Legendary Hero by someone
You, the mighty hero of legend have been summoned to complete an urgent quest.
A super simple RPG thing.
Everything was created by me during the 3 days. I would have entered the compo but it wasn't a game at that point.
I'm actually kinda pleased what it turned into, spent ages making the dialogue engine which the content hopefully does justice.
Software used: - Blender - Gimp - LMMS - Sfxr - A heightmap editor I made - Written in c++ using my custom game engine
Web build works, but performance is terrible. I recommend using the downloaded version.
| Link | https://sam.draknek.org/files/ld53-hero.zip |
| Link | https://sam.draknek.org/files/ld53-hero.zip |
| Original URL | https://ldjam.com/events/ludum-dare/53/legendary-hero |
Ratings
| Overall | 1090th | 2.979⭐ | 26🧑⚖️ |
| Fun | 1115th | 2.688⭐ | 26🧑⚖️ |
| Innovation | 946th | 2.917⭐ | 26🧑⚖️ |
| Theme | 1094th | 3.125⭐ | 26🧑⚖️ |
| Graphics | 895th | 3.146⭐ | 26🧑⚖️ |
| Audio | 645th | 2.958⭐ | 26🧑⚖️ |
| Humor | 441th | 3.348⭐ | 25🧑⚖️ |
| Mood | 746th | 3.354⭐ | 26🧑⚖️ |
| Given | 18🗳️ | 29🗨️ |
I played through whole thing, did manage to find Garry (yeah, he really is a pain to find). Finished quest. Game didn't
Few notes:
- Shadow map is wrongly handled outside of 0.0 - 1.0 projection coordinates, it looks weird at times at the edge of camera view
- Distance between locations is quite long (and there are no enemies or such)
- Dialogs are good, but sometimes it wasn't obvious right away that you can select a response
Keep up the good work!
Too bad it's not enough to make it fun to play :(
But I really hope that the work of the developer will not be in vain. This is the most luxurious experience. A very complex work has been done, but still there is a lack of content for this world.
P.S. The web version works great :)
The web version, although a tiny bit laggy, was still perfectly playable.
Great to see some entries using home grown engines like this.
Very solid entry.
Then I realized, as I wandered aimlessly around the map, that perhaps I was Gary all along.
I did find a couple of issues with the game:
1) Shadows appear to flicker in the distance and on certain objects like signs.
2) The character interacts really strangely with slopes.
Its awesome that you have created this in your own engine. That's really cool. nice job! :D
I had fun running around and yes the dialogue system is top notch! Well done :)