Post-Mech Pidge by Mr_DanH

[raw]
made by Mr_DanH for Ludum Dare 53 (JAM)

screenshot.pngIn a world, in the distant future, but where technology pretty much stopped at carrier pigeons, you are the last remaining bastion of integrity in a lawless land, the postal service! You WILL get the mail delivered, or god help us, there won't be a damned thing left in this world to separate us from the animals that aren't pigeons.

How to Play: Steer your postal pigeon mech with WASD to avoid balloons and other airborne obstacles. Fire out postal pigeons to the left & right with J & L. Shoot postal pigeons into at least 6 delivery towers in each level to advance to the next level. You have limited pigeons, and if your shots miss then you'll have to wait for them to return before you can fire them again.

Art by Ben Claxton & Holly Briggs

Code by Dan Hines & Samantha Keane

Made for Ludum Dare 53

Ratings

Overall 519th 3.635⭐ 28🧑‍⚖️
Fun 587th 3.442⭐ 28🧑‍⚖️
Innovation 694th 3.212⭐ 28🧑‍⚖️
Theme 54th 4.462⭐ 28🧑‍⚖️
Graphics 179th 4.308⭐ 28🧑‍⚖️
Humor 334th 3.5⭐ 27🧑‍⚖️
Mood 636th 3.481⭐ 28🧑‍⚖️
Given 25🗳️ 34🗨️

Feedback

Rawb
01. May 2023 · 23:33 UTC
I really love the style of this game. The graphics are really nice, great setting. Some audio would have taken this to the next level but still a fun game
TheRedDevil
02. May 2023 · 11:36 UTC
Pretty challenging game, love the style and idea!
Junecc
02. May 2023 · 11:38 UTC
Nice game! some audio would have been great on it, but I like the idea of the pigeon and the graphics fits the game!
Aalula
02. May 2023 · 11:40 UTC
fun little gam, pretty hard to control tho and a bit a backfround music would have ben nice
Frey
02. May 2023 · 11:42 UTC
Great visuals, liked the "homing" parcels, not having to be pin-point accurate was great. As others have mentioned, some audio would add a lot to this. Nice job!
LDJam user 166918
02. May 2023 · 12:13 UTC
Neat graphics, but balance is strange.
It is almost impossible to hit the target from a long distance, so the best strategy for me is to get as close as it possible to the target.
However, it was fun to play though.
Allax
02. May 2023 · 15:22 UTC
I liked this one. Very solid for a jam. It's a little lacking in sounds, but otherwise very fun to play.
mackelio
02. May 2023 · 16:45 UTC
lovely visuals and great little animations! :3 had a blast playing it! but yeah with sound it could be a great little (maybe mobile?) game! please keep working on it! :3
riley9
02. May 2023 · 16:48 UTC
I like how the pigeons move when you send them out! it makes the game more difficult but also more interesting!! and the setting is wonderful too (who doesnt like mech pigeons!!)
Milmalissa
02. May 2023 · 16:49 UTC
Really nice game and good work! The art style is amazing and super beautiful.
Lenan
02. May 2023 · 23:26 UTC
Pretty cool game, would be nice to have a way to see what each upgrade does before or after selecting it
ListlessOnion
03. May 2023 · 13:32 UTC
Very cool art style and original idea!
Tomtomgome
03. May 2023 · 13:42 UTC
I really liked this entry. Art style if very cool, the games feels complete. And I am very much found of humour in games so you had me with the pigeon trivias
Cleoh
04. May 2023 · 00:09 UTC
I like it a lot, the upgrade system is nice and the difficulty is on point. My only gripe with it is the homing pigeons : on the first days they're basically a guaranty to get every target, while on saturday they become pretty much unable to do anything besides going in circles around the pigeon mech... The fun facts are a nice addition.
rkeele
04. May 2023 · 00:42 UTC
Amazing visuals and presentation! I enjoyed it but had a difficult time aiming the pigeons and felt a bit confused why they would/would not reach certain deliveries.
skitefall
06. May 2023 · 19:13 UTC
I think I like the concept. Props for the controls appear and disappear right before the game start, great touch. I would shrink the target hint a little bit. It looks like the hit box is that big. But then when the birds flew over, they just missed the target entirely.
Lisek Gagatek
07. May 2023 · 10:30 UTC
Really polished visuals and fresh game motiff. I really like upgrades when you win the level, they are useful and seem balanced. The main problem I had was that my pidgeon seemed slow and I had problems with delivering every message, since targets would spawn both on the left and right simultaneously. The levels were also pretty short. I think that if you made levels longer, but left the same number of targets to deliver to, the game would me much better, since statistically you'd have less targets to deliver to at any given time, thus having less situation with them being both on the opposite sides of the screen at the same time.
tetrapteryx
08. May 2023 · 21:36 UTC
I couldn't figure out how to aim properly. Whether I was right next to the tower, or further out but seemingly well lined up, more often than not the pigeons flew in a circle right around the tower, or swerved just short if it. I've tried over and over, and still have no idea what I'm doing wrong. I love the art style, and everything looks really nicely polished, so I wish I could have done more than repeatedly fail the first level :sob: If you have any tips, I'd love to give it another try!
Stevie257
15. May 2023 · 20:48 UTC
I appreciate the developer's resourcefulness in creating visually engaging graphics that effectively convey the game's mechanics and objectives