Tiler's Trucking Co by Aggrathon

[raw]
made by Aggrathon for Ludum Dare 53 (COMPO)

A game about building a road network to enable same day deliveries!

screenshot.png

Bevy (game engine), Visual Studio Code (code), Rust (language), Audacity (sound), Paint.net (graphics), git (version control), and Github (hosting).

This was my first game with the Bevy engine!

Ratings

Overall 315th 3.119⭐ 23🧑‍⚖️
Fun 273th 3.119⭐ 23🧑‍⚖️
Innovation 214th 3.286⭐ 23🧑‍⚖️
Theme 320th 3.357⭐ 23🧑‍⚖️
Graphics 297th 3.143⭐ 23🧑‍⚖️
Audio 297th 2.643⭐ 23🧑‍⚖️
Humor 320th 2.132⭐ 21🧑‍⚖️
Mood 373th 2.357⭐ 23🧑‍⚖️
Given 26🗳️ 0🗨️

Feedback

NaNixDev
01. May 2023 · 12:27 UTC
Nice game! It is a fun tile placing puzzle game. The music was a little loud, but I guess I could have turned down my computer volume. Very well done!
Quoc
13. May 2023 · 08:27 UTC
Nice puzzle game you got there! Well done :D
David Mason
13. May 2023 · 09:33 UTC
NIce game. It would probably be useful to see the tiles before hand
bentglasstube
14. May 2023 · 18:09 UTC
This was a fun puzzle game. It was slightly frustrating not being able to see the upcoming tiles, so you have to sort of memorize them to be able to complete the levels, but I still played it for a good while.
Sebastian-M
14. May 2023 · 18:27 UTC
Very cool mechanic for the theme. I love puzzle gaes of this style and this was very well implemented for a jam game. If it was you playing that harmonica, rock on!
Haustgeirr
15. May 2023 · 21:44 UTC
The win level sting was loud. Nice, calm art style and general vibe. Using rust is _chef's kiss_, great job.
M2tias
17. May 2023 · 22:02 UTC
Cool idea and mostly well implemented game! Always nice to hear recorded music in the entries, even if it was a bit too short and loud :D
I just couldn't finish the game because I don't feel like trying to remember 10+ pieces to figure out how to place them...
ruthiepee
19. May 2023 · 16:32 UTC
Fun road builder game. I am really impressed with how much you were able to do in Compo! Like others have said it's a little frustrating not to see the tiles in the queue, but that's what the reset button is for. My only critique is that the music absolutely BLASTED me when I first turned it on, haha
zimny11
19. May 2023 · 23:03 UTC
Really interesting game mechanic! It would more strategic to see more than just one next tile, so player can plan further ahead, right now it a bit too much guessing, in muy opinion. Anyway, great job with the game!
Bit Flipz
20. May 2023 · 00:56 UTC
I enjoy a good puzzle game and this provided a decent challenge not only of the puzzle itself but of my memory too. As other states, being able to see the next tile in the queue would have helped avoid some frustrations and the harmonica was too loud. I also found a secret input that changed the tile, but that kind of defeated the gameplay. Overall a great game!
spudboy
20. May 2023 · 00:56 UTC
Seems basically impossible to play properly without being able to see what roads I'll be able to place ahead of time.