Delivery² by ThatMisterM
You're a simple green square working in a warehouse, deliver the parcel to the exit without being hit by the enemies...don't let them steal your parcel either!
Click to pickup a card from your randomized deck and click again in the top-right rectangle to play a card. Left/Right rotate your character in that direction.
Time is not on my side, so this was made in a handful of hours in Love2d.
| Original URL | https://ldjam.com/events/ludum-dare/53/delivery-2 |
Ratings
| Overall | 1195th | 2.58⭐ | 27🧑⚖️ |
| Fun | 1170th | 2.5⭐ | 27🧑⚖️ |
| Innovation | 443th | 3.52⭐ | 27🧑⚖️ |
| Theme | 794th | 3.7⭐ | 27🧑⚖️ |
| Graphics | 1078th | 1.875⭐ | 26🧑⚖️ |
| Audio | 764th | 1.429⭐ | 23🧑⚖️ |
| Humor | 1045th | 1.886⭐ | 24🧑⚖️ |
| Mood | 1173th | 2.065⭐ | 25🧑⚖️ |
| Given | 38🗳️ | 24🗨️ |

I think the concept has potential as a nice puzzle game. Some sfx would already add a lot to the experience. The core mechanics work well and can make for some interesting and tense situations. Maybe add some special cards, appearing less often, with interesting effects (buffs for the player, debuffs for enemies etc.).
In my playthrough, the red enemy practically wasn't moving. He was just there at the top line all the time, turning from left to right and going nowhere.
The controls could be improved a bit, i had trouble getting the cards into the rectangle. I had some trouble as cards often ended up being the same thing again and again - maybe adding some way of reducing the chance of getting the same card 4th time would be good?
overall, very nice game for just a couple of hours
Keep up the good work!