Deliver Us Evil by k8n
Decipher the ancient scriptures and finish the sacred ritual.
Linguistic word-game for a fictional language.

UPD: I've added some hints and the answers are checked right away without the need to press Enter.
UPD2: The bug in the third puzzle is fixed.
| Link | https://k8n.itch.io/deliver-us-evil |
| Original URL | https://ldjam.com/events/ludum-dare/53/deliver-us-evil |
Ratings
| Overall | 819th | 3.36⭐ | 27🧑⚖️ |
| Fun | 849th | 3.14⭐ | 27🧑⚖️ |
| Innovation | 120th | 3.962⭐ | 28🧑⚖️ |
| Theme | 1064th | 3.208⭐ | 26🧑⚖️ |
| Graphics | 592th | 3.685⭐ | 29🧑⚖️ |
| Humor | 815th | 2.717⭐ | 25🧑⚖️ |
| Mood | 555th | 3.574⭐ | 29🧑⚖️ |
| Given | 27🗳️ | 58🗨️ |
The idea was definitely interesting, and I am always up for a cool puzzle, especially one about ciphers, but I haven't quite figured out how to see if I got it right? Does the game automatically trigger something if that is the case? Everything was a tiny bit too cryptic.
The whispers were really really cool, but I do think a bit of eerie background music would have helped set the mood more.
Even so, it was a great entry and I liked it. Now I won't be able to get it off my mind until I solve that puzzle, >:).
The answers are checked, when you press Enter. If your answer is right, the field color will switch from red to green. When all answers are right, the next puzzle will trigger automatically.
Basicly the task is to translate from one language to another. In the first puzzle numbers are written in a fictional language: 26 - twenty six - bisti rur etc. If you detect patterns in the examples, you can write the rest of the numbers in the fictional language.
I've also added some hints to the game itself. They are a bit cryptic, but I hope they will give you the direction >_<
It could mitigate the frustration if we had a feedback when pressing enter to try a guess. Currently we don't know if it's doing something.
The mood you created with whispers and graphics is really cool though
Lvl2 is a formality as we can brute force it
And lvl 3 was too difficult for me (well, I'd like to review more than a game in the month we have to evaluate other games.)
Really well thought puzzle game!
Could you check if there are any bugs in "wsha'ngesth ph'lucs"? (I tried a lot of combinations..)
Overall the music suits very well the mood of the game. The game it's challenging but fun if you like this kind of things.
However, I would suggest making the tips shown to the user automatically after some time (I couldn't figure out that the 2 on the bookmarke would give you tips so easily). And since this is a jam, I would made the game more user-friendly to give feedback if the almost player gets some words.
Good game!
Congrats for your entry :>
I used trial and error for puzzle 2 and have little to no idea how to solve it properly. It gave me some clues for level 3 though.
It's cool that the words and rules are consistent across puzzles. It might be nice to be able to go back a page and check the previous puzzles again in case you want to check on a rule. (I ended up making a screenshot of puzzle 2's solution that helped me with puzzle 3)
I love how simple this game seems at first and how complex it becomes. There's genus and everything?
The ending was way funnier than I expected :smile:
Great job overall!
Unfortunatly im stuck here:

Thanks for playing!