The Last Package by Wojciech Bruski

[raw]
made by Wojciech Bruski for Ludum Dare 53 (JAM)

That will be your last delivery. image.png (ranking only works if u download the game)

Ratings

Given 4🗳️ 4🗨️

Feedback

ShamanTramp
02. May 2023 · 11:41 UTC
I'm not the kind of person who love to play that smoothly haha, I never managed to get past 2 parcels xD
Maybe traps are a bit too punitive ? Anyway, good concept, fits well with the theme ! Nice job
WeirdBitGames
02. May 2023 · 14:43 UTC
I love the creepy cover art! It's a cool concept for a game but I found it really hard and really cramped to move or work out how to get around without immediately hitting things! I'm so bad at this! :(
Koyaaaa
02. May 2023 · 14:46 UTC
Very interesting idea. One thing I would change is to make it a bit easier at the start with a ramping difficulty curve. Maybe have traps start by dealing less damage and then increase as more packages are delivered.
Koos
02. May 2023 · 14:48 UTC
I like the concept, personally i found it a bit too hard and kept breaking the package without reaching the second floor
CantThinkOfAName
02. May 2023 · 14:50 UTC
My highscore is only 6 lol, this is very difficult! But fun!
LDJam user 336851
02. May 2023 · 14:52 UTC
Very good game with nice moody atmosphere, the game was a little dark tho which makes it hard to see the traps.
Colle99
02. May 2023 · 14:59 UTC
@weirdbitgames The game was made to be difficult. I also need a lot of focus and patience to get it right! XD
Thanks for trying our game!

@koyaaaa We were thinking a lot about how to make the game balanced but ended up adding collision to paintings and more dmg to spikes, that's all. We kind of forgot to think more about it later, focused on many other things.
Thanks for your opinion!
Alexsandro
02. May 2023 · 15:03 UTC
You have a good creativity, you managed to think of something super cool and I believe that this is super important to make good games, I know that the short time reduces our analysis capacity, but if you start to think that the game needs to be more enjoyable and fun than challenging you will take them to another level.
Colle99
02. May 2023 · 15:06 UTC
@koos It is made so u have to be really slow and accurate. We do have problems sometimes as well XD. After 2-3 times it is a lot better! Thanks for reaching out!

@cantthinkofaname We cannot go past 20 after a long time of playing while testing the game so its really understandable! Thanks for trying!

@larsievl Making light like this was the best idea we had! It turned the game about 180 degrees. We appreciate your opinion!
Colle99
02. May 2023 · 15:12 UTC
@alexsandro, It's lovely to hear some appreciation <3 Thanks!
Cypheus
02. May 2023 · 17:13 UTC
This game is kinda funny; the package works very hard to deliver itself across the worlds most dangerous hotel. Overall it feels nice, though it seemed a bit too easy to lose control of the package when moving quickly.
Colle99
02. May 2023 · 17:22 UTC
@cypheus After long time of playing we felt like the game is going too fast, because of that it feels boring, that's why we made it easy to lose control, to make player move slower with bigger patience. Thanks for reaching out!