Marvin's Day Job: Sabotage by Devez

Marvin was tasked by his boss to deliver a bomb deep into the enemy base. However as he was dropped off, he was told to be careful because the bomb is ... "unstable". Marvin was trying to figure out what that meant, however the more he thought about it, the more he realized he did not want to find out. In his panic, he reached into his back pocket and found the answer. His trusty balloon! With this he could just blow the bomb into the air and deliver it safely without it ever touching anything!
Controls: - Just left click :stuckouttongue:
| Link | https://devez.itch.io/marvins-day-job-sabotage |
| Original URL | https://ldjam.com/events/ludum-dare/53/marvins-day-job-sabotage |
Ratings
| Overall | 663th | 3.5⭐ | 28🧑⚖️ |
| Fun | 435th | 3.596⭐ | 28🧑⚖️ |
| Innovation | 599th | 3.327⭐ | 28🧑⚖️ |
| Theme | 1002th | 3.365⭐ | 28🧑⚖️ |
| Graphics | 839th | 3.25⭐ | 28🧑⚖️ |
| Audio | 444th | 3.423⭐ | 28🧑⚖️ |
| Humor | 271th | 3.64⭐ | 27🧑⚖️ |
| Mood | 752th | 3.346⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 39🗨️ |
Good work! You really nailed the controls on this!
The little backstory behind the game is adorable and it warms my heart you included it :)
Oh, and sound is too loud
But in some meaning it was fun
It felt really good to get better at the mechanic. A suggestion I have is to keep the level length short, so that messing up and dying doesn't feel that bad. Eventually I got almost to the end after what felt like a long time and messed up, and I didn't feel like continuing any more. I might've tried more but actually the controls made my wrist sore. It might be interesting to add some other mechanics that interact with the balloon, like a source of wind in the environment, or moving things that might pop the balloon.
I did find a bug where after the level ended, I accidentally blew on the balloon and it caused me to die and have to restart.