Dungeon Tetromore by NostraDamon

[raw]
made by NostraDamon for LD33 (JAM)
Expand and upgrade your dungeon to defend yourself against those angry villagers!

Green card - Outside
Brown card - Door
Gray card - Dungeon
Gold card - Expand


Game Designer/Programer/Artist: NostraDamon - https://twitter.com/NostraDam0n
Programer: DarXnake - darxnake@gmail.com

Ratings

Coolness 39% 1668
Overall(Jam) 3.50 291
Audio(Jam) 2.52 607
Fun(Jam) 3.68 119
Graphics(Jam) 3.68 377
Humor(Jam) 2.67 595
Innovation(Jam) 3.32 288
Mood(Jam) 3.06 562
Theme(Jam) 3.50 493

Feedback

gingerBill
25. Aug 2015 · 19:00 UTC
A very nice defend-the-castle game. Good graphics and well executed mechanics.

I would like to be able to speed up time but that's all.
bombjack
25. Aug 2015 · 19:08 UTC
nice original gameplay. good job :)
UrbanHelsing
25. Aug 2015 · 19:09 UTC
Really nice game, would like to speed up the turns though, gets slow after a while. And does not restart if you die.
Bocodillo
25. Aug 2015 · 19:10 UTC
A really fun game with a really cool system for trap building. My only real gripe is that often I'd end up with a full deck of cards I can't use without more expansions. If you started with even 1 extra dungeon space maybe that'd do it? Otherwise fantastic entry.
Lancelot Gao
26. Aug 2015 · 02:36 UTC
Good job! Very interesting and nice visual style!
collaboration
26. Aug 2015 · 09:51 UTC
Awesome art, awesome idea, more fast-paced style will match better I guess. Good job!
mubox
29. Aug 2015 · 04:42 UTC
Very nice game! :D

Could be good if ask if I really want to override the "monster" with a new one.
mantis
31. Aug 2015 · 10:53 UTC
Great design! Beautiful game.
handkor
13. Sep 2015 · 19:28 UTC
Really cute graphics. Game is well done too. Good job.