Boxlin by UnitOfTime
A game about packing boxes. Hand written in Go.
Ratings
| Overall | 842th | 3.333⭐ | 23🧑⚖️ |
| Fun | 726th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 482th | 3.476⭐ | 23🧑⚖️ |
| Theme | 829th | 3.643⭐ | 23🧑⚖️ |
| Graphics | 822th | 3.286⭐ | 23🧑⚖️ |
| Given | 23🗳️ | 40🗨️ |
A game about packing boxes. Hand written in Go.
| Overall | 842th | 3.333⭐ | 23🧑⚖️ |
| Fun | 726th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 482th | 3.476⭐ | 23🧑⚖️ |
| Theme | 829th | 3.643⭐ | 23🧑⚖️ |
| Graphics | 822th | 3.286⭐ | 23🧑⚖️ |
| Given | 23🗳️ | 40🗨️ |
Great job :8ball:
It would be nice to have some kind of tutorial or explanation of how the health system works. I still don't know exactly how it was working.
I think it would have also been cool to add a difficulty curve. Make the first few levels easy with small packages and then start introducing more complicated levels and bigger packages.
A cool added feature could be swinging the package before releasing to give it rotational momentum but obviously there is only so much that can be done in 3 days.
Anyways, great work!
i wouldve loved to change the music's volume though, i didnt want to mute it cause i think its a good music choice but it was so loud i had to turn it off:( also i think some sounds for the boxes colliding would be satisfying, or a "*clink*" clean sound effect when a package reach its goal.
good job!
The idea is very neat and the physics generally work surprisingly well and have a smooth feel. Only the big packages were a bit of a challenge in some levels as the some configurations made it almost impossible to fit them through (or at least I did not see a way). The music was nice at first but got annoying after a vew levels. Only after I lost for the first time I saw you can mute it with M. Since this also seem to work during the levels you could maybe display the button for it continuously. But in general it was a lot of fun and I tried out a sorting techniques, including spamming packages, which does not work very well but is fun to watch ;)