Treats Inbound by rickylee
Why if you're nice to the cat, it will still attack

Gameplay
- Fly low to stroke cat (increase speed)
- Collect treats
- Dodge danger
Controls - WASD / ZQSD / Arrows

| Link | https://rickylee.itch.io/treats-inbound |
| Link | https://rickylee.itch.io/treats-inbound |
| Original URL | https://ldjam.com/events/ludum-dare/53/treats-inbound |
Ratings
| Overall | 115th | 3.777⭐ | 49🧑⚖️ |
| Fun | 112th | 3.702⭐ | 49🧑⚖️ |
| Innovation | 111th | 3.638⭐ | 49🧑⚖️ |
| Theme | 91th | 4.16⭐ | 49🧑⚖️ |
| Graphics | 107th | 3.894⭐ | 49🧑⚖️ |
| Audio | 87th | 3.705⭐ | 46🧑⚖️ |
| Humor | 12th | 4.223⭐ | 49🧑⚖️ |
| Mood | 54th | 3.926⭐ | 49🧑⚖️ |
| Given | 38🗳️ | 78🗨️ |
-Nice presentation on the itch.io site. Very polished.
-Music selection was interesting. It sounds like I'm on a boss level for a starfox-style game. Is that the intent? There is mashup going on between the cute cat and important mission to deliver it treats, and a star wars-style trench run.
-Gameplay was simple, intuitive, and polished. The core gameplay loop was tight and easily understood - get as many treats as possible while dodging the obstacles. Tried and true.
I enjoyed this game - thanks for submitting it!
Great game
I kept trying to fly with an inverted Y axis and that did not go so well for me. Multiple times I'd forget and slam down when I meant to fly up, lol. Nevertheless, a payload was delivered.
Love these paws. And that cat's face approaching clearly meaning the end of the level
5/5
[treats-inbound-56-60.png](///raw/46b/e1/z/5b29b.png)
I feel like the difficulty level is really solid for a jam game (often way too easy to make games that are too hard). I kept wanting to fly like an airplane and use up to go down for some reason, which I don't normally do. Guess this felt just too much like a flight sim.
https://youtu.be/0LdDwOAkfzc?t=11532
I loved how the eyes of the cat tracked me as I moved around. Such a silly game, loved the dramatic delivery; the intro sequence and the surreal "level is the cat".
Quite fun to play, I liked that you could stroke the cat to go faster, which gave player some more gameplay decisions to make. Having more than 60 treats was a good idea, making it not feel too harsh as some of the treats seemed unattainable based on the hazard positioning.
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1814621596?t=2h43m39s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin