Space Delivery by immortalnights

[raw]
made by immortalnights for Ludum Dare 53 (JAM)

Summary

Simple space delivery game in Unity.

Objective

Complete delivery contracts between the space stations.

Arriving at a space station with excessive speed will incurs a penalty, paid in credits. To avoid the penalty arrive when the speed indicator is green.

(Incomplete) It was intended that each contract would have a deadline, to encourage fast delivery but that didn't make it in time.

End-game

Arriving at a station which has no available contracts will end the game. A game summary will display (though, the stats aren't complete).

Controls

  • Left click to Accelerate
  • Right click to Break

HUD

Credits

Earned by completing contracts. Spent on space station penalty charges.

Fuel

Accelerating or Breaking uses fuel. Unfortunately this has no real affect.

Speed

Accelerating increases speed. Conversely breaking decreases speed.

Ratings

Given 2🗳️ 0🗨️