Forklift-em-up by BadPiggy

An infinite arcade beat-em-up where you deliver the pain, one crate at a time
| Link | https://badpiggy.itch.io/forklift-em-up |
| Link | https://badpiggy.itch.io/forklift-em-up |
| Original URL | https://ldjam.com/events/ludum-dare/53/forklift-em-up |
Ratings
| Overall | 299th | 3.84⭐ | 102🧑⚖️ |
| Fun | 79th | 4.095⭐ | 102🧑⚖️ |
| Innovation | 211th | 3.808⭐ | 101🧑⚖️ |
| Theme | 1009th | 3.347⭐ | 100🧑⚖️ |
| Graphics | 552th | 3.737⭐ | 101🧑⚖️ |
| Audio | 249th | 3.786⭐ | 100🧑⚖️ |
| Humor | 132th | 3.934⭐ | 93🧑⚖️ |
| Mood | 464th | 3.667⭐ | 95🧑⚖️ |
| Given | 23🗳️ | 39🗨️ |
Survived for 59 seconds. My stratergy was to let them do the first attack. Then counter attack them. At the same time, trying not to loose my combo streak.
I do like how difficult this is though. Awesome entry.
I lied...
I loved the difficulty and the whole combo system. :)
And the art :)

love the art on this btw
The sound is GUTTERAL and I love it. Pretty fun and simple little game!
The game is pretty fun though, I love the concept! I kinda wish there was a bit more depth to it beyond getting close to the enemies and mashing space though.
Very cool style as always. Fun to play.
The camera settings seemed "off" considering the environment is so small, as in, we're zoomed into a small room, and the camera has to snap around violently to keep up. Maybe you were going to make a larger room?
The certification is a nice touch. Overall great job, Well done!
This zombie crushing method is so enjoyable!
One criticism is the camera, it was a little jerky playing in fullscreen.
Love the music! Nice touch having it change when you pick up the crate to start.
Great job!
The fact that zombies don't come until you pick up the first crate is cool, because the player can read the tutorial. Maybe if you place the text a bit closer, the player can read it more easily as it is off screen now.
Anyways, great game, congrats! :)
Seeing it was BadPiggy I knew I was in for a treat! The game looks really fun, at first I found the 3d and pixels weird but it blends well during the action.
The soundtrack felt a tad too low, but it was very fitting and the effects were juicy.
Loved that dropping the crate without enemies did not count toward breaking a crate. The life always depleting was a nice touch to balance too. Without it could have been too easy. Took me a while to understand the combo counting, I was so focused bashing the bad guys and sometimes my score would go down.
Anyway, really good entry! Wish there was an online leaderboard.

fun game!
the camera movements are a little bit sudden and it's kind of jarring, but that's an easy fix
End screen was perfect
The player controller felt great to move around and the main loop of picking up the boxes to use as smash attack ammo was satisfying! The game looks really good too.
Good job!
https://youtu.be/0LdDwOAkfzc?t=8340
Enjoyed the visuals, the squish and the djent. What an odd, unqiue idea, love it!
As usual, your distinct visual style makes your games really stand out in a jam, and I think it served you well. Likewise, it's clear you're in your wheelhouse with the balance and game feel of what you made, with simple gameplay that ramps up in difficulty toward a high score. I must admit, I felt that a few "mixing" issues kind of took me out of the game a bit. Namely the jerky camera, high saturation colours and high SFX volume compared to the music. The experience strayed towards jarring for me especially by my third attempt, though maybe this is exacerbated by playing in full-screen?
I enjoyed your take on the theme, and I think overall the game is fun and well-put together outside the nit-picks. Thanks for sharing!
Operating a forklift and turning it into a beat-em-up is a fun take on the theme, and I think you've delivered a really strong entry for this jam. Congrats!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1814621596?t=3h38m33s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Anyway, feels really satisfying to use the crushing thing and it's really fun, good job!
Very enjoyable feedback on all the game actions. 2D/3D mix is really well executed.
Congrats !

Nice work!
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Just wanted to thank you all for playing and providing feedback. Some of you even played the game on stream and it was an absolute blast to watch y'all.
I also uploaded a post jam build based on your feedback. Thank you all once again for playing :)
Twitter : https://twitter.com/BadPiggyproduc1
Discord : https://discord.com/invite/RNGVq63

- The camera movement is more smoother
- There's a final score now
- The crate has an indicator for when there's only one smash left with it
- The crate gets a little covered in blood when you hit an enemy
- The speed of the zombies is no longer bugged by framerate
- Depending on your combo counter, there will be a point bonus added to your score with every kill. This point bonus is displayed next to the combo counter
- Zombies bleed to indicate that they're about to die in the next hit
- The game gets more harder the further you get now
I played earlier on stream if you wanted to watch initial thoughts (timestamps in the description to jump to your game!) [youtube link](youtu.be/VWB4DGknN6k)