Dungeon Delivery Service by the Sÿhl

[raw]
made by the Sÿhl for Ludum Dare 53 (JAM)

A little rhythm game - https://the-syhl.itch.io/dungeon-delivery-service

As a Dungeon Delivery Service employee you are tasked with replenishing all the dungeon's supply before any adventuring party visit. Stay in rhythm to deliver the best quality Dungeon Delivering Service to the heroes that just came in.

Inputs :

  • Light torches with S
  • Fill chests with D
  • Arm traps with F
  • Reanimate goblins with G

Team :

Oodnhood - https://www.instagram.com/oodnhood/

Irys - https://www.instagram.com/iryssette/

the Sÿhl - https://twitter.com/the_syhl


made with love and Godot 4

Ratings

Overall 710th 3.467⭐ 17🧑‍⚖️
Fun 566th 3.462⭐ 15🧑‍⚖️
Innovation 357th 3.615⭐ 15🧑‍⚖️
Theme 1100th 3.115⭐ 15🧑‍⚖️
Graphics 656th 3.6⭐ 17🧑‍⚖️
Audio 207th 3.867⭐ 17🧑‍⚖️
Given 25🗳️ 14🗨️

Feedback

Joseph Hydon
02. May 2023 · 17:13 UTC
Creative and super fun! Loved it.
Fersyvanderzee
02. May 2023 · 17:17 UTC
Creative game! I was thinking about making a rhythm game for LDjam as well! Liked the entry!
Iqoribou
02. May 2023 · 17:17 UTC
Very cool entry, only thing I would have like is if we could have the keys at the bottom of the screen, cause i forgot which key was which event and such. But other then that quite fun!
ThunderChief
02. May 2023 · 17:18 UTC
Incredible mix of concept, yet well done and with a right feel ! I like it !
rjerez192
02. May 2023 · 17:21 UTC
I like the rythm of the game. The art is also amazing.
cloudyA
02. May 2023 · 17:22 UTC
It's fun once you get the mechanics. I think that the socer limit is too much but the game is cool
sbeif
02. May 2023 · 17:23 UTC
It took me a while to understand what each action did, but it's not clear to me if there's something other than score that changes and whether there's an actual end. I got to 101 points and the game got stuck moving back and forth. The music is very cool and the art is nice.
MisterKeefe
02. May 2023 · 17:24 UTC
Unique - loved the combination of elements here. I also forgot which key was which so I ended up strumming all of them every beat, which kind of worked.
PonyGirlLuna
02. May 2023 · 17:31 UTC
I think one of the most important aspects of rhythm game is the flow—how well the chart works to keep you immersed in the gameplay, but unfortunately I think the more random aspect of the "note" placement gets in the way a little too much here. I went into this trying to play along with the song and was quite confused when I could only play to the beat itself. I also found it difficult to remember which button I needed to press to hit which set piece. I eventually got the hang of it, but it still felt clunky.

What I did really like, however, was that this didn't feel quite like a typical push-a-button rhythm game, but almost more like a little dungeon crawler, and it's difficult to feel unique in this genre—you pulled it off nicely!
🎤 the Sÿhl
02. May 2023 · 20:06 UTC
Thank you all for the comments ! It's really nice and encouraging ! It's true that the game would be better with a small reminder of the inputs on the screen, we intended on adding a small rhythm bar for this and were short on time (which is also the reason why the game ends in a weird fashion and the level design feels too random)
Shaggy
20. May 2023 · 12:19 UTC
Agree with @iqoribou that it would help having the controls during play but otherwise it was a great game!