Tryst of Mars by ErikU

Welcome to Tryst of Mars!
Welcome to my Ludum Dare 53 entry: Tryst of Mars, a "walking simulator" type game that can be beaten in about 5 minutes. In this, you play as a courier between astronauts that have settled Mars. They find it quaint to write letters and give gifts to each other and, well, you so happen to be there to deliver it for them.

Cast
Rosette — The Medic (Pink)
Browdy — The Engineer (Brown)
Azulin — The Marine Biologist (Blue)
Verdez — The Horticulturist (Green)

Controls
W/S — Move the player forward and backward
A/D — Rotate the player
Q/E — Strafe the player
Space — Jump

Tools
- Unity
- Nomad Sculpt
- Procreate
- GarageBand
- Blender
- Photoshop

Credit
Credit to Severin Meyer for the font.
Thoughts
I focused quite a bit on artwork this jam, as opposed to gameplay. The scripting is very minimal (and was almost entirely done in the last hour... ha!). I'm trying to nail down the flow of assets from Nomad to Procreate to Blender (if necessary) to Unity. The results are nice, but the process could be improved significantly.
Known Issues
- Slopes aren't as easy to get up as I'd like. Tried to balance friction to avoid the character sliding, but it hurt the ability to climb slopes and stairs. As a workaround, try jumping first and then W to move forward, repeat as necessary.
- Possible to slide through dialogue and miss it. Should have added a confirm!
- Idle animation rolls the arm bone. Something to do with the IK/FK switch.
- The arrow will point you to Verdez directly, but in doing so players risk missing the bridge.
- Getting out of the river is a bit awkward, and the water behaves as a solid.
Ratings
| Overall | 257th | 3.346⭐ | 15🧑⚖️ |
| Fun | 393th | 2.346⭐ | 15🧑⚖️ |
| Innovation | 360th | 2.731⭐ | 15🧑⚖️ |
| Theme | 281th | 3.577⭐ | 15🧑⚖️ |
| Graphics | 53th | 4.192⭐ | 15🧑⚖️ |
| Mood | 180th | 3.385⭐ | 15🧑⚖️ |
| Given | 59🗳️ | 2🗨️ |
Other than that the game and mood are beautiful, congrats!