And now what ? by Nicso

Make your way by delivering the right package to the right boxes.
Enemies will damage your box, after 3 hits you lose it
I obviously would have loved to add more content but hey 😥
Controls
Move with zqsd, arrows or Dpad
Melee with Space or A on pad
Dash with Shift or X on pad
Tools
Made with Godot, Fmod, Ableton Live, Krita
| Link | https://nicso.itch.io/and-now-what |
| sources of a really bad coder here : | http://www.nicso.fr/divers/nicso_LD53_sources.zip |
| Original URL | https://ldjam.com/events/ludum-dare/53/and-now-what |
Ratings
| Overall | 109th | 3.804⭐ | 30🧑⚖️ |
| Fun | 176th | 3.482⭐ | 30🧑⚖️ |
| Innovation | 214th | 3.286⭐ | 30🧑⚖️ |
| Theme | 231th | 3.768⭐ | 30🧑⚖️ |
| Graphics | 12th | 4.536⭐ | 30🧑⚖️ |
| Audio | 67th | 3.804⭐ | 30🧑⚖️ |
| Mood | 52th | 3.946⭐ | 30🧑⚖️ |
| Given | 60🗳️ | 51🗨️ |
The gentle, impressionistic shading, the lovely aging architecture, and the little hints at world building through our outfit, and through the enemies.
There is so much to love:
* Our adorable intrepid character!
* The rhythmic sway of the camera as you walk across each plot
* The soft shadows below the boxes
* The warm glow and flicker of the sign
* the box-building's sign being a little hint
* How you give depth to the buildings with repetition - looking through the windows is so satisfying!
* The gratitude of the stones
* The clean backgrounds, and consistent color pallet
* The enemies are so imposing and so juicy - such a well thought out design!
 ;)
I played it through several times just to savor the sights and the music.
You draw all this in <48 hours??? You are truly an artist!
Really great atmosphere.
Each new road leading to another map is filled with anticipation and imagination.
I think the black, shadow-like snake is cute, until it jumped on my head and ate my package haha.
Looking forward to more content in the future!
The feedback of the dash and the few elements are well polished. Well done really!
Was a nice little experience!!