The Newspaper Deliver by jk5000
You are the new newsboy. So your task is to ensure that everyone gets their newspapers. Remember you must do everything in the world to avoid smashing the customers' new windows when you throw the newspaper in to them.
You can always see who your customers are because they always have a newspaper sign lying in the garden.
Controls:
A and D to move left and right.
Left and right arrow to throw the newspaper to the left or right. Alternatively, the J and K keys can also be used. (Hold down the key to gain power, but don't give it too much power because then you risk to smash some windows).
Escape to quit the game.
R to restart the game.
Important rules to know: - You start the game with 6 life's. When you have no more life's left you loose the game. - There is 3 ways to loose a life: 1) If you don't deliver a paper to a customer. 2) If you smash a window. 3) If drive into a car. - You do also lose the game if you run out fuel. - You earn and looses money in the game, and the goal to earn as much as you can. - The way to earn and lose money is: 1) Deliver a paper gives $2.00. 2) Smash a window costs $8.00. 3) Not delivering paper to a customer costs $0.50. - The bike is slow in the beginning, but it gets faster and faster over time.
Good luck and have fun

The game is made with:
- Unreal Engine 5.1
- LMMS
- Blender
- Inkscape
- Gimp
- Audacity
| Win(64) | https://jk5000.itch.io/the-newspaper-deliver |
| Link | https://jk5000.itch.io/the-newspaper-deliver |
| Original URL | https://ldjam.com/events/ludum-dare/53/the-newspaper-deliver |
Ratings
| Overall | 275th | 3.286⭐ | 44🧑⚖️ |
| Fun | 263th | 3.155⭐ | 44🧑⚖️ |
| Innovation | 352th | 2.798⭐ | 44🧑⚖️ |
| Theme | 124th | 4.06⭐ | 44🧑⚖️ |
| Graphics | 259th | 3.357⭐ | 44🧑⚖️ |
| Audio | 154th | 3.464⭐ | 44🧑⚖️ |
| Humor | 78th | 3.595⭐ | 44🧑⚖️ |
| Mood | 246th | 3.107⭐ | 44🧑⚖️ |
| Given | 99🗳️ | 112🗨️ |
Other than that though, good game overall
I think I'll have to agree with other comments that it felt a bit sluggish, but there was quite a bit of fun to be had in trying to nail a delivery right before the green hedges appeared. Nice job.
I'm not sure what I was doing wrong but despite making money in the end the customers were not getting the newspaper and it said "0 delivered". It might have been a bug.
The only thing I would change is maybe it could start a bit faster. Everything else was great and the sound effects were very funny!
Couldn't stop playing it
I scored 167, the speed was starting to get tricky.
Overall: Good match to the theme, fun endlessrunner, with a little bit more speedy music would even encourage more :smile: Good job on this contribution to the LD!
The growing pace of the game is well-implemented and it holds interest. Although the bike feels a bit too sluggish at the start. I found myself replaying a bit - so the whole gameplay is engaging. I think it would be nice if there was a way to cancel the charged throw. Lacking that function, I learned to aim at trees when I charged the arrow too much :grin:, to avoid breaking a window.
I think the graphics could use more light, life, vividness - however you want to call it. The sparse lighting and muted colors with little contrast create this gloomy atmosphere that goes contrary to the music and the theme. At least, in my opinion.
Overall, a very nice jam entry!

It took me a sec to figure out that I needed to throw newspapers to the newspapers. (And I'm still not sure that's right, but at least I made money, instead of negative dollars on my first few tries. lol).
The voiceover audio is so great!! Sometimes I deliberately smashed windows just to hear the reaction. :joy:
The biggest points of feedback I would have would be:
1) The speed of the steering on the bike. The overall speed forward was fine. Any faster and the game wouldn't be as fun. But the speed side to side just made things feel sluggish overall. Snapping that up a bit would make this feel nice.
2) I loved the throw mechanic, but I think it would've felt more fun if that bar filled faster. I just wanted to sort of flick newspapers. And it felt like I had to wait a full 5 sec or something for a full meter. Once the bike sped up, I couldn't throw fast enough and it just got too frustrating. If that filled faster, it would be this fun little mini-game trying to get it in that sweet spot in time.
There were some great things here that made for a fun experience.
- Trying to dodge cars
- Throw newspapers at the right speed
- Deliver newspapers to the right houses
- Pickup more papers
- Pickup more fuel? :thinking: Oh, I guess I was on a moped! :rofl:
- All while not hitting cars! :open_mouth:
That was a lot to think about and balance as a player that made me try multiple times. I think with a little tuning on some of those, this would be a great little game.
Was a nice nod to the classic. :newspaper2:
Thank you all for playing, rating and given feedback to my game.
So what do I think about my LD 53 game. I think the idea is pretty boring, but I felt like making something that felt like a game. I'm use to make a lot of games that don't really feels or looks like games, so I wanted to make something a bit more normal. The controls is something I am okay with, it takes a bit time to get use to, but I actually think it's okay. The games speed is perhaps a bit slow, but there is also a lot to do, and in the beginning where you have to learn to master the controls, I actually think it's okay that it's pretty slow. But I know when you are in a rush to play a lot of jam games, it maybe feels a bit too slow. The visuals is something I overall like, and darkness is part of the way I want the game to look like.The music is bad!!! The voice over idea is okay, but I could done it a bit better.
Overall I am okay with the game, and I like playing it, but I wish that I have gotten a better and more interesting idea.
I hope to see all of you in the next LD.