Infobahn by CosmogonicFrog
Play on itch.io: https://cosmicfrog.itch.io/infobahn
The year is 20XX. You are an IP packet virtual delivery driver speeding down the perilous Infobahn.
An infinite runner with Teletext inspired menus and wireframe graphics.


| Link | https://cosmicfrog.itch.io/infobahn |
| Link | https://gitlab.com/CosmicFrog/ludum-dare-53/-/tree/ludum-dare-entry |
| Original URL | https://ldjam.com/events/ludum-dare/53/infobahn-1 |
Ratings
| Overall | 509th | 3.646⭐ | 26🧑⚖️ |
| Fun | 491th | 3.542⭐ | 26🧑⚖️ |
| Innovation | 995th | 2.833⭐ | 26🧑⚖️ |
| Theme | 960th | 3.438⭐ | 26🧑⚖️ |
| Graphics | 396th | 3.979⭐ | 26🧑⚖️ |
| Humor | 930th | 2.452⭐ | 23🧑⚖️ |
| Mood | 458th | 3.674⭐ | 25🧑⚖️ |
| Given | 15🗳️ | 25🗨️ |

Nice job, love the clean graphics.
Thank you, everyone for playing!
I'm so glad you enjoyed the visuals! I do agree that the replay value isn't huge since there isn't much variety. Definitely on the list for when the jam is over. Hard agree that the teletext-inspired game market is ripe and ready to be tapped into.
Also maybe I should put in a 404 page... :thinking:
This is a dope entry. My opinion is coloured by the fact I enjoy endless runners anyway, but this one is cool. The graphics are good, the menu is AWESOME, and the music is perfect for the game. Instant trance like state on this one.
The delivery mechanic doesn't really add that much to the experience, it seems like later when the game really speeds up it's better to just ignore deliveries and just pay attention to not crashing.
Despite that, love this one.
Obligatory high score post:

I won't post my score 'cause I also wasn't able to get that high, but it was a nice progression curve that made me wanna retry and get better each time!
Great job!
Thanks for playing!
I'll be honest about the delivery nodes, it got very close to the submission time before I realised that I hadn't implemented the theme yet! So they were a bit rushed and definitely in need of some love. I plan to continue on with this project a bit after the jam and that's certainly on the docket.
Also don't worry about not posting your score. I'm not that good at it either and I made the sodding thing! :grin:
In firefox(102.10.0esr on linux) I got this error:
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
(I got it working in chromium tho so make of that what you will)
Thanks for playing and I'm glad you all enjoyed it!
Also thanks for all the kind words about the music. My mate Tom composed it but I opted out of the audio category because I used some licensed sound effects. I still tell him about all the comments I get about it though.
@twobitadder Yeah! I kind of accidentally implemented some basic 3D rendering for it. Looking back on it, I almost definitely could have leveraged the 3D part of Godot but I learnt a lot doing it this way so I don't regret it. I've pushed some more changes to the sourcecode if you wanted to have a peak at a cleaner version of the rendering. I'm not sure if I'm allowed to post external links here so I'll just tell you the part where I actually draw the lines is in `stages/Box.gd`. (edit: to future-proof this comment, the latest commit when this comment was written was `06c44007`.)
@tinysalad Thanks for letting me know. I know that Godot does some weird stuff on itch.io which I thought I'd dealt with. I'll give it a look.
Overall cool game, I love the idea and aesthetics and music, very nice :)