Parcelmecium by Bokonon
You’re a little guy on a big journey.
Complete deliveries for Big Mama to progress!

Experiment with different approaches as you build complex webs of autobattler nodes to stave off an endless onslaught of protozoa. Your weapons are your cargo, so don’t get too attached!
|KEY | Action| |---|---| |W / S | Throttle| |A / D | Rotate| |Right MB | Edit connections / access shop| |Left MB | Select| |K | Screenshake Toggle|

| Link | https://bokonon-yossarian.itch.io/parcelmecium |
| Original URL | https://ldjam.com/events/ludum-dare/53/parcelmecium |
Ratings
| Overall | 83th | 4.167⭐ | 47🧑⚖️ |
| Fun | 140th | 3.967⭐ | 47🧑⚖️ |
| Innovation | 26th | 4.33⭐ | 46🧑⚖️ |
| Theme | 610th | 3.9⭐ | 47🧑⚖️ |
| Graphics | 215th | 4.244⭐ | 47🧑⚖️ |
| Audio | 139th | 4.011⭐ | 46🧑⚖️ |
| Humor | 707th | 2.888⭐ | 42🧑⚖️ |
| Mood | 201th | 4.011⭐ | 46🧑⚖️ |
| Given | 68🗳️ | 77🗨️ |
But I feel like controls can be more good sometimes i want to move left so press A and it is starts rotating
Some health UI would be helpful, as well as some kind of vacuum effect to make picking up exp a bit easier.
I think overall there's a solid core concept here with building your cell.
Just a little less inertia will be better for me.
I think I wasted a few of the powerups by just clicking the left menu instead of dragging them onto my character. I added like a flail/mace tail and hoped it would let me destroy the orange blobs. Sadly not. They just kept coming in bigger and bigger numbers with no way I could find to destroy them, except letting them hit you.. which hurts you! I did manage to work out to deliber the purple blobs to the big mamma blog though.
I liked the music a lot, the way it slows down when you slow down time too! Also the movement sound of your character is really good, I like it!