Spice Route by frnknstn

[raw]
made by frnknstn for Ludum Dare 53 (JAM)

Play in your browser at:

https://frnknstn.itch.io/spice-route

Load your cargo of spice and deliver it home!

Load up on cargo and supplies before the tide comes in. Each spice has a different value when sold at the end of the voyage. Risk and reward.

Once you are underway, the winds of fate will test your crew and ship. Your goal is to turn 1000 gold into 1500 gold at the end of the trip. Good luck!

Dev notes

Submission for Ludum Dare 53 - Delivery. Made in Godot 4.0.2.

We kind of ran out of time on this one. We wanted to have different shapes for ALL the cargos, and a better indication of expected value of the goods. We also have so many ideas for travel events.

We will definately be doing a post-jam release with new features.

Builds and Bugs

Linux build below. Windows build coming soon.

Note for people using Chrome on Apple M1 hardware: I am informed that the web player can cause your browser tab to hang while loading. If you tell Chrome to chill out and wait, the game may load in a minute or two.

Source code available at https://bitbucket.org/frnknstn/spicerouteld53/src/main/

itch-screen-1-mini.jpgitch-screen-2-mini.jpg

Ratings

Overall 807th 3.37⭐ 25🧑‍⚖️
Fun 1084th 2.761⭐ 25🧑‍⚖️
Innovation 806th 3.087⭐ 25🧑‍⚖️
Theme 381th 4.109⭐ 25🧑‍⚖️
Graphics 444th 3.913⭐ 25🧑‍⚖️
Mood 674th 3.432⭐ 24🧑‍⚖️
Given 23🗳️ 26🗨️

Feedback

BmanStudio
02. May 2023 · 17:36 UTC
The WebGL build made my Chrome crash, I'm on Mac with Apple Silicon
Tugaryn
02. May 2023 · 17:40 UTC
I like the style of the map, but the gameplay with adding a vendor is weird, I just fill in all the boxes, but I don't understand why or what it's for.
Gerolmed
02. May 2023 · 17:41 UTC
Very cool concept. The gameplay was very luck based and I wish there was more importance to the cargo storage.
Lascif
02. May 2023 · 17:41 UTC
I really like the concept. It would be nice if there was more variety of things to happen to you at sea, especially good things but I guess that's optimistic thinking!
Iqoribou
02. May 2023 · 17:42 UTC
Fun game, had a bit of trouble to understand a first, i think the game or atleast the itch page could be a better job telling what the player actually has to do, i loaded up a bunch of supplies and ginseng and what not, not knowing how much money they make, ended up in the negative on both of my runs. The game is very pretty though and I think there's potential there. Could also use some different shapes most items are only squares right now except one.
mitur
02. May 2023 · 17:44 UTC
I enjoyed the art style very much, thank you!
AnChrist
02. May 2023 · 17:49 UTC
I was on firefox and no crashes here. Really great game art and fun game!
🎤 frnknstn
02. May 2023 · 17:55 UTC
@bmanstudio Did it crash while loading? Sometimes it can seem to lock up but will load in the end.
Saviqq
02. May 2023 · 18:02 UTC
In my opinion, theme and art are main selling points of this game. Good work! Clever work-around of not adding music by suggesting Longest Jonhs playlist :P (now I have new playlist to listen while working, thanks :D). For mechanics, if I got it right, it's meant to be kind of "inventory" management game, but I had to fill the boat before tide timer runs out, which made me anxious :D Also game felt really hard :D
BmanStudio
02. May 2023 · 18:23 UTC
@frnknstn Actually it didn't, but trust me - the Chrome won't recover from that state it reached haha
Did you try it on Macbook? M1? if you did, and it takes more than 2 minutes to load - let me know and I'll try again :)
Movealonghome
02. May 2023 · 18:32 UTC
@lascif Thanks for your comments. We plan to do a more fleshed out version off this game in the post-jam version with more card variants and a better cargo interface and some at sea art to separate the card event screens. Hope you will give it a try when we get it out on itch.io
🎤 frnknstn
02. May 2023 · 18:55 UTC
@bmanstudio I asked a friend with an M1 and their exact words were "It hasn't "crashed" as yet, but Chrome has pretty much locked up. If I wait long enough, and tell Chrome to ignore the fact that the page has hung, it eventually loads and is payable". I guess the Godot engine web player is a bit aggressive when it's loading?
BmanStudio
02. May 2023 · 19:09 UTC
@frnknstn Yep, that's describes what I had, but for me it looked like it will never stop loading. I would call that a crash, but I guess it's not an actual "crash", as the app didn't closed by itself (or when I asked it nicely to, haha).
No worries, It happend to me with other Godot games, I guess it hasn't to do with your game :)
elysiagriffin
02. May 2023 · 20:16 UTC
Thanks for submitting your game for me to play on my stream!

If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1809503221?t=5h45m46s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
KirKami
02. May 2023 · 20:44 UTC
Interesting concept that just needed more polish and variety. Good job!
LDJam user 279622
03. May 2023 · 10:42 UTC
i made a profit of -169, which is pretty good I'd say :thumbsup:
filgreen3
03. May 2023 · 18:18 UTC
Cool idea! Style is amazing! Game have great potential!
sprunth
04. May 2023 · 06:54 UTC
Love the artwork and mood.
Maybe having more crates of different shapes would have kept it more interesting. Though I'm not sure if that was a challenge you wanted players to have
aaronkaa
04. May 2023 · 09:52 UTC
Fun concept, but way more luck based than it needed.
Poppy Entertainment
04. May 2023 · 10:36 UTC
there is a really good base for development, in a post jam version i wolud like to see also some characters. The game as it is is nice and fun
StudioCherno
08. May 2023 · 04:33 UTC
Hey @movealonghome and @frnknstn

Great game you guys put together! I would have loved to hear some audio as I think it would have really sold the mood! I like the loading mechanic but it did take me a while to actually understand what I was meant to do, as I was trying to put things in the centre and that wouldn't work..

Over all great game and I would love to see the continuation of this!

-Tim
polinnich
11. May 2023 · 13:22 UTC
The game is beautiful! Love the art and the idea. Didn't win though lol