Midnight Muffin Delivery Service by Tyler M
You're working the night shift! Launch muffins from a cannon to deliver them to customers and collect tips along the way! The hungry customers will keep the lights on in their homes or vehicles.
For best performance, I recommend downloading the desktop application file to run the game. The desktop application can be switched to windowed mode with the escape key and back to full-screen with the "1" key.
I made this game by myself! If you like my art please consider checking out my other work: https://www.instagram.com/laundrypileart/ https://www.youtube.com/channel/UCP1WQ_gQ6X5p5E44SJOwWqg

| Itch.io - Run Game in Browser | https://laundrypile.itch.io/midnight-muffin-delivery-service |
| Original URL | https://ldjam.com/events/ludum-dare/53/midnight-muffin-delivery-service |
Ratings
| Overall | 265th | 3.875⭐ | 54🧑⚖️ |
| Fun | 378th | 3.644⭐ | 54🧑⚖️ |
| Innovation | 454th | 3.5⭐ | 54🧑⚖️ |
| Theme | 350th | 4.135⭐ | 54🧑⚖️ |
| Graphics | 102th | 4.462⭐ | 54🧑⚖️ |
| Audio | 79th | 4.135⭐ | 54🧑⚖️ |
| Mood | 71th | 4.26⭐ | 54🧑⚖️ |
| Given | 44🗳️ | 88🗨️ |
It felt kinda difficult to collect coins from the edges as it felt completely random where the muffin went after deployment and whether a customer happened to spawn there.
Anyways, very nice game. Good job!
Good job nonetheless !
Thanks! The parachute is affected by wind speed, and there are environmental clues about the speed and trajectory of the wind, but if I had more time, I would have done more to communicate this to the player, possibly with UI.
Took me a few test launches to realize there was changing wind and then that the clouds were the indicator.
I didn't really care for the cash, making sure the muffin got delivered was enough of a challenge for me. I also didn't realize grabbing the cash without a successful delivery still grants you points, feels counter-intuitive. I would honestly just get rid of the cash as I find it a bit distracting from the lovely environment and base mechanics, but that's very personal.
My only real complaint is the reset of the screen (fade to black and reset of vehicle positions) after each launch, it gets me out of the flow a bit.
With that said your game is awesome, great job!

This was fun, and relaxing, and the art felt very cohesive! Adding a controllable parachute added quite a lot to the strategy of it, too. Thank you!
Fantastic!