{"author_link":"\/users\/hunttis","author_name":"hunttis","author_uid":1004192,"comments":[{"id":935046,"author_name":"Netrunner Nobody","author_uid":"netrunner-nobody","epoch":1682912404,"text":"Definitely could've benefited from tighter scope: a little more focus on making the movement mechanics smooth and buttery. I feel the health system made both the player and the enemies a bit more of bullet sponges than particularly enjoyable.","format":"md","likes":1,"spam":"N"},{"id":935056,"author_name":"LDJam user 259859","author_uid":"259859","epoch":1682912685,"text":"The art style is really cute, I appreciate the enemy and player sprites! However, the art style overall is a little weird, usually with pixel art, a uniform pixel size is better, especially with the differing size of the particles. In a platformer, usually you'd want to enable restarting without refreshing the webpage ^^. Good job!","format":"md","likes":1,"spam":"N"},{"id":935134,"author_name":"Pizzasgood","author_uid":"pizzasgood","epoch":1682914882,"text":"Having to reload the page when I died was annoying.  Otherwise I liked this a lot.  The wheels were great, and being able to stomp to dodge bullets in mid-air was fun.","format":"md","likes":1,"spam":"N"},{"id":935352,"author_name":"hunttis","author_uid":"hunttis","epoch":1682922687,"text":"@netrunner-nobody Cheers for the comment. I was pondering whether I should make the throwing stars auto-aimed, so that they would always go at the nearest enemy, but didn\u2019t have time for it (also, might\u2019ve made the game too easy)","format":"md","likes":0,"spam":"N"},{"id":935361,"author_name":"hunttis","author_uid":"hunttis","epoch":1682922827,"text":"@kent-lizardo Aww, really happy you liked my coder graphics :smile: When I drew the graphics. I noticed that the player and enemy graphics are way too small. They need to be at least double the size, so as a TEMPORARY fix, I just scaled them to twice the size. At the end, the graphics ended up as is as I had to choose priorities :sweat_smile: \n\nYeah, I felt pretty bad releasing the game without a proper restart, but\u2026 it is what it is :smile:","format":"md","likes":1,"spam":"N"},{"id":937848,"author_name":"hunttis","author_uid":"hunttis","epoch":1682961455,"text":"@kent-lizardo Made a post-jam (post-compo?) build where the only change is adding a restart key. I don't feel like fixing other stuff fits into the post-jam build. This is something that just makes it easier to retry and doesn't really affect the game otherwise :)","format":"md","likes":1,"spam":"N"},{"id":957100,"author_name":"kankje","author_uid":"kankje","epoch":1683124630,"text":"I think this could have benefited a lot from slightly deeper platform mechanics such as coyote time but of course in compo you have very limited time to implement that kind of stuff. Otherwise a fun entry, I liked the sprites \ud83d\ude0a","format":"md","likes":0,"spam":"N"},{"id":967777,"author_name":"arron-fowler","author_uid":"arron-fowler","epoch":1683298447,"text":"As said before lots of good stuff pulled of well. The movement lets it down a little. It needed more juice so that navigating the levels felt more fun. What you did do well was make the levels feel thought through and I did enjoy it.","format":"md","likes":0,"spam":"N"},{"id":968277,"author_name":"deformhead","author_uid":"deformhead","epoch":1683307715,"text":"For a Compo, great job on the AI of ennemies! :robot:\n\nI manage 2 to 3 times to go outside the train when I shouldn't (I think) :see_no_evil:.\n\nReally good platformer, good game!","format":"md","likes":0,"spam":"N"},{"id":979198,"author_name":"zundou","author_uid":"zundou","epoch":1684046304,"text":"The power of the train and the background graphics was particularly striking :)","format":"md","likes":0,"spam":"N"},{"id":982346,"author_name":"Corrupt Spaghetti","author_uid":"corrupt-spaghetti","epoch":1684440130,"text":"With some more polish, this could be a great game! It would be cool if the player could go through the hole in the front of the train to sneak around the enemies.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld53\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/hunttis\/ld-53","text":"Source Code"},{"url":"https:\/\/hunttis.itch.io\/data-heist-post-jam-build","text":"Web Post-jam"},{"url":"https:\/\/hunttis.itch.io\/ludum-dare-53","text":"Original web version"}],"metadata":{"g_key":"90240","g_author":"1004192","g_event":"LD53","g_eventkey":"118","g_subevent":"COMPO","g_urlkey":"431602","g_title":"Data Heist","g_status":"WAYBACK","g_place":"99999","g_commentcount":"11","g_site2_node_id":"365726","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"365726","n_urlkey":"431602","n_parent":"332127","n_path":"\/events\/ludum-dare\/53\/data-heist","n_slug":"data-heist","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"4192","n_created":"1682881443","n_modified":"1779199719","n_version":"1121181","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":9,"_trust":10,"author":4192,"body":"# Heist the data from the train to win!\n\nUPDATE: Created a post-jam version where the only change is adding a Restart key ('R'), no more need to reload the page to try again!\n\n## Controls:\n\n**Arrow keys**: move.\n\n**Up**: jump. Up again in the air to double jump\n\n**Down**: Stomp while high in the air.\n\n**Space**: throw stars. Pressing up or down while pressing space will throw the star at an angle.\n\nYou can also **grab walls**. You can jump while grabbing a wall as well.\n\n![Screenshot 2023-04-30 at 22.23.12.png](\/\/\/raw\/060\/1\/z\/582e1.png)\n\n![Screenshot 2023-04-30 at 22.24.26.png](\/\/\/raw\/060\/1\/z\/582dd.png)\n\n## Used the following:\n\nGodot (3.5.2 because I understood that Godot 4 has some issues with the HTML export.)\n\nPixaki on the ipad for graphics\n\nChiptone for sounds\n\n\nWhew, hadn't made a Compo category game in ages! So little time, so much to do, so much feature creep and bad time management :laughing: ","comments":11,"comments-timestamp":"2023-05-18T20:02:10Z","created":"2023-04-30T19:04:03Z","files":[],"files-timestamp":0,"grade":{"grade-01":8,"grade-02":8,"grade-03":8,"grade-04":8,"grade-05":8,"grade-06":8,"grade-07":8,"grade-08":8},"id":365726,"love":0,"magic":{"cool":0,"feedback":0,"given":0,"grade":8,"grade-01-average":3.25,"grade-02-average":3.5,"grade-03-average":2.333,"grade-04-average":2.583,"grade-05-average":3.5,"grade-06-average":2.667,"grade-07-average":2.333,"grade-08-average":3,"smart":-64.644660940673},"meta":{"allow-anonymous-comments":"1","author":[4192],"cover":"\/\/\/content\/060\/1\/z\/582de.png","link-01":"https:\/\/github.com\/hunttis\/ld-53","link-01-name":"Source Code","link-01-tag":[50],"link-02":"https:\/\/hunttis.itch.io\/data-heist-post-jam-build","link-02-name":"Web Post-jam","link-02-tag":[42336],"link-03":"https:\/\/hunttis.itch.io\/ludum-dare-53","link-03-name":"Original web version","link-03-tag":[42336]},"meta-timestamp":"2026-05-19T14:08:39Z","modified":"2026-05-19T14:08:39Z","name":"Data Heist","node-timestamp":"2023-05-01T17:14:42Z","parent":332127,"parents":[1,5,9,332127],"path":"\/events\/ludum-dare\/53\/data-heist","published":"2023-04-30T19:30:17Z","scope":"public","slug":"data-heist","subsubtype":"compo","subtype":"game","type":"item","version":1121181},"text":"# Heist the data from the train to win!\n\nUPDATE: Created a post-jam version where the only change is adding a Restart key ('R'), no more need to reload the page to try again!\n\n## Controls:\n\n**Arrow keys**: move.\n\n**Up**: jump. Up again in the air to double jump\n\n**Down**: Stomp while high in the air.\n\n**Space**: throw stars. Pressing up or down while pressing space will throw the star at an angle.\n\nYou can also **grab walls**. You can jump while grabbing a wall as well.\n\n![Screenshot 2023-04-30 at 22.23.12.png](\/\/\/raw\/060\/1\/z\/582e1.png)\n\n![Screenshot 2023-04-30 at 22.24.26.png](\/\/\/raw\/060\/1\/z\/582dd.png)\n\n## Used the following:\n\nGodot (3.5.2 because I understood that Godot 4 has some issues with the HTML export.)\n\nPixaki on the ipad for graphics\n\nChiptone for sounds\n\n\nWhew, hadn't made a Compo category game in ages! So little time, so much to do, so much feature creep and bad time management :laughing: ","title":"Data Heist","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/365501+365502+365503+365504+365505+365506+365507+365508+365509+365510+365511+365512+365513+365514+365515+365516+365517+365518+365519+365520+365521+365522+365523+365524+365525+365526+365527+365528+365529+365530+365531+365532+365533+365534+365535+365536+365537+365538+365539+365540+365541+365542+365543+365544+365545+365546+365547+365548+365549+365550+365551+365552+365553+365554+365555+365556+365557+365558+365559+365560+365561+365562+365563+365564+365565+365566+365567+365568+365569+365570+365571+365572+365573+365574+365575+365576+365577+365578+365579+365580+365581+365582+365583+365584+365585+365586+365587+365588+365589+365590+365591+365592+365593+365594+365595+365596+365597+365598+365599+365600+365601+365602+365603+365604+365605+365606+365607+365608+365609+365610+365611+365612+365613+365614+365615+365616+365617+365618+365619+365620+365621+365622+365623+365624+365625+365626+365627+365628+365629+365630+365631+365632+365633+365634+365635+365636+365637+365638+365639+365640+365641+365642+365643+365644+365645+365646+365647+365648+365649+365650+365651+365652+365653+365654+365655+365656+365657+365658+365659+365660+365661+365662+365663+365664+365665+365666+365667+365668+365669+365670+365671+365672+365673+365674+365675+365676+365677+365678+365679+365680+365681+365682+365683+365684+365685+365686+365687+365688+365689+365690+365691+365692+365693+365694+365695+365696+365697+365698+365699+365700+365701+365702+365703+365704+365705+365706+365707+365708+365709+365710+365711+365712+365713+365714+365715+365716+365717+365718+365719+365720+365721+365722+365723+365724+365725+365726+365727+365728+365729+365730+365731+365732+365733+365734+365735+365736+365737+365738+365739+365740+365741+365742+365743+365744+365745+365746+365747+365748+365749+365750+365751+365752+365753+365754+365755+365756+365757+365758+365759+365760+365761+365762+365763+365764+365765+365766+365767+365768+365769+365770+365771+365772+365773+365774+365775+365776+365777+365778+365779+365780+365781+365782+365783+365784+365785+365786+365787+365788+365789+365790+365791+365792+365793+365794+365795+365796+365797+365798+365799+365800+365801+365802+365803+365804+365805+365806+365807+365808+365809+365810+365811+365812+365813+365814+365815+365816+365817+365818+365819+365820+365821+365822+365823+365824+365825+365826+365827+365828+365829+365830+365831+365832+365833+365834+365835+365836+365837+365838+365839+365840+365841+365842+365843+365844+365845+365846+365847+365848+365849+365850+365851+365852+365853+365854+365855+365856+365857+365858+365859+365860+365861+365862+365863+365864+365865+365866+365867+365868+365869+365870+365871+365872+365873+365874+365875+365876+365877+365878+365879+365880+365881+365882+365883+365884+365885+365886+365887+365888+365889+365890+365891+365892+365893+365894+365895+365896+365897+365898+365899+365900+365901+365902+365903+365904+365905+365906+365907+365908+365909+365910+365911+365912+365913+365914+365915+365916+365917+365918+365919+365920+365921+365922+365923+365924+365925+365926+365927+365928+365929+365930+365931+365932+365933+365934+365935+365936+365937+365938+365939+365940+365941+365942+365943+365944+365945+365946+365947+365948+365949+365950+365951+365952+365953+365954+365955+365956+365957+365958+365959+365960+365961+365962+365963+365964+365965+365966+365967+365968+365969+365970+365971+365972+365973+365974+365975+365976+365977+365978+365979+365980+365981+365982+365983+365984+365985+365986+365987+365988+365989+365990+365991+365992+365993+365994+365995+365996+365997+365998+365999+366000?authors&parents&superparent"},"object":"objects\/sha256\/c4\/c41572bdf2697b8155912ac1104ca5d895940bd376fe36d2d32c8df3577b2115","record":"shard-0\/json-live-urgent-v3\/records\/acddafa871b89ba440e62680155d5f7fcde27d6b19603a315c63b7f1c1eeefcd.json","sha256":"c41572bdf2697b8155912ac1104ca5d895940bd376fe36d2d32c8df3577b2115","source":"https","stored_at":1784022485}}