{"author_link":"\/author\/steve\/","author_name":"steve","author_uid":"5178","comments":[{"author_name":"Florent Juch","author_uid":"48960","time":"Aug 24, 2015 @ 1:00pm","epoch":1440420900,"text":"Graphics are awesome ! Great game !"},{"author_name":"guoboism","author_uid":"24432","time":"Aug 24, 2015 @ 1:01pm","epoch":1440420960,"text":"Great animation. Simple game logic.\r<br\/>Personaly pick."},{"author_name":"Hyoga-3D","author_uid":"23927","time":"Aug 24, 2015 @ 1:05pm","epoch":1440421200,"text":"wow graphics are great and the gameplay super cool too, very impressive the main character animation, good job."},{"author_name":"Spyboy","author_uid":"56062","time":"Aug 24, 2015 @ 1:05pm","epoch":1440421200,"text":"Great atmosphere!"},{"author_name":"jk5000","author_uid":"50889","time":"Aug 24, 2015 @ 1:15pm","epoch":1440421800,"text":"Very beautiful game."},{"author_name":"aprotasenya","author_uid":"25412","time":"Aug 24, 2015 @ 1:26pm","epoch":1440422460,"text":"A nice little game! I didn't hear any sound, though (I thought this may be due to some problem since you've nominated in the audio category). And I wish there would've been some difficulty with the &quot;enemies&quot;, some fail state. Since they are no threat to me I just had nice time smashing them, but still wish they would've fought back. :)\r<br\/>And - that's some crazy graphics! I really like the visuals."},{"author_name":"HiVE interactive","author_uid":"56928","time":"Aug 24, 2015 @ 2:07pm","epoch":1440424920,"text":"Omg true love @ the end :) xxxxxxx"},{"author_name":"Dukio","author_uid":"50987","time":"Aug 24, 2015 @ 2:59pm","epoch":1440428040,"text":"This graphics and ambientation... I would spend some money to play something that look like this for sure :O"},{"author_name":"Insality","author_uid":"43734","time":"Aug 24, 2015 @ 3:31pm","epoch":1440429960,"text":"This animations... I love it!\r<br\/>Great graphics and design man!"},{"author_name":"qkerguelen","author_uid":"50295","time":"Aug 24, 2015 @ 4:21pm","epoch":1440432960,"text":"The mood, the graphics and all the atmosphere of the game is awesome! Good job. I just want to know why i'm destroying all these...things? :p"},{"author_name":"Polyganz","author_uid":"7317","time":"Aug 24, 2015 @ 5:26pm","epoch":1440436860,"text":"Looks and feels nice to play but lacks some core elements to complete the gameplay."},{"author_name":"LeoM","author_uid":"43978","time":"Aug 24, 2015 @ 5:46pm","epoch":1440438060,"text":"Nice graphics and ambiance in general. ;)"},{"author_name":"Skyfish","author_uid":"26006","time":"Aug 24, 2015 @ 5:48pm","epoch":1440438180,"text":"It's very patapon, but I like that about it. It's a good thing."},{"author_name":"frokes","author_uid":"44142","time":"Aug 24, 2015 @ 7:20pm","epoch":1440443700,"text":"Stunning graphics! Would have loved some kind of scoring or something and maybe reduce the &quot;fuzzy&quot; filter in the menu, other than that, brilliant!"},{"author_name":"Pusty","author_uid":"55076","time":"Aug 24, 2015 @ 8:05pm","epoch":1440446400,"text":"I love the snake textures! ;D"},{"author_name":"HThomson","author_uid":"56198","time":"Aug 24, 2015 @ 8:16pm","epoch":1440447060,"text":"The animation is fantastic, I love how the spines sway when you aren't moving.\r<br\/>Gameplay was a little dull, there didn't seem to be any way to fail so there was little in the way of a challenge.\r<br\/>\r<br\/>I know you designed with controller in mind, but perhaps you should consider using the mouse to guide the movement instead of the arrow keys and then click to attack. I feel like that would give a smoother experience and would fit better with the winding, serpentine animations since the arrow keys make the movements kind of jerky."},{"author_name":"charliecarlo","author_uid":"15812","time":"Aug 24, 2015 @ 8:25pm","epoch":1440447600,"text":"This is excellent. I'm not sure if there's a way to take damage or anything, but I had fun playing around with it regardless. I like your graphical style, it's an efficient mix of good looking versus time required."},{"author_name":"garvon","author_uid":"42226","time":"Aug 24, 2015 @ 9:50pm","epoch":1440452700,"text":"Love the visuals and sound make for a really good atmosphere. There is not much gameplay content but it has a lot of potential to be expanded upon."},{"author_name":"Clurect","author_uid":"11597","time":"Aug 24, 2015 @ 11:30pm","epoch":1440458700,"text":"Wow these graphics and the way the snake moves!"},{"author_name":"Jelinib","author_uid":"54894","time":"Aug 24, 2015 @ 11:52pm","epoch":1440460020,"text":"This looks amazing! It was pretty satisfying to charge into the glowy objects, even though it seemed mostly unnecessary for reaching the end. Well done!"},{"author_name":"Ithildin","author_uid":"15664","time":"Aug 24, 2015 @ 11:52pm","epoch":1440460020,"text":"The snake animation and overall art style are incredible. Sound is subtle, but it works perfectly, too.\r<br\/>\r<br\/>As for gameplay, the controls feel smooth and polished, so it is a pity that the game, due to the woes of development (we've all been here some time T_T), lacks a proper challenge because it certainly deserves one. \r<br\/>\r<br\/>It would be really cool if you tried to make some good use of this post-jam, because it seriously was promising something amazing. Have you got any plans about it?\r<br\/>\r<br\/>Congratulations!"},{"author_name":"Franklin's Ghost","author_uid":"35424","time":"Aug 25, 2015 @ 8:59am","epoch":1440492840,"text":"The graphics and mood for this one are fantastic. Liked the snake movement."},{"author_name":"fullmontis","author_uid":"21736","time":"Aug 25, 2015 @ 3:52pm","epoch":1440517620,"text":"The game has an excellent visual style and control. I love the way the snake moves, it is almost lifelike. I don't really get thought what those cogs are there for. I thought they were enemies, but then I touched them and nothing happened. And also I don't see how it fits the theme. But apart from this, it is very nice."},{"author_name":"steve","author_uid":"5178","time":"Aug 25, 2015 @ 9:14pm","epoch":1440536940,"text":"Thanks for the kind words everyone!\r<br\/>\r<br\/>In terms of the gameplay, I really ran out of time on this one, I had other plans (possibly obvious because of the visual style not really fitting with the kind of game that I ultimately made), so in the last couple of hours of the compo I did a complete 180 on my design and just threw in the gameplay you see as quickly as possible so I'd have something to submit.\r<br\/>\r<br\/>I felt that the control method ended up being somewhat interesting in itself and built a playground around it for people to mess about in, which is the explanation behind why the funky spikey things exist :)\r<br\/>\r<br\/>The theme connection was originally going to be you playing a monster in a sort of urban encroachment situation, however after my 180 the only call out to monstrousness is the main character being somewhat out of the ordinary and a little monstrous itself :)\r<br\/>\r<br\/>Thanks for playing!"},{"author_name":"raducumiczzz","author_uid":"57049","time":"Aug 25, 2015 @ 9:24pm","epoch":1440537540,"text":"Love the graphics. animations are point-on! Great submission. Congratulations"},{"author_name":"lycanpoet","author_uid":"57221","time":"Aug 25, 2015 @ 9:30pm","epoch":1440537900,"text":"Awesome looking game, the controls were a little difficult for keyboard, the games concept is pretty unique for my. needs some more music. well done :)"},{"author_name":"KAGSme","author_uid":"55129","time":"Aug 25, 2015 @ 9:30pm","epoch":1440537900,"text":"Definitely one of the best looking games I've seen in the jam thus far. Controls feel good, I kind of wish there was more to it in terms of the design."},{"author_name":"baykush_figtree","author_uid":"32955","time":"Aug 25, 2015 @ 10:00pm","epoch":1440539700,"text":"Great ambience construction but i didn't really get it...\r<br\/>Anyway, snakey just wanted looooove i guess. haha"},{"author_name":"Geckoo1337","author_uid":"35835","time":"Aug 26, 2015 @ 5:11am","epoch":1440565560,"text":"Graphics are awesome - a beautiful aesthetic. I like how moves the snake. However, the gameplay seems to me really minimalist - pass through in a level so as to find another snake. Friend! You got a neat universe and I think that you could do something great with it. Thank you for this entry ++"},{"author_name":"amras0000","author_uid":"47448","time":"Aug 26, 2015 @ 11:21am","epoch":1440587760,"text":"First off, animation is beautiful.\r<br\/>\r<br\/>Second, I opened up my volume mixer to make sure; it's not that the sound is quiet, there is no audio coming out of the game.\r<br\/>\r<br\/>For the great majority of the game, I assumed my goal was to destroy all the things. This led me in the direction of RSI, and was generally frustrating. Once I realized I could ignore the round things the game got a little better, though it only lasted a few seconds past that. It would have been MUCH more satisfying to be able to smash through the round things just by running into them, without mashing the action button. Working sound would have also made the experience several times more satisfying."},{"author_name":"steve","author_uid":"5178","time":"Aug 26, 2015 @ 2:00pm","epoch":1440597300,"text":"@amras0000 I've recompiled the game against an older version of the directx sdk, which might solve your sound problem, if you redownload the zip the new exe is available alongside the old one."},{"author_name":"Zccc","author_uid":"14205","time":"Aug 26, 2015 @ 4:37pm","epoch":1440606720,"text":"Ahah the ending was a cheesy! Cool game"},{"author_name":"Birke","author_uid":"2550","time":"Aug 27, 2015 @ 12:58pm","epoch":1440679980,"text":"I really liked the art style and the feel of controlling the snake. It would have been nice if the game had provided a challenge and some music or ambience would also have been good. Really impressed with the animation of the snake though."},{"author_name":"tripleVisionGames","author_uid":"12495","time":"Aug 27, 2015 @ 7:51pm","epoch":1440704760,"text":"I love the movement and it looks truly amazing. Please work on this more! It was nice just moving around :)"},{"author_name":"uheartbeast","author_uid":"39781","time":"Aug 28, 2015 @ 1:59pm","epoch":1440770040,"text":"Love the mood and graphics in this one."},{"author_name":"irwatts","author_uid":"56905","time":"Aug 28, 2015 @ 2:16pm","epoch":1440771060,"text":"Movement and animation feel awesome! I would definitely play a full featured version of this."},{"author_name":"crucknuk","author_uid":"53686","time":"Aug 31, 2015 @ 3:46pm","epoch":1441035660,"text":"The visual is quite nice, he atmosphere is very good, this entry has a lot of potential. great job!"},{"author_name":"ButtonMasherBros","author_uid":"11937","time":"Aug 31, 2015 @ 4:00pm","epoch":1441036500,"text":"Pssst - you have been featured on todays Ludum Dare to Believe! Check it out here - https:\/\/youtube.com\/watch?v=Qg4MzGbqQ9I"},{"author_name":"inbetweengames","author_uid":"56968","time":"Aug 31, 2015 @ 4:59pm","epoch":1441040040,"text":"Looks really awesome! You should consider taking it further!"},{"author_name":"GarethIW","author_uid":"20364","time":"Aug 31, 2015 @ 6:59pm","epoch":1441047240,"text":"Looks really nice, it would be nice to see how the completed game would have turned out.\r<br\/>\r<br\/>- CH"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Sep 6, 2015 @ 1:19pm","epoch":1441545240,"text":"Really neat snake game. I included it in part 19 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) http:\/\/youtu.be\/bouSnGLQUcs"}],"images":["ld33\/5178-c936f91f7d557562d8d53e99a5866af4.jpg","ld33\/5178-8b218588cdee44dbfb371395a177a702.jpg","ld33\/5178-62ecbaace9b4a017e872fe794fc9c16f.jpg","ld33\/5178-67c911e0009ab6e77755c14a78c67165.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/xwf532q10rnv9ca\/ld33-snake-strike.zip?dl=0","text":"Windows"},{"url":"http:\/\/www.quantumrain.com\/etc\/ld33-snake-strike.zip","text":"Windows (alt-download)"},{"url":"https:\/\/github.com\/quantumrain\/LD33","text":"Source"}],"metadata":{"g_key":"9055","g_author":"5178","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"9088","g_title":"Snake Strike","g_status":"UCHK1","g_place":"299","g_commentcount":"41","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/5178-shot0-1440418169.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/5178-shot1-1440418169.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/5178-shot2-1440418169.gif-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/5178-shot3-1440418169.png-eq-900-500.jpg"],"text":"Snake breaks shiny things! A tale of love, loss and shiny things!\r\n\r\n__ Controls __\r\n\r\nBest played with a 360 controller, but keyboard works fine.\r\n\r\nLeft stick\/WASD\/Arrows to move.\r\nA button\/Space\/Enter to attack.\r\n\r\nF11 to toggle fullscreen (borderless)\r\n\r\n__ Notes __\r\n\r\nThe audio is a little quiet, there isn't much sound but you might need to turn your volume up to hear it; if there's no sound whatsoever and you're on an older verison of windows then it's possible you don't have a recent version of xaudio2, if that's the case I've added a win7 version of the game to the zip file which should hopefully solve the issue.\r\n\r\nThe game may be a little dark, if you start the game and don't see anything, try moving right.\r\n\r\nI dithered on the theme, changed my mind a thousand times, and panicked at the end when I realised what I was doing was going to take too long and changed direction with two hours to go! Nevertheless I somehow managed to finish, so hopefully someone will enjoy this mess :)\r\n\r\n__ Short Postmortem \/ Explanation __\r\n\r\nI wanted this game to be more than it is, however time pressure got to me this compo and sadly I didn't have time to implement any gameplay from my original plans outside of the main characters control method.\r\n\r\nIn the last few hours before the submission deadline I decided that it was time to cut my losses and work what I had into some kind of game, which is why there's something of a dissonance between the visual\/audio styling and the gameplay.\r\n\r\nMy rescue plan was to turn the game into a small playground for the monster, but I'd made the call to switch a little too late and even making those simple changes really pushed the time I had available.\r\n\r\nOverall though I'm fairly happy with the final thing, it's incomplete and a bit of a mishmash but I was tackling something outside my normal comfort zone, so I feel this was a good failure to learn from :)","title":"Snake Strike"}