🗣️ MR SPEECH: The Purr-fect Pitch by Choo

:chartwithupwards_trend: Play in browser!
DELIVER the speech of your life!
- :star: Rhythm action without the rhythm?
- :bomb: Surprising twists
- :cat: Two cat-filled levels
- :clap: Can you get an A+ rank?
Credits
- :musical_score: Music & Sound by Tom Carrell
- :wrench: Programmed by Ollie Powell
- :art: Art by Adam Butcher (using MidJourney, Dalle2 and Studio DID)
| Link | https://ahchoo.itch.io/mr-speech-the-purr-fect-pitch |
| Original URL | https://ldjam.com/events/ludum-dare/53/mr-speech-the-purr-fect-pitch |
Ratings
| Overall | 37th | 4.276⭐ | 40🧑⚖️ |
| Fun | 23th | 4.368⭐ | 40🧑⚖️ |
| Innovation | 33th | 4.276⭐ | 40🧑⚖️ |
| Theme | 266th | 4.211⭐ | 40🧑⚖️ |
| Graphics | 752th | 3.424⭐ | 35🧑⚖️ |
| Audio | 4th | 4.605⭐ | 40🧑⚖️ |
| Humor | 1th | 4.895⭐ | 40🧑⚖️ |
| Mood | 227th | 3.973⭐ | 39🧑⚖️ |
| Given | 31🗳️ | 51🗨️ |
I got an A+ on the first one and I got away with it on the second one.
One of the best games I played at this Ludum Dare.
Jokes aside, I thought the songs were great and super well done, and the jokes are absolutely on point. If I could give more than a 5 for humor, I would. Great game!
I had an issue on chrome where the audio was garbled: on Firefox it worked fine (I think that there is a generic issue between Unity WebGL and Chrome)
It's always a problem with rhythm games, but I only got to see bits and pieces of the funny slides as I was focused on delivering the words with the right inflection. I still got to listen to the bouncing beat though :smile:
Nice job! Would invest in sunglasses for cats.
@dougggggg You should be able to switch track quite late and in time to the beat and it still count as a success. Though I think you're right, perhaps there's something extra that can be done with the UI. If only we had more tiiiime :D
Loving reading everyone's comments thanks everyone! Glad you enjoyed it :). Looking forward to trying out your games x
I was thinking about using the theme to "deliver" a speech, but I couldn't think of a way to do that in gameplay. This implementation is really cool, having two audio tracks in parallel that you switch between and pick which one best supports your case. And it's very expandable to more writing/songs.
My only note is that I wish there was more visual feedback for when you should switch between tracks if you have to go up and down really fast. I tried to do it on-beat, but would get tripped up by words with multiple syllables. And it could use some audio and visual feedback for when your score goes up or down, like you get in most rhythm games.
@choo By the way, our project uses FMOD, too and we had some major audio issues at first (on Firefox and Safari only?), but in that case it mostly turned out I had forgotten disable the option to load banks at initialization (sigh). In your case, it might be more to do with the number of streaming assets...? I had some mild crackling when I played it, but nothing major. Sometimes adjusting the buffer size can help (but in a low-latency situation like this, may not be workable), and also telling it to explicitly use JavaScript audio rather than leaving it on auto.
audio, humor and graphics are 10/10
graphics... well i didn't get many of the cat images because i was enjoying the words going past too much. the gameplay is obviously pretty easy but it doesn't matter, it's all part of the joke. to me anyway :-) the david tennant dude was wonderful, i guess AI generated?
@benk yes all the graphical assets are AI-generated apart from the UI and WordArt lol. Definitely aware of ethical issues surrounding AI art, but I felt more comfortable in this "photoreal collage" Monty Python world, that still took a lot of fiddling/animating etc. ! Our man was generated after many prompts of "anxious nerdy businessman in his 40s with messy hair" or something like that. And then his face was animated to the voice using Studio D-ID (you may have seen this used on those Balenciaga viral videos). Thanks for your question!