After Curfew by machinescreen

[raw]
made by machinescreen for Ludum Dare 53 (JAM)

It's after curfew and you need to deliver care packages for the resistance.

Avoid the drones, escape capture and live to fight another day.

PLAY IN BROWSER

Sound is useful to play this game - headphones would be ideal.

Note, as this is not mentioned anywhere else, there is a 'win' state - you need to deliver 5 packages and then escape.

CONTROLS

  • WASD - Move
  • C - Toggle crouch
  • Mouse - Look

You may need to click again once in game in order to recapture the mouse

ADDITIONAL CONTROLS

  • P - Toggle pause
  • F - Fullscreen
  • , - Reduce mouse sensitivity
  • . - Increase mouse sensitivity
  • M - Reset mouse sensitivity to default
  • I - Toggle inverted mouse

Made with Construct 3, Paint.net, Audacity & jfxr

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Ratings

Overall 583th 3.58⭐ 27🧑‍⚖️
Fun 754th 3.26⭐ 27🧑‍⚖️
Innovation 703th 3.2⭐ 27🧑‍⚖️
Theme 319th 4.16⭐ 27🧑‍⚖️
Graphics 440th 3.92⭐ 27🧑‍⚖️
Audio 397th 3.52⭐ 27🧑‍⚖️
Mood 121th 4.14⭐ 27🧑‍⚖️
Given 32🗳️ 49🗨️

Feedback

ruruie
02. May 2023 · 09:35 UTC
Definitely rock hard. I found it very easy to be forced into rounding a corner to make progress and instantly see red. The tension is well delivered though.
Jeff Kerman
02. May 2023 · 09:42 UTC
The vibes in this game are great. I only wish I knew how to evade the drones sentries better. Great job!
3LSTMsInATrenchcoat
02. May 2023 · 09:44 UTC
I really like the vibes on this one. The simple art style does really fits a dystopian city. The "after curfew" setting conveniently explains why the city is so empty and silent. Trying to cross that wide-open street was very stressful. Unfortunately, I am very bad at stealth games and never actually successfully completed a delivery, despite trying several times. But perhaps that's on me.
Sodoj
02. May 2023 · 10:09 UTC
I love how this game looks and the mood is excellent, it really captures that dreary vibe and getting spotted by the drones is heart wrenching! The only gripe I have with this entry is that sometimes I found myself getting spotted through the walls, maybe I missed a drone that was behind me or something, but I swear it happened multiple times. That only added to the spookiness, I loved my time with this one!
Tom_Oak
02. May 2023 · 10:14 UTC
Hi! Nice mood and art, it seemed well-balanced for me and the spatial audio helps a lot. Couldn't find the delivery point unfortunately :/ Good job!
skitefall
02. May 2023 · 11:35 UTC
Really smooth mechanic and slightly stress induce, I think that's the aim. The environment feels a bit cramp and it's not too clear where I need to go, I would wish for a beacon of sort to set the objective since the environment is too similar for me.
Vectrex28
02. May 2023 · 17:25 UTC
With a few extra touches this could be a classic horror game. Loved the early 3D-esque aesthetics and the feeling of dread, it's nice to see someone attempt something like a horror game in a jam and actually succeeding. I wish there was just a little more things to do - I'd certainly love to see some post-Jam improvements to this game because I'd get this if it were a full game!
Rjdrag
02. May 2023 · 19:49 UTC
Classic look and feel. I didn't get really far. I really wanted to open some of the doors.
JimmyMcGinger
02. May 2023 · 20:57 UTC
great take on the theme. The sound design and PS1-era graphics were a big highlight and set the mood really well.
Calamador
03. May 2023 · 08:26 UTC
Honestly amazing atmosphere. The complete silence followed by the buzzing of a machine really gives you the oh crap feeling of being caught. I had one drone very nearly capture me and having it just sitting across the corner was the most tense I've felt this Jam. The architecture of the cityscape also makes for some really interesting ways to navigate. Its simple but effective for raising tension. An excellent entry for the Jam!
LDJam user 279622
03. May 2023 · 08:37 UTC
i died on 4 / 5 packages :(

fun stealth game!
BrineLeaves
03. May 2023 · 15:27 UTC
REALLY hard but I love the atmosphere!
kuviman
03. May 2023 · 15:43 UTC
@badcop noob

I succeded ez clap
Jonrei
03. May 2023 · 18:27 UTC
HAH! Outmaneuvered those robots.... Only took me about 5 tries :)
SquidGod
03. May 2023 · 19:05 UTC
The aesthetics and mood are awesome. I love the grungy low res textures and the lighting - really creates a nice environment. Great job!
Jim jagers
03. May 2023 · 19:42 UTC
I loved the aesthetics of this game it kinda felt retro but also not? idk how too describe it. The gameplay was simple but decent altough i feel the gameplay would really benefit from the abillity too lean with Q and E like in many other stealth games
pdotjpg
03. May 2023 · 20:05 UTC
Wow, this is kind of brilliant! The stealth gameplay is on the difficult side, but nonetheless well tuned - I was always able to gauge positions of enemies, take a peek without giving myself away, slip away if the enemy that noticed me was far enough, etc. And the level design was great in the balance of safe vs dangerous areas (and how clearly communicated that is). Stealth gameplay is really tricky and I think you basically nailed it. The one thing that would be nice would be some last ditch way to get away from nearby enemies. If you're spotted in close quarters, you're done for, and that's not super interesting. Escapes are exciting.

The atmosphere is impeccable. The hum of the enemies is so menacing. And the architecture has a really strong dystopian, brutalist vibe. You do a lot with a little here.

If there's one complaint I'd make, it's that the game overstays its welcome. It's kind of unclear what the endgame is. Is it endless? Are there a certain number of packages? I got caught during the second delivery and decided to stop playing. Would have been totally satisfied to do a single run and escape.

But yeah, I'm a sucker for stealth games and this is really, really good. One of my favourites for sure.
elysiagriffin
03. May 2023 · 20:20 UTC
Thanks for submitting your game for me to play on my stream!

If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1810468382?t=2h49m31s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
agameortwo
03. May 2023 · 22:21 UTC
Extremely cool mood. The audio was very useful to the gameplay which was nice!
Johnsensei
04. May 2023 · 00:26 UTC
Props for doing 3D in a game jam. The controls were really smooth too. The toggle for crouch instead of holding down was a good choice for players on a keyboard. At one point my mouse went off the screen to the right and then it was harder to control after that. I guess I should have pressed "I" for toggle inverted mouse?
Augmotic
04. May 2023 · 01:24 UTC
Thanks for hanging out in the stream and bringing your game!

Here is a link to the VOD that starts at your section.
https://www.twitch.tv/videos/1810812417?t=01h18m26s
🎤 machinescreen
04. May 2023 · 06:52 UTC
@pdotjpg Yeah, a few people have mentioned about not knowing whether there is an ultimate goal as it's not communicated anywhere. There is and it's to deliver 5 packages and then escape. I've added a note to the LD post to clarify. Thanks for playing and for your feedback. :)

@johnsensei I'm not exactly sure what you mean about the mouse going off screen but maybe your mouse wasn't captured by the game? You may have needed to recapture the mouse again once in game by clicking (if you can see the cursor, your mouse isn't captured). The inverted mouse setting is just for people who like to play with the up and down movements of the mouse swapped around (so moving the mouse up moves the camera view down and vice versa). Thanks for playing.

Thanks also to everyone else for playing and for the great feedback I've received - super useful.
tenlki
19. May 2023 · 22:38 UTC
Getting captured made me jump IRL - that moment of capture feels so viscerally frightening :laughing:

"You do a lot with a little here" above feels so right - the art, audio, and gameplay come together to create an atmosphere that is so mysterious and menacing. Well done!