Parcel Trouble by DominikaM33
Load as many mail trucks as you can!
| Link | dominikam33.itch.io/parcel-trouble |
| Original URL | https://ldjam.com/events/ludum-dare/53/parcel-trouble |
Ratings
| Overall | 1211th | 2.477⭐ | 24🧑⚖️ |
| Fun | 1193th | 2.409⭐ | 24🧑⚖️ |
| Innovation | 914th | 2.955⭐ | 24🧑⚖️ |
| Theme | 1102th | 3.114⭐ | 24🧑⚖️ |
| Graphics | 710th | 3.5⭐ | 24🧑⚖️ |
| Given | 18🗳️ | 24🗨️ |
I like the concept of the game. There's some interesting decisions with choosing which parcel to place when, and there could potentially be a cool puzzle game here. Unfortunately, it sometimes feels like you just get unlucky and end up with unusable parcels through no major fault of your own. It would be helpful if it at least gave a proper game over so you could try again without relaunching the game. That said, I do really like the graphical style.
Unfortunately I got stuck right after the third checkpoint, because there were some platforms to the right and a smoll one to the left. I was not able to jump that far to the right and the platforms above were too far away.
However I had a lot of fun until that point, so all in all you made a really awesome game! Congratulations :)
edit: typo
As for the game, I couldn't figure out what the pattern was for which packages wanted to be placed next to each other. Like others have said, the packages look great though!
I agree with everyone else above, in that providing a web build will significantly grow your audience.
Unfortunately I was not able to start your game since I do not use LÖVE. Is there a possibility for you to compile it into a standalone executable?
It is possible to export it to .exe and Web but I've never done this before (this is my second game in LÖVE) and I'm currently a little busy in real life so... if I have some free time ^^" I don't want to do this in a hurry to avoid making silly mistakes (it doesn't look complicated but just to be sure...)