Robot Factory by emrod

Our first 3D game experimenting with Godot 4.
It's a simple game where you have to collect the right pieces to deliver the order.
We barely made it but it was a good experience, we will probably keep polishing the game at least in terms of visuals or improving the enviroment
Controls:
A: Move left
D: Move Right
Spacebar: GrabItem
ESC: Pause
| Link | https://dannroda.itch.io/robot-factory |
| Link | https://dannroda.itch.io/robot-factory |
| Original URL | https://ldjam.com/events/ludum-dare/53/robot-factory |
Ratings
| Overall | 1218th | 2.412⭐ | 36🧑⚖️ |
| Fun | 1221th | 2.059⭐ | 36🧑⚖️ |
| Innovation | 1164th | 2.456⭐ | 36🧑⚖️ |
| Theme | 1099th | 3.118⭐ | 36🧑⚖️ |
| Graphics | 718th | 3.485⭐ | 36🧑⚖️ |
| Audio | 648th | 2.953⭐ | 34🧑⚖️ |
| Mood | 1084th | 2.788⭐ | 35🧑⚖️ |
| Given | 46🗳️ | 70🗨️ |
Just fixed it with another minor bugs! :smile:
Next will have the inputs in-game instead of only having them on the itchio page! :sweat_smile:
By the way, why every time is putting the pieces in the left box?
Anyway, Congratulations!
This is our first time experiencing with 3D under Godot 4, so fine tuning the arm animation was the last thing to worry about haha :sweat_smile:
BUT, it will be worked on along with the environment and polished models! :robot:
The left box is like a "trash box" or "wrong pieces box", so if a piece that isn't listed on the bottom right goes there and doesn't mixes with the correct parts! :robot:
There will be a counter, I guess, but it will be related to score rather than how many collected pieces you have. :sweat_smile:
Great work for it being your first 3D Godot game!
Completing the packages is fun, but sometimes the parts I need never come.
Great job with making a Godot engine game. I agree with comments above that some parts just didn't come for me as well and I was barely able to complete a few deliveries because of that.
Overall a nice one :thumbsup:
As said above, I found myself waiting most of the time for the pieces I needed.
Maybe giving the player something to do with the bad pieces (like, destroying them, sorting them...)?
Overall, we like 3D and nice entry!
It might have been better to remove some items to make it at least possible to complete most orders, or give multiple orders at the same time so there's a higher likelihood there is something to do.
I also got the bug with the claw getting an item and being unable to drop it or grab anything else on the second ever item I grabbed, which made me super confused as how you were supposed to play until I tried restarting the game haha.
It's still a lot of work done, and for a first try on 3D, it's impressive how much you have done in so little time.
Sorry for the late update, but a new build has been pushed to fix the randomness of parts spawn and minor fixes.
Regarding the claw bug where it get stuck, it should be fixed.
The thing is that I can replicate the bug every time on my pc, but that doesn't happen on some of my teammate's devices. We think that it has to be related to the sync between physics and animation rendering, expect a new build solving this soon.
Again, thanks for playing and for the feedback, we want to keep exploring the idea, fixing bugs :sweat_smile:, and tinker with Godot 4! :smile:
New build being pushed right now!
Now to work on the environment!
Great game you guys put together!
I liked the flat shading of the game and the lack of textures, it gave the game a robotic look! I also like the background sounds, gave the feeling of being in a factory.
Some feedback:
- Some parts of the robots arm don't get moved when the arm moves, I think its a parenting issue but I'm not sure..
- I think the order menu should be redesigned to be a bit more obvious, it took me a bit to realise what the point of the game is...
- This is not a game feedback but feedback for file downloads, I think it would be better to have a single download of a zipped folder rather than downloading a separate `exe` and `86_64` files
Overall great little game!
Keep up the good work
-Tim
**We have a fixed model were those parts of the arm keep attached to it**, but we prioritized gameplay and we just fixed many game-breaking bugs yesterday :sweat_smile:. It's our first 3D game made on Godot 4, so the challenge was difficult and fun
So the updated model is planned for the next build, it just needs to be rigged.
**The order menu will be redesigned**, or at least have some changes to make it more obvious.
**There isn't a separate .exe and .86_64 files**, one is the windows build and the other the linux build.
What happened is that in some new build upload the itchio page just deleted the config for the files (it had a custom title and the corresponding checkbox checked), but to make it safe **we will use itchio's butler to ensure that doesn't happen again**!
**And we are planning to add more to the overall look and feel!**
### Thanks for the feedback! :smile: