Fat Kevin by Elisée
"Fat Kevin" is a game made with Superpowers in 72h by 9 people.
https://sparklinlabs.com/
CREDITS:
Bilou, 3DReMix, NoirAcide, Elisée, Pixel-boy, ralmn, Dorian, schouillette, abclive. With support from William, Théo and the livestream's chat ♥.
CONTROLS:
- Arrow keys to move.
- Space to jump, X to fight, C to interact, V to roll.
- I to open the Monster cards binder.
You can play with a gamepad too:
- Left stick to move.
- A to jump, X to fight, B to interact, Right shoulder to roll.
- Select to open the Monster cards binder.
https://sparklinlabs.com/
CREDITS:
Bilou, 3DReMix, NoirAcide, Elisée, Pixel-boy, ralmn, Dorian, schouillette, abclive. With support from William, Théo and the livestream's chat ♥.
CONTROLS:
- Arrow keys to move.
- Space to jump, X to fight, C to interact, V to roll.
- I to open the Monster cards binder.
You can play with a gamepad too:
- Left stick to move.
- A to jump, X to fight, B to interact, Right shoulder to roll.
- Select to open the Monster cards binder.
| Web | http://sparklinlabs.itch.io/fat-kevin |
| Source project | http://bitbucket.org/sparklinlabs/fat-kevin |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=6780 |
Ratings
| Coolness | 48% | 1268 |
| Overall(Jam) | 3.61 | 215 |
| Fun(Jam) | 3.33 | 330 |
| Graphics(Jam) | 4.58 | 34 |
| Humor(Jam) | 3.18 | 321 |
| Innovation(Jam) | 2.94 | 576 |
| Mood(Jam) | 3.45 | 280 |
| Theme(Jam) | 2.84 | 907 |
Good mood and graphics, also the missions are cool
I'm not too sure why everyone is out to get Kevin either. Must be something bad if the whole school sans 7 people want to punch him on sight. :P
Beautiful game though. I just wish that my laptop switched to Nvidia GFX to run it, as it was chugging a bit on the intel. but nooo, google chrome has to run on the slow pos >:(
the game feel is not there too, playing is not really enjoyable. and one last thing, think gameplay before thinking about the fun of the game scenario, yes i was watching your live and it was a bit painful to. except that you've accomplished a lot in 3 days, good job anyway.
ps: the art in the story moments is lovely.
pps: you should have done a bit more different characters, all kids looks the same but there's maybe a point to that i don't know.
I spent way too long in a chapter because I skipped the mission text... a quest log would be nice.
The monster cards are a nice idea but it would be cooler if they granted flashier abilities; just affecting stats is boring.
The 2D drawings are great. The 3D stuff looks nice and clean but... maybe the environments are too large so I became fatigued after a few minutes.