Mission: Intercept by Stephen Kyranakis
Observe the normal pattern of deliveries and identify the suspicious ones.
The high-contrast option doesn't work in the browser but should work in the Windows build. The option to turn off the tutorial doesn't work at all.
| Link | https://balydrap-games.itch.io/mission-intercept |
| Original URL | https://ldjam.com/events/ludum-dare/53/mission-intercept |
Ratings
| Overall | 215th | 3.483⭐ | 32🧑⚖️ |
| Fun | 338th | 2.867⭐ | 32🧑⚖️ |
| Innovation | 91th | 3.733⭐ | 32🧑⚖️ |
| Theme | 128th | 4.052⭐ | 31🧑⚖️ |
| Graphics | 131th | 3.81⭐ | 31🧑⚖️ |
| Audio | 274th | 2.828⭐ | 31🧑⚖️ |
| Humor | 338th | 1.8⭐ | 27🧑⚖️ |
| Mood | 88th | 3.741⭐ | 31🧑⚖️ |
| Given | 23🗳️ | 33🗨️ |
A small bug I noticed: you can still click on trucks in the "Package missed" screen. So you can actually just click on all the trucks when already lost and pass the level that way.
Else its clever pluzzle game ! I love the mood of it, a bit creepy by the art and the audio !

The only thing I'd say is that for the game to be bigger you'd need to add more core mechanics. This one works well for a tiny game, but then not sure if it could be extended. Nice work on the polish though!
I like how bleak color pallete and background people's mumbling creates dark and somewhat dystopian atmosphere, add some NPC and story and you would have a nice game in the spirit of Papers please.