Palette by rayriver
About this game
- Light causes color elements to grow
- Deliver color elements to destination
- Different colors combine when they touch
- Black elements will absorb other colored elements (except White) and grow larger
Controls
- Drag the light with mouse
Something unimportant
You may find that the levels in the game stop abruptly because the gameplay of this game is incomplete. I didn't think clearly at the beginning of the design, which led to no idea when designing the level later. Overall, the gameplay design was a failure, but at least I finished the game, and maybe it wasn't too bad for me.



| Link | https://rayriver.itch.io/palette |
| Link | https://rayriver.itch.io/palette |
| Original URL | https://ldjam.com/events/ludum-dare/53/palette |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
osullivp
01. May 2023 · 18:44 UTC
Innovative design. I liked the way the colours combined.
nox282
01. May 2023 · 18:51 UTC
Nice concept! very well executed and polished too. With some chill music in the background this becomes therapeutic :)
jdah
01. May 2023 · 19:01 UTC
I wouldn't call the gameplay design a failure at all, it's really innovate and works well, especially in the first few levels. The concept is really good and I would love to see more mechanics added!
Firinor
03. May 2023 · 13:16 UTC
Oh! A game with a fresh idea! I love these) It is very pleasant to play