Hungry Space Cat by Bitlytic

[raw]
made by Bitlytic for Ludum Dare 53 (JAM)

HTML5 - https://bitlytic.itch.io/hungry-space-cat-html5

Art by Newey: https://twitter.com/NeweyTheStoat (The website won't let me add as an author for some reason)

You pilot a catship in the middle of space. All planets around you are space themed, and you are friends with a very hungry Black Hole who happens to also look like a cat. Deliver nearby planets guarded by Mice, Fish, and Birds to his mouth and he will reward you with experience you can use to upgrade your abilities.

Controls

Arrow Keys - Move

Z - Fire

Space - Fire hook from behind

Shift - Dash (If unlocked)

HTML5 Version (Godot 4 broken with Ludum Dare site) -

https://bitlytic.itch.io/hungry-space-cat-html5

Ratings

Overall 493th 3.658⭐ 21🧑‍⚖️
Fun 525th 3.5⭐ 21🧑‍⚖️
Innovation 545th 3.395⭐ 21🧑‍⚖️
Theme 765th 3.737⭐ 21🧑‍⚖️
Graphics 235th 4.211⭐ 21🧑‍⚖️
Humor 428th 3.361⭐ 20🧑‍⚖️
Mood 548th 3.583⭐ 20🧑‍⚖️
Given 15🗳️ 14🗨️

Feedback

ruruie
02. May 2023 · 10:48 UTC
Cute! Happy that the black cat hole won't eat my ship. Would like to be able to skip the tutorial.
Artatruc
02. May 2023 · 16:10 UTC
thats a really cool game, it looks amazing and the mechanics like upgrades and the hook are really cool, good job
Lisek Gagatek
03. May 2023 · 02:27 UTC
Cool game, graphics were really nice, especially the cosmic backgrounds. It would be cool if there were more background objects closer to the player (on a parallax layers that move faster) - sometimes, when I was flying without enemies around, it would look weird, as if I was not moving at all.

On my first playthrough, when I was supposed to upgrade something, I thought I'd better not spend my precious EXP yet and wait to upgrade dash first, but then nothing happened and I thought I was softlocked :D But having interactive tutorial in a jam game is impressive anyway, so gj for that.
Branquelo
03. May 2023 · 02:28 UTC
I loved the art style. And the gameplay it's simple but it catchs you and i had to play until i took all planets. And to be honest, i wanted to be able to upgrade all the upgrades to max hahaha.
Falk Hoeppner
03. May 2023 · 02:29 UTC
Was a little scared to approach the black whole cat in the tutorial, but I'm glad he turned out to be pretty chill. Like the overall vibe of the game most of all, good blend of audio and visuals.
Aivaxela
03. May 2023 · 02:30 UTC
wow I can honestly say I think this is my favorite game of all the games I've played so far. The art, especially the background was beautiful and the music felt very atmospheric and fitting to the game. Plus I felt that the gameplay was engaging and had nice progression! at first it was a bit of a struggle, trying to shoot enemies without being hit and lining up the anchor to snag planets, but after a few upgrades I found myself blasting the enemies away and doing dash-drift-hook shots into the plants and delivering them like a pro.

Loved it!!!!
khaotom
03. May 2023 · 02:32 UTC
I really enjoyed playing through this. Lovely little space game! :cat2:
LDJam user 355692
03. May 2023 · 02:33 UTC
I really liked your art, it looks really nice and cute :) I had to start game like 3-4 times until I get grip on the mechanics so I can finally beat it without dying. Nice entry!
Sazonov Dmitriy
05. May 2023 · 08:03 UTC
Good game. I had fun. But the character's progress is not reset and even transferred to enemies which makes it harder to pass the game after the first death
agentparsec
12. May 2023 · 00:42 UTC
Lovely background, great use of parallax :)
DenKa
12. May 2023 · 14:55 UTC
What a fantastic game! I really enjoyed the graphics and the concept itself. It was fun and enjoyable to play. The only thing missing is sound effects and some great background music, then it would be absolutely marvelous!
TheSmellofOxygen
12. May 2023 · 15:12 UTC
Impressive background, shimmer shaders, and space VFX in general. I wish some more time had been spent on sound design, as the silent bullets and XP really felt like a missed opportunity. My biggest complaint was the forced tutorial on every restart for such a difficult game. I died four times and would have given it another two runs but I was really tired of the tutorial by then.

I had a bit of an issue with readability as well, which can always be a problem on rich pixel art games, especially during a jam. Specifically, you put a lot of little "background" planets that I can't feed to the beautiful black hole kitty and I want to! Perhaps the real planets needed a strong outline layer, or a glow effect or something. Additionally, the black-hole direction indicator seemed like it disappeared sometimes.

The upgrades were cool. I would have liked a little more initial health considering the number of enemies that appear.

For controls, I was often unable to rotate while accelerating, which is a pretty big issue for a gravity sling-shotting space shooter game.
Francis
12. May 2023 · 18:03 UTC
omg... its SOOOO PRETTY!! What the heck! I was shook coming out of the tutorial.

Things I liked about the gameplay:
- The dash and multi-shot upgrades were fun.
- The upgrades felt significant in terms of gameplay (although I don't think they reset when I die?)

Things that could've been better:
- The doppler effect with the bullets feels a little janky. I think if you added the velocity of the ship to the bullet it would feel better.
- Skip the tutorial when dying. I died to the first group of monsters 4 times, and doing the tutorial 5 times was not fun.
- Needing to turn before moving to dodge makes the game feel a bit clunky to control.
- Some basic sound effects would've gone a really long way to round the game out.
- Having some sort of progression or goal to work towards would've motivated me to play longer. Some ideas off the top of my head:
- Some kind of time trial to feed the cat as many as you can in time X
- Planets get bigger and bigger (maybe requiring better upgrades) until it gets so big something happens
TEERIEN
12. May 2023 · 20:03 UTC
Nice graphics and animation of the cat!
resacaGames
12. May 2023 · 23:10 UTC
Loved the art style!! Planet cat was super cute. Game was hard as heck tho, way more life and some kind of strafe would've helped a lot. Music fitted nicely and the tutorial was very well done (although having to do it every time gets old fast).
Had fun, nice work!! 👏👏