playing. Impressed!
yumykon
07. May 2023 · 18:34 UTC
![brave_26nwZS2Qaw.png](///raw/046/25/z/5b8dd.png)

I had a lot of fun playing this game! I thought it was brilliant to combine these two styles of games, and my only suggestion would be to perhaps make the snake game visually similar to the main game, for example having the snake take on the appearance and colors of the train. But overall, I really enjoyed the gameplay and the art is very good with beautiful colors but I was sad to see the artwork blurred for some reason T-T
Congratulations on the great work and the amazing result you were able to achieve with this game! (´。• ᵕ •。`) ♡
🎤 Zeit
07. May 2023 · 23:11 UTC
@yumykon First, congrats! You finish the game!!! And also thanks for your advice, we will make effort on them.
Francis
08. May 2023 · 17:40 UTC
![Capture.JPG](///raw/09b/15/z/5b9b8.jpg)

Completed the game on my second try! I thought it was very creative to integrate the snake game like that.

However, I think the main portion of the game was much more interesting. I really like those balancing resources kind of games. Maybe it would be better if it didn't depend on your performance in the snake game, and instead always started you out with the same set of resources. The first time, I didn't do so well in the snake game, and I also ran into worse enemies (the train guy 2 times). The second time, I got tons of resources in the snake game, and I think the enemies I ran into were also easier (didn't see the train guy at all). It might also be more interesting if you alternated between snake game and the main delivery game, since right now as it stands, if you did poorly in the snake game, might as well just restart the game.

About the blurry pixel art: it's likely the blurriness is caused by upscaling the image. If the image exported by your artist is clear, but it's blurry in the game, you need to make sure that the texture is using "Point filtering" or "nearest neighbor". In Unity, this can be found in the texture import settings:

![Screenshot 2023-05-08 104656.png](///raw/09b/15/z/5b9b9.png)

Anyway, it was fun, and the art was cute! Great job and congratulations on finishing the jam :)
Luis Priego Cuenca
09. May 2023 · 20:49 UTC
Mi favourite of this Jam, without a doubt. I really love this concept of RPG, and the amazing world full of histories you created. I am very surprised.