shape shipper by torcado

Welcome to shape shipper!
You have been tasked to construct items out of raw materials to be shipped off to customers! Try to keep up with the demand!
:: CONTROLS ::
| control | action | |------------|----------------------| | space | place/pick up shapes | | WASD | move | | arrow keys | rotate | | shift | sprint |
Ratings
| Overall | 77th | 3.902⭐ | 53🧑⚖️ |
| Fun | 124th | 3.667⭐ | 53🧑⚖️ |
| Innovation | 37th | 4.051⭐ | 51🧑⚖️ |
| Theme | 209th | 3.863⭐ | 53🧑⚖️ |
| Graphics | 85th | 3.99⭐ | 51🧑⚖️ |
| Audio | 121th | 3.574⭐ | 49🧑⚖️ |
| Humor | 204th | 2.833⭐ | 47🧑⚖️ |
| Mood | 207th | 3.296⭐ | 51🧑⚖️ |
| Given | 9🗳️ | 11🗨️ |
A few minor criticisms: it felt like the sprint button was one button too many. I also think I would have found it more fun if each day was about trying to compelte a prescribed list of shapes as quickly as possible. With random shapes I was finding I was having to make a couple of them very often (as will happen with random selection)
These are very minor issues, the actual game is incredibly well made. Great job.
Cool game!
i think the only gripes i had were that the tile you're holding can get visually lost when over the tiles you've placed, and when you stack differing tiles; the latest tile would be underneath the stack where you can't really see it. - although i'd often just place it and rotate it later so it wasn't a huge deal (and maybe intentional?)
obviously it's quite simple right now as a compo game, but i could see it becoming really engaging as extra quirks get added to the mix as you progress
This game is really hard and makes me waste time every time it seems like. The 1 minute timer is really aggressive and I can barely make 3 ships in a day.
this is my top 5 game in this game jam,nice work,hoping for more games like this
I also think the piece selection for the first few levels could have been more limited and progressively expanded, for instance: first only squares since you don't have to care about rotation, then add one other piece type for a couple of stages to introduce rotation, and then keep expanding with new pieces. That way the progression would be smoother.
Other than that, it was pretty fun to play, great job!

Still, absolutely amazing entry overall
I could imagine this being fun framed as a relaxing puzzle game, without the timer, where the goal is to get them all in as few trips as possible.
I got a bit confused at one point when I picked up a shape and was trying to place it but it was already rotated or something so it didn't go the way the top piece was lined up, but I just set it aside. And I wish that your hands would get emptied after a round, as I sometimes had to empty them after the round began and lost a few seconds because of it. But neither of those is any kind of major a all, it was fun! I got to the fourth day before one of the shapes blew my mind and I didn't quite finish it 🤣