Frontier Salvage by f1tzy

[raw]
made by f1tzy for Ludum Dare 53 (JAM)

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Story

The colony ship Settlers Hope was on its way to sector 48352 when it was attacked by a group of pirates. Though the crew was able to fend them off they lost a portion of the main drive in the battle. While they have most of the parts on board to repair the drive 3 pieces needed have to be salvaged from the ramies of the battle to repair the ship. These items seemed to have floated to adjoining sectors.

You play Alex Nomiss, a simple salvager that was along fro the ride. With the only fully functioning small craft on board you need to travel the sectors in search of the missing items. As you travel you can only make one jump at a time, while this might be a problem for a normal craft. Your sun rider as been retrofitted with a cutting edge scoop that can turn most derby in to usable jump fuel.

The fate of the future colony is in your hands.

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Instructions

Jump from sector to sector. If a sector contains a drive piece a directional locator will appear on screen. If a piece is present in a sector than you need both the piece and jump drive change to leave the sector. Once all 3 pieces are collected than you next jump will be at the Settlers Hope. Aim for the ship and get close enough and you docking computer will take over from their.

Controls

| Keyboard | Xbox Compatible Controller | Action | |----------|----------------------------|-----------| | A / D | Left Stick | Rotate | | W | Right Trigger | Thrust | | Space | A Button | Shoot | | Enter | Y Button | Jump | | Esc | Back Button | Exit Game |

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Notes and Thanks

This was made in far less than 72 hours with a team of 3. It was all coded by hand in C# with the help of Monogame. The entire project was done with open source software other than discord and each of us using windows as our operating system.

Thanks to our families for giving us up for a weekend to produce what you see here. Thanks as well to both itch.io and the fantastic folks at Ludum Dare. Last of all thanks to anyone that plays the game you have limited time and you choose our little title to try, thanks.

Ratings

Overall 915th 3.25⭐ 26🧑‍⚖️
Fun 798th 3.208⭐ 26🧑‍⚖️
Innovation 971th 2.875⭐ 26🧑‍⚖️
Theme 1114th 3.063⭐ 26🧑‍⚖️
Audio 478th 3.375⭐ 26🧑‍⚖️
Humor 867th 2.614⭐ 24🧑‍⚖️
Mood 447th 3.688⭐ 26🧑‍⚖️
Given 54🗳️ 26🗨️

Feedback

guin36
02. May 2023 · 02:26 UTC
I liked the spooky bell kind of synth music! Would have loved to hear it fleshed out a little more
Retrific
02. May 2023 · 14:31 UTC
I think its a neat concept! Couldve used some more particle effects or something maybe and zooming in and out is a bit glitchy but a nice feature to have. Other than that a solid game.
EthernalStudio
02. May 2023 · 20:15 UTC
The game in its self is nice. The game's art style is neat too. And one thing a person already mentioned the music is incredibly suiting for the game. Some controls are a bit clunky but they do not matter in the game experience. Really good game overall.
Arcling
03. May 2023 · 03:12 UTC
the soundtrack really fits the alone in space vibe, and the sprites are all really well drawn! I think the main things that needed touching up here were the sound design and animations for the meteors exploding. Got crushed in the middle of two asteroids and instantly died but honestly still fun.
TechnoPorg
03. May 2023 · 23:26 UTC
This is a really well-implemented game that I wish I could be good at. I'm not much of a gamer, so I found it too challenging to complete, but I do feel that the asteroid density could be decreased somewhat. It's still among the better games I've tried, though. Well done!
🎤 f1tzy
04. May 2023 · 00:12 UTC
Wow thanks for all of the feedback. The team is over the moon from the feedback so far. It means the world to us that you choose to play and give use feedback.
🎤 f1tzy
04. May 2023 · 00:12 UTC
^--- no pun intended.
MisterKeefe
04. May 2023 · 18:41 UTC
This was fun but hard - I died a lot. Worked right out of the box on linux, so great job! I liked the art style - was it intentional that the asteroids kind of had little faces on? There's craters that kind of look like eyes and a mouth. I like the audio loop but I wish it had been longer / a bit more varied or had occasionally cut out completely so there was nothing but the darkness of space...

Good job, definitely one I enjoyed!
EmojiBea
04. May 2023 · 22:03 UTC
Simple and fun! Was quite happy to see you included controller support :)
soundgnome
05. May 2023 · 02:30 UTC
Fun concept but the asteroids were really hard to avoid, I never made it past the second area. It would be nice if jumping also repaired your ship.
jward
05. May 2023 · 03:22 UTC
I like the starfield and the audio, really set a nice mood. :thumbsup:

FYI for others, on linux I had to chmod a+x game
🎤 f1tzy
05. May 2023 · 04:27 UTC
@soundgnome I love the idea thanks.
🎤 f1tzy
05. May 2023 · 04:29 UTC
@jward thanks for the heads up
sebbot
05. May 2023 · 20:27 UTC
I managed to beat it! well done overall -- i wonder, are some of the asteroids homing? it felt targeted, lol
larrymartinjr
06. May 2023 · 00:46 UTC
@sebbot nope the asteroids are pure random nightmare :)
YurisCat
07. May 2023 · 07:17 UTC
Good job on the simple yet fun game! I felt like I was floating in the vastness of space with the music. The hand-drawn graphics are interesting, although maybe having a more unified art style would be better. Nonetheless, you did a great job! Cheers!
LDJam user 336851
07. May 2023 · 15:24 UTC
Nice game doing spins around the stars is really fun it feels really fluid to control
LDJam user 314045
11. May 2023 · 22:07 UTC
Glad to see another game made with MonoGame :D The idea behind it is excellent, and while the controls can be a bit frustrating at times, I think it adds to the overall challenge and excitement. The only thing that detracted from my experience was when a meteor spawned inside my ship, which was a bit unexpected. Nonetheless, aside from this minor issue, I thought it was a good game.
🎤 f1tzy
15. May 2023 · 12:27 UTC
@pedryx yeah that was one of the things that got me as well. We knew it was a risk with our asteroid replenish system hoped it would not be that noticeable. It sort of is, thanks for the feedback.