Elite Delivery. Pizza Dangerous by boddiul
My first PICO-8 game
~~~~~~~~~~~~~~~~~~~~ Controls:
Arrow keys - Steering
Z/C - Shooting
~~~~~~~~~~~~~~~~~~~~
Embark on an intergalactic pizza delivery adventure! Dodge enemy lasers and fend them off with pizza slices!
Fly over the planets to drop the pizza. (Green cross means that your position is aligned for dropping the pizza)
Rack up the highest score

Ratings
| Overall | 159th | 3.661⭐ | 30🧑⚖️ |
| Fun | 115th | 3.696⭐ | 30🧑⚖️ |
| Innovation | 63th | 3.857⭐ | 30🧑⚖️ |
| Theme | 90th | 4.161⭐ | 30🧑⚖️ |
| Graphics | 91th | 3.964⭐ | 30🧑⚖️ |
| Audio | 246th | 2.982⭐ | 30🧑⚖️ |
| Humor | 110th | 3.357⭐ | 30🧑⚖️ |
| Mood | 205th | 3.304⭐ | 30🧑⚖️ |
| Given | 3🗳️ | 0🗨️ |
My favorite parts:
- The spinning pizza, meaning that the pizza-ammo came *from the pizza* as opposed to just a separate element.
Suggestions:
- There was little incentive to shoot the enemy. Maybe you could have had them stack up, and punish the players inaction?
It's slightly annoying that the enemy can shoot you during "spawn". But without that you could play on for very long, since it doesn't seem like any enemie(s) spawn without the old one being shot, so there is only one enemy which you can dodge easily.
The 3D effect is pretty cool!
I loved the aesthetics, and the idea of throwing pizza slices at the enemies is genius

Nice dual purpose design having to use your potential score to kill enemies. Too bad it doesn't really work that well as killing enemies is not a good strategy at all. Killing them gives no points or anything really and just deducts from your points. Much better to just keep them facing away from you and snipe deliver full pizzas.

Skipping planets has no penalty at all either so you could pretty much go infinite if playing patiently and carefully. Skips should really penalize score/health somehow and having enemies spawn even if you didn't kill the previous one would deter away from the cheese pacifist strategy. Dunno if such would be feasible to implement with pico and such visuals.
Speaking of visuals, looked cool! Nice pseudo-3d on pico, I like it. Sounds left something to be desired though. I was just that same "pew pew pew" on repeat and pretty much nothing else. Got kinda irritating.
Was this end text dupe thing intended?

Anyways, good job! For some reason pico games more often than not deliver (pun intended). Just would need some balancing and slight gameplay loop fine tunes. 👍
The launching slice, spinning/empty chamber, pizza canon is inspired.
I liked how ou were able to keep a reasonable scope especially for pico. Also agree with Antti on the music / audio and the punish side of skipping planets.
All in all great entry in my opinion, glad to have played it! :)
Great to see some fantasy console stuff as well!
I feel balance is a bet off? I find it's always better to avoid the enemy than to shoot?
score: 604
Oh well, might try avoiding lasers next time.
I love that you need to deliver the pizza but it is also your ammunition.
The damage point could be higher so that a game session would be shorter.
Oh and the pizza rotation is really neat.